J-ROM

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J-ROM

J-ROM

@herebefrogs

#gamedev 1 month/year | 4 time dad | #pixelart hobbyist | makes tees about 80s TV shows @8teesclub https://t.co/bUgjnOjEao

Ontario, Canada 参加日 Mayıs 2011
399 フォロー中663 フォロワー
J-ROM
J-ROM@herebefrogs·
@remvst "cut" scene, ahahah
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Rémi Vansteelandt
Rémi Vansteelandt@remvst·
Added an ending cut scene to the game, because why not Game is submitted, gonna take a quick break from writing awful Javascript #js13k #gamedev
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J-ROM
J-ROM@herebefrogs·
@Alex_ADEdge Looks awesome. Where's the black cat? 😁
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∆lex ÐelderfiΞld 🎮🚀🟠
Day 14 #js13k A look at my tiny (retro!) 3D Model Editor in action. I have all the functions needed to create minimal-byte mesh objects now, inc: - Vertex/Edge creation & deletion - Simple vertex editing & info - Import/Export JSON - Inbuilt model slots (& local browser storage)
∆lex ÐelderfiΞld 🎮🚀🟠@Alex_ADEdge

Day 13 #js13k More iteration & cleanup, organizing the UI a bit better. This editor is required as I need a way to modify mesh data + develop a tiny model format along the way. (The editor itself wont be included in the final game, this is simply a model editing utility)

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J-ROM
J-ROM@herebefrogs·
I recorded a new playthrough of SUP3RFR1GHT VR played on the @Meta Quest 3 I won for placing 1st in the #WebXR category of @js13kGames 2024. The prize was generously donated to the competition by Meta Japan. どうもありがとう! Dōmo arigatō! #aframe #js13k
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J-ROM
J-ROM@herebefrogs·
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js13kGames@js13kGames

Here are the #WebXR category winners in #js13k 2024! 🎉 1. SUP3RFR1GHT VR by @herebefrogs 2. HAUN13D HOTEL by @Sorskoot 3. The Dandelion Wars by @JureTriglav 4. Steamshot 13 by @NikLever 5. The King's Crowns by Samuel van Egmond Full results: #winners-webxr" target="_blank" rel="nofollow noopener">js13kgames.com/2024/#winners-… Congratulations! 🔥 #gamedev #gamedevjs #winners #triskaidekaphobia #JavaScript #HTML5 #indiedev #indiegames #gamejam #gamejams #WebVR #WebGL @BoldBigflank @mvasilkov

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J-ROM がリツイート
js13kGames
js13kGames@js13kGames·
Here are the #WebXR category winners in #js13k 2024! 🎉 1. SUP3RFR1GHT VR by @herebefrogs 2. HAUN13D HOTEL by @Sorskoot 3. The Dandelion Wars by @JureTriglav 4. Steamshot 13 by @NikLever 5. The King's Crowns by Samuel van Egmond Full results: #winners-webxr" target="_blank" rel="nofollow noopener">js13kgames.com/2024/#winners-… Congratulations! 🔥 #gamedev #gamedevjs #winners #triskaidekaphobia #JavaScript #HTML5 #indiedev #indiegames #gamejam #gamejams #WebVR #WebGL @BoldBigflank @mvasilkov
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J-ROM
J-ROM@herebefrogs·
Similarly, the cemetery features 2 messages disseminated amongst tombstones: "Just Shoot 13, Knuckleheads!" and "God All Mighty Exterminate Swiftly", admonitions from an unseen villain to their henchmen. Keeping the 1st letter of each word spell #js13kgames
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J-ROM
J-ROM@herebefrogs·
You may have noticed "Jail Subject 13 Knows" in my #aframe #webxr game, a simple attempt at character development. If you've put your hand tattoos together, you deduced jail subject 13 is indeed you. But did you spot that the 1st letters of this message spell #js13k?
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J-ROM
J-ROM@herebefrogs·
@Haulik I know it's extremely short, but I'm glad you like it as much as I had fun making it.
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J-ROM@herebefrogs·
If you're really good, you can shoot bullets with bullets in SUP3RFR1GHT VR, my #aframe #webxr game for #js13k
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J-ROM
J-ROM@herebefrogs·
4~5 days left before the #js13k deadline. Things are heating up... #aframe #webvr
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J-ROM
J-ROM@herebefrogs·
I created the first 3 tutorial levels of my #webxr game for #js13k. And 6 days before the deadline, enemies can finally hurt you! #aframe
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J-ROM
J-ROM@herebefrogs·
Finally got the gun to fire lethal bullets, also subjected to slow motion game time! I almost have all the core pieces to compose the game and should really start to worry about content! #aframe #webxr #js13k
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J-ROM@herebefrogs·
4/ #aframe #js13k I can now crash my desktop the same way I crash the VR headset's browser, but I have access to Chrome's Dev Tool to investigate the error.
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J-ROM
J-ROM@herebefrogs·
3/n #aframe #js13k This allows me to simulate the absent VR controllers on desktop by painstakingly applying these states in the right order to recreate a series of actions happening in a VR session (e.g. a hand grabs a gun, then the other hand grabs a portal)
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J-ROM
J-ROM@herebefrogs·
1/n Smol #aframe #js13k tip for simulating VR controllers on desktop I manage controller events by applying states onto the scene or an entity e.g. obbcollisionstarted with portal entity -> add 'hovering-portal' to controller entity, triggerdown -> add 'grabbing' to controller
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