A-Frame

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A-Frame

@aframevr

A web framework for building virtual and augmented reality experiences | Maintained by @supermediumvr

Virtual Reality Katılım Kasım 2015
17 Takip Edilen14K Takipçiler
A-Frame retweetledi
Diego
Diego@dmarcos·
moonrider.xyz Not too bad for a free VR game, with no marketing / promotion, that is 5+ years old, that hasn’t had any updates in ~2 years, and was meant to be a simple demo to showcase WebXR. Imagine if we meant it. @aframevr
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Diego
Diego@dmarcos·
Today especially I needed this. Thanks Internet frens. @aframevr FTW
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Diego
Diego@dmarcos·
There’s a bunch of people that have been part of the @aframevr community for a decade 🫂
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Diego
Diego@dmarcos·
We still miss @glitch. The @aframevr community has come out with a future-proof solution. Thanks to @noerihuisman and @vincentfretin each A-Frame example has a remix button that fetches code from @github into a sandbox. Code is always hosted in a repo instead of a 3rd party. Enjoy!
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Diego
Diego@dmarcos·
A-Frame is the only major 3D framework that is truly independent. Consider sponsoring folks like Noeri and Vincent on Github so they can continue doing amazing work: github.com/mrxz github.com/vincentfretin
Diego@dmarcos

A-Frame 1.8.0 is out! 🚀 Tons of delightful bug fixes and improvements. 14 people helped make this happen. Special Thanks to @noerihuisman and @vincentfretin for carrying the heavy load on this one. The code base is the prettiest and cleanest one I’ve ever seen. Enjoy! 🫶 @aframevr

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A-Frame retweetledi
Diego
Diego@dmarcos·
A-Frame 1.8.0 is out! 🚀 Tons of delightful bug fixes and improvements. 14 people helped make this happen. Special Thanks to @noerihuisman and @vincentfretin for carrying the heavy load on this one. The code base is the prettiest and cleanest one I’ve ever seen. Enjoy! 🫶 @aframevr
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A-Frame retweetledi
Florian Isikci
Florian Isikci@SrileXR·
Just updated my small @aframevr game from 2018 to a fresh state in 2026. It now works in AR, desktop and mobile in addition to VR. How fast can you beat the maze? Play it on @dmnshdgg, link below 👇
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CuddlySalmon
CuddlySalmon@nptacek·
anyone saying VR fell off has no idea what's happening in the @threejs @aframevr space the future of virtual reality is being vibe coded into existence as we speak
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A-Frame retweetledi
Diego
Diego@dmarcos·
I think I never said publicly that @vincentfretin is awesome. Long time @aframevr contributor and really killing it in the next couple of years
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simpledraw
simpledraw@simpledrawapp·
Draw a floor plan in 2D, then instantly view it in immersive VR in your Meta Quest Headset. 2D edits appear in VR in real time. Built with @aframevr @threejs. Everything running in the browser. #buildinpublic
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Diego
Diego@dmarcos·
I’ll be around at GDC to talk Web, games, 3D, gaussian splats, @sparkjsdev and @aframevr Come say hello and grab delicious stickers! Everyone welcome, event doesn’t require a GDC pass.
WebGL@WebGL

We are seeking short talks, demos, and presentations that showcase real world use of #WebGL, #WebGPU, #glTF, and #Gaussian Splatting for the 3D on the Web special event during GDC. To submit a 10 minute talk or demo, please email your description to events@khronosgroup.org

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Ukaton
Ukaton@ConcreteSciFi·
Our team at @realityhackmit made an animatronic head, using @aframevr to overlay a 3D model, allowing us to not only control articulation in the browser but to also respond to hand interactions in WebXR (while providing tactile feedback)
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Brilliant Wear
Brilliant Wear@BrilliantSole·
Streaming Smart Glasses Camera to a Quest 3 in WebXR @aframevr Using our Wearables SDK, we’re able to stream camera data from the @omidotme Omi Glass (based on the @seeedstudio XIAO ESP32-S3 Sense running custom firmware) to the Quest 3 over WebSockets in the Oculus Browser
Brilliant Wear@BrilliantSole

3D hand tracking on smart glasses Not only can we stream camera data with our Wearables SDK, but we can run MediaPipe for hand tracking, applying it in WebXR environments like @threejs and @aframevr Works with compatible smart glasses, in this case the @omidotme Omi Glass, based on the @seeedstudio XIAO ESP32-S3 Sense (running our custom Firmware)

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A-Frame retweetledi
Brilliant Wear
Brilliant Wear@BrilliantSole·
3D hand tracking on smart glasses Not only can we stream camera data with our Wearables SDK, but we can run MediaPipe for hand tracking, applying it in WebXR environments like @threejs and @aframevr Works with compatible smart glasses, in this case the @omidotme Omi Glass, based on the @seeedstudio XIAO ESP32-S3 Sense (running our custom Firmware)
Brilliant Wear@BrilliantSole

Detect head gestures with smart glasses Used @EdgeImpulse to create a simple classifier to detect head gestures (nod and shake) based on motion data, all running on the glasses itself via Tensorflow lite Using the @omidotme Omi Glass (based on the @seeedstudio XIAO ESP32-S3 Sense) running our custom firmware

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A-Frame retweetledi
John Lard
John Lard@TheChairNerd·
With the help @aframevr I dusted off my old daylight system component and turned it into a nice 360 32-bit panorama exporter. Sun size, 8k, artificial lights, night sky and other cool updates are on the way! Start making you own hdri panos here! ex3d.com/hdri @kfarr
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Kieran Farr
Kieran Farr@kfarr·
Day 8/31: Video of bollards that don't exist created with Bollard Buddy (v2 preview) Using @aframevr with @the8thwall sdk, users can tap to place bollards, create snapshots saved in @3dstreetapp cloud gallery and then piped to @NanoBanana for imagen and @Kling_ai turbo for video
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