looPIGALLE

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looPIGALLE

looPIGALLE

@loopigalle

indie devs, artists - disparus en 1984. working on project EGG, a literary point & click.

Paris 参加日 Mayıs 2026
187 フォロー中18 フォロワー
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looPIGALLE
looPIGALLE@loopigalle·
So, I’m developing a narrative point-and-click video game. I’ve called it a “point-and-click littéraire” because I want the text to have a literary quality. This might sound silly and pretentious, but it’s a real goal for me. In the meantime, here’s a group of people I’ve drawn.
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looPIGALLE
looPIGALLE@loopigalle·
Perhaps that's what we do when we put on a game from our childhood, and why remakes of arguably mediocre games are so successful. We're being sold an illusion, the same one which shatters at the end of the masterpiece from Kitano just when you might think it is at reach.
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looPIGALLE
looPIGALLE@loopigalle·
We've recently rewatched "Sonatine" (Kitano Takeshi, 1993), where men used, and consumed, to violence suddenly find themselves in a different context. So they start to play, making jokes, enjoying their time, almost trying to grasp something which was taken from them. >continues
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fricodev
fricodev@fricodev·
I'm about to release my first Steam game. It looks messy and incomplete and I'm starting to think it will flop hard. So far: - I'm not sure how to tag the game - I'm not sure how to make a good capsule - I'm not sure how much charge for it #gamedev #indiedev #steam
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fricodev
fricodev@fricodev·
@loopigalle @tailgategame I'm almost there (85% dev complete). Ofc there are things to polish. My problem is in how much charge for this game (incremental+idle+mystery+story driven) as I think its a weird combination of sub genres and a very niche game.
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looPIGALLE
looPIGALLE@loopigalle·
@fricodev @tailgategame Your game will certainly be worth playing, but I honestly wonder what the point is in releasing a game that you say is incomplete.
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fricodev
fricodev@fricodev·
@tailgategame That's fair. BUT! It's just one month and a few days since I started development. My idea was to release the best game I can within a 2 month time box. So now I wonder what is the best strat in this case.
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looPIGALLE
looPIGALLE@loopigalle·
@PATALOON Joyeux anniversaire, j’ai vraiment adoré Threshold.
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looPIGALLE
looPIGALLE@loopigalle·
立入禁止 - No entry, says the sign. Prohibitions outlive their authors. This is, I think, the most honest definition of architecture. I've been trespassing here for a few days now, in Photoshop. #indiedev #gamedev #pixelartㅤㅤㅤㅤ
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looPIGALLE
looPIGALLE@loopigalle·
We loved Pentiment so much Luca didn't think twice before deciding to go for a granular dialogue sound system for EGG. The game we're developing is fairly different from Pentiment, but you can always find ideas and inspiration from great games such as this one. #indiegame
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looPIGALLE
looPIGALLE@loopigalle·
Finally, a disco-like set in the Vampire: The Masquerade universe. Yes.
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looPIGALLE がリツイート
God Empress of Mankind
You guys do not understand how fucking excited I am. After the absolute shitshow that was Bloodlines 2, we're finally getting a proper Vampire: The Masquerade CRPG. I genuinely couldn't believe my eyes. An in-depth CRPG, in the vein of Disco Elysium, set in the World of Darkness? Take my fucking money. Right. Now.
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looPIGALLE がリツイート
Memorïa
Memorïa@deathofmeaning·
Werner Herzog’s Lessons of Darkness was a life changing experience
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shivers
shivers@flashivers·
FUMITO UEDA YOU CAN HAVE MY FIRST BORN
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looPIGALLE
looPIGALLE@loopigalle·
I decided "literary point and click" is a genre. I also decided I'm making one. Both claims are unverified.
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looPIGALLE
looPIGALLE@loopigalle·
What do you think of this style for a point-and-click indie game?
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