munsing.eth

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munsing.eth

munsing.eth

@munsing

Space City 参加日 Nisan 2010
910 フォロー中1.3K フォロワー
固定されたツイート
munsing.eth
munsing.eth@munsing·
“Game Stopped? Who Wins and Loses When Short Sellers, Social Media, and Retail Investors Collide” February 17, 2021 youtube.com/live/uWuzki7dC…
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munsing.eth
munsing.eth@munsing·
@planert41 Have you tried locking yourself in the restroom for extended periods of time?
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PPE
PPE@planert41·
Dads with young kids Is it normal to just feel tired and burnt out all the time? It’s like you don’t even really get the weekend to recover because it’s all just kid stuff the moment you wake up Arguably the only personal time you have is when they nap (and you’re already dead tired by that time) or the hour after they go to bed but before you pass out Just trying to figure out if I’m doing something wrong
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munsing.eth
munsing.eth@munsing·
@MicahhParsons11 It doesn’t seem like it will change. It’s a cool world but devs said it wouldn’t last PvE only. If that not for you then it’s not for you. It’s not for me. If you want to express yourself then I’d say best bet is to send a feedback ticket to support.
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Micah Parsons
Micah Parsons@MicahhParsons11·
Biggest issue is pc players have a greater movement advantage than controllers. It should have a console-only version. Yeah, you can take cross-play off, but you still can’t play with your PS5 friends. Lastly , it’s impossible to farm with rats! A PVE mode strictly for arc or farm, no PvP, will do wonders!
ARC Raiders Alerts@ArcRaiderAlerts

Only 14K viewers on Twitch and less than 100K concurrent players on Steam... ARC Raiders doesn't look healthy anymore! Hopefully, the big update later this month with the new map revives the game to its former glory.

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munsing.eth がリツイート
NΞGUS 🏴‍☠️🐼
Serious question for @michaeljburry : In a market where liquidity is the main driver, and institutions have an infinite amount of it (Madoff). How does a market crash/correction actually occur? GSIB sitting on billions of unrealized losses, that should have crashed them.
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Moriarty
Moriarty@vanity_divitiae·
What they are trying to do makes a lot of sense. What actually happens though isn't what they are going for. As someone who loves to PVP, I don't like it in this game so I play very passive. Playing many games in a row with everyone cooperating then suddenly having one person start killing the entire lobby is a terrible experience for everyone.
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EmbarkBulletin
EmbarkBulletin@EmbarkBulletin·
There is no such thing as a completely safe lobby in ARC Raiders. Flashpoint doubles down on all aspects of PvPvE and Gamesradar has a great article on it 👀 🔗 gamesradar.com/games/third-pe…
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YaBoyNancy
YaBoyNancy@yaboynancy·
Good Morning Everyone
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ARC Central
ARC Central@TheARCcentral·
How’s everyone feeling about ARC Raiders lately?
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Jeremy
Jeremy@3xuvium·
@LancesEmporium I notified this too. Getting shot at a lot more in my games. I wonder if the player count has something to do with it. 98k on Steam with crossplay off. Less pool of players when queueing in for a game maybe it can’t find a full ‘friendly’ lobby so it puts other brackets in there?
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Lance
Lance@LancesEmporium·
Players in ARC Raiders recently are reporting that the ABMM in the game seems "broken", especially after Updates. But it seems that not having full friendly lobbies, or lobbies where you can always expect friendly interactions, is simply not wanted by the developers. It is also not planned to do any sort of PvE only mode. In an interview the Production Director said this: Even in those servers, I hope they don't feel fully safe. I guess that's the real quote here. Players shouldn't feel fully safe. There's always Arc in their way. We never promised that they will be on full friendly lobbies. And humans, right? They can sometimes surprise you, backstab you, or abuse your generosity. There's all of that that we want to keep existing in this game. So finding a complete break where it's only PvE is probably something we don't want to explore at the moment, because we want you to not feel safe.
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munsing.eth
munsing.eth@munsing·
@turnedagainst @aimkeyx Already costing players. PvE folks don’t want to play with PvP folks. PvP folks run into exploiters/cheaters. PvPvE folks want everyone to stop whining.
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TurnedAgainst aka “TA”
TurnedAgainst aka “TA”@turnedagainst·
@aimkeyx The game has lost its identity.. it’s an extraction shooter that’s been hijacked and gutted by its own community. It’ll never be what it was because of that. A lot of players want a completely different game than it is. Eitherway they need to pick a lane even if it costs players
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aimkey
aimkey@aimkeyx·
How to Save ARC Raiders #arcraiders 1. Manually ban cheaters targeting streamers (stream sniping) 2. Remove red raids and any dark modes that aren’t night mode 3. Reduce trigger grenade damage 4. Increase trigger grenade crafting cost 5. Reduce trigger grenade throw distance 6. Eventually add the Emperor boss 7. Better communication with Devs 8. Make loot tier POIs matter / add higher tier zones with better loot 9. Rework night raids / make the loot worth it (no free kits) 10. Rework mantling / add separate bind for mantle 11. Add more weapon mods similar to the Anvil Splitter 12. Add a blocklist system (limit 5–10 players) to avoid certain lobbies 13. Introduce high-stakes map conditions with higher loot requirements 14. Stop recycling/reskinning ARC enemies 15. Add an “Appear Offline” option 16. Nerf Survivor augment or buff other augments for balance 17. Rework stash (increase stack sizes, e.g. gun parts from 10 → 20) 18. Add preset loadouts to save time in the lobby 19. Make crafting more accessible/easier overall 20. Add more bosses 21. Introduce custom games and replay system 22. Remove the 3-strike system 23. Fix the quick-use bug 24. Increase barricade cost (currently too cheap) 25. Buff legendary weapons 26. Fix the shoulder bug (present since launch) 27. Reduce teams per match or improve spawn system (especially duos) 28. Add new healing items 29. Fix movement skills 30. Add more PvP-focused skills 31. Improve the shop and give money more value 32. Add new traders 33. Remove gun smoke visual clutter 34. Fix audio bug on Stella 35. Fix ARC spawning inside walls on Stella 36. Remove shield sound when players enter render distance 37. Add ability to drag downed/dead bodies 38. Improve overall lighting on Stella 39. Add higher-tier loot (rarer items like trinkets) and buff their value 40. Buff keycard rooms and allow keys to be purchased from traders 41. Fix duping issues 42. Allow players to open the map while downed 43. Add stronger anti–stream snipe measures 44. Allow dual keybind inputs (currently limited to one) 45. Increase hatch key cost (nerf Survivor augment) 46. Show kills and full stats post-match 47. Add trader leveling system to give money real purpose 48. Add more mobility items 49. Revert movement nerfs 50. Add a social hub where players can walk around, interact, and see others 51. Add more knockout animations and weapon skins 52. Add in-game shield repair options (via skills/items) 53. Improve cosmetic quality/team output 54. Allow augment changes mid-game (non–free kit only) 55. Fix defibrillators (currently buggy) 56. Add a squads mode 57. Buff Bettina 58. Add brightness settings 59. Add more attachments overall 60. Improve crosshair customization 61. Rework trials to make them worth completing 62. Allow rearranging of workbench layout 63. Allow practice range queue with teammates 64. Add a new rarity tier above gold (e.g. red tier) 65. Add dedicated PvP modes (2v2, 3v3, arena) 66. Introduce a paid battle pass (cosmetics) 67. Buff heavy shields 68. Increase FOV limits 69. Add more customization options (e.g. pink blood on all servers) 70. Add auto-run feature 71. Revert Wolf Pack nerf 72. Improve buying system (reduce spam-clicking + holding E) 73. Lower/tune menu audio 74. Add more low-tier weapons 75. Expand PvP support and systems (separate PvE/PvP matchmaking)
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munsing.eth
munsing.eth@munsing·
@sneedweb Can’t complain. (Does no good) but I’m well! Hope you’re hanging in there too.
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Infinitynova1337
Infinitynova1337@Infinitynova741·
For those that are interested in a bit of $GME lore from the past. @redchessqueen99's X account is now suspended (Reddit #Superstonk days of runic glory). Funny how many of these "Influencers" I've seen come and go these past 5 years😏 But, I'm still here and I'm not leaving.
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munsing.eth
munsing.eth@munsing·
@N7ultra @ArcRaidersInfo Sent my Speranzan on expedition and haven’t logged in since. Solos grind got boring and can’t PvE with friends because they’re all team deathmatches. The original video of the mass amount of players charging mass amounts of Arc is what I was hoping for.
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ultramitch
ultramitch@N7ultra·
@ArcRaidersInfo PvE Solo. Everything’s been peaceful for the most part until this past week. I’ve never killed a Raider ever and now, suddenly, I’m getting KOSed by the rudest, most aggro PvP players imaginable. I had to take a break yesterday bc 2 players hunted me down for the entire match
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ARC Raiders Informer
ARC Raiders Informer@ArcRaidersInfo·
Are you a PVP or PVE player in Arc Raiders? Let us know… we’re trying to see something 🤔
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Lance
Lance@LancesEmporium·
@lithiumw If you left because you died a few times in PvP encounters you bought the wrong game in the first place.
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Lance
Lance@LancesEmporium·
ARC Raiders PvE players turned "rat" into a meaningless slur for any PvP. It used to mean backstabbing, extract camping, or low-risk scavenging. Now it just means “anyone who shoots me unannounced.” Yet they are the ones trying to force the whole PvPvE game to bend to their PvE-only will. PvPvE Extraction Game, remember? 😂
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Speranza Intel
Speranza Intel@SperanzaIntel·
ARC Raiders players are reacting strongly to Flashpoint’s new Close Scrutiny map condition, describing it as “hell on Earth.” The event introduces high-risk, high-reward gameplay, with valuable loot drops guarded by multiple ARC threats, including Vaporizers and Surveyors. Players report being overwhelmed by constant enemy pressure, especially in open areas where encounters quickly escalate into chaotic fights. Some have compared the experience to Helldivers 2’s Malevelon Creek, citing nonstop combat and intense difficulty. Despite the challenge, the mode is driving engagement as players attempt to master the new conditions. Via GamesRadar+ | ✍️ Anthony McGlynn
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