Ati
153 posts


@PhoenixTimi_ @OzyCreates conditions, if u want the anim to play instantly you can do if font size > 0 then play anim
English

@OzyCreates How are widget animations connected to a button for example? I can‘t seem to find/understand the view bindings enough and I didn‘t find any tutorial that triggers the UI animation with a „physical“ button or even verse code…
English
Ati 리트윗함

🎨Thumbnail Asset Pack V2 – OUT NOW (FREE for V1 owners!)🚨
After the huge success of V1 with 50+ buyers and tons of amazing thumbnails created many of you asked for it... so here it is: Version 2 is finally live 👀
🔥 +5 custom color corrections (CCs)
🌈 New curved glow styles (exotic, gold, and more)
🪖 +35 weapon renders (exotic and legacy versions)
🛠️ Asset renders: Choppa, Octane, Walls and more..
✏️ Text styles for Obbys, Parkour, Deathrun & more
🌿 Map assets: Grass, sky, clouds, explosions & more
📥 Instant download
🆓 Already bought V1? You’ll get V2 for FREE – no need to buy again.
💡 New buyers: Grab V1 and get both packs (V1 + V2) for the price of one, or buy V2 standalone.
🎁 Every 25 RTs = 1 FREE code ;)
Grab it now⬇️
payhip.com/b/bR71M
payhip.com/b/bR71M
payhip.com/b/bR71M

English


@Wertandrew It worked for me, what I did is create a private version and if it fails validation it shows the assets that aren’t valid
English

@LiyabilityJP @duos_with_dad @SvenPx ah i see, i prefer to have a single main class that has 5k+ lines of code😅
English

@AtiFNBR @duos_with_dad @SvenPx Well, there are many, many manager classes for each domain and sub domain. But only one game manager to orchestrate them all.
English

About a year ago, @duos_with_dad and @SvenPx reached out to me in search of some Verse help on Skybox 2. I had no idea what I was getting myself into when I agreed to dive in and refactor their entire game’s worth of Verse and Device mechanics into a single game manager and then continue to iterate on new mechanics, off and on for nearly a year. But it was a great experience and I think the result was awesome! I hope everyone gets a chance to play Skybox 2, because I know you will have fun with it!
Bifrost Studios@BifrostFN
Welcome to Skybox 2! 4570-5009-7097 Skybox 2 has been rebuilt from the ground up and it's bigger than ever! Explore, fight, and uncover secrets in this massive open-world adventure. ⭐ 8 Massive Zones all fully connected! ⭐ Hit the Chest ➡️ Collect loot ⭐ Eliminate Zombies ⭐ Upgrade Everything 📈 Boost your earnings ⭐ Tons of Secrets ⭐ Unlock Rare Cosmetics ⭐ 5 New Zombie Wave Events ⭐ New Airship Upgrades
English

Haven't posted in a while, but here are some cool ones!
Please tell me which one is the best? 🎨🔥 #FortniteArt

English

@FNCJulianxd did you do the player animation with a chair device or the glitched player reference?
English

Skater vibezzzz!!
Updated my bumper car collision component with some new physics for smoother movement
#CreatedInFortnite #UEFN #SceneGraph
English

@Nikola_777_7 @VesselReturns tbh ive always played for 10/15 minutes then went afk and it worked
English

@AtiFNBR @VesselReturns Can i be afk or i need to play every 3 min
English

Myself and @DistortionFN Just wrapped a 4-week project for @MrMonkeyFN🙈
✅ 21 Elim VFX/SFX & Crosshairs
✅ Modular Prize Wheel System
✅ Full UI Refresh
✅ Daily Rewards + Vote System
✅ FPS boost from 90 ➜ 130
Ready for our next project. DM if you're looking for UEFN devs, we develop the full pipeline! 👇




English

@itsEasonn i think inki does all the code for his maps besides stuff like the rank system
English

@bigminicreate @TheBoyDilly i tried ending round with the round settings device and it still kicked me out after the 2nd round
English

@TheBoyDilly seems to be an issue with the end game device, try using the round settings device to end the round instead.
English

Good morning: 33.30 all round based games kick players between rounds. If you have a round based game please contribute!
forums.unrealengine.com/t/all-round-ba…
English






