

Comrade Del โข๏ธ๐ฅ Gasmask Mothman
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@Comrade_Del
Mothmany Gasmaskman! | Twitch Affiliate | #Vtuber | #BunkerBART Narrator of B1NARY https://t.co/S3tLvrfBru https://t.co/Oi1NVa5uiT



Meanwhile, over at the Bethesda cafeteria...





Todd Howard confirmed The Elder Scrolls VI is now Bethesdaโs top priority after wrapping up work on Starfield The majority of the studio is now working on it, eight years after it was first revealed
















Jensen Huang has responded to the comments calling DLSS 5 AI slop: "First of all, they're completely wrong. The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the geometry and textures and everything about the game with generative AI. Itโs not post-processing, itโs not post-processing at the frame level, itโs generative control at the geometry level." He has also added: "This is very different than generative AI; itโs content-control generative AI. Thatโs why we call it neural rendering" What are your thoughts on this?










