Cpt.Fubar
38 posts


@YuriSizov Clearly this is the marathon dancing discipline, mixing a a Vinyl record with some dance moves 💿 + 🕺💃
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@2NerdyNerds ☑️ coffee mug refilled
☑️ snacks
☑️ waiting for demo to be released
⁝
🟦 fun !
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Cpt.Fubar 리트윗함

Excited but also so nervous about releasing our Steam Demo soon. 🙀
We hope you have a ton of fun playing it! Stay tuned, announcement soon! ❤️
#GodotEngine #madewithgodot #indiegame #catcafe #cats

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@godotengine pls don't flood the Godot booth, or are they implementing fishing mechanics ?
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A work in progress of my take on the #GodotEngine logo/mascotte.
I'm taking naming suggestions as the best I've managed to come up with is 'Gobot 3000' 😂
#blender3d

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@YuriSizov This was not a demand on my part, just an observation that no one seems to speak out against this horrendous behavior. When no one criticizes such behavior it means that it is tolerated. I just can not stay silent.
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Cpt.Fubar 리트윗함

Just submitted our first ever game jam entry. What an experience...
Thank you @PirateSoftware for hosting!❤️
Thank you to @godotengine for this amazing tool that enables us to create so easily.
Check it our here:
2nerdynerds.itch.io/dr-j-ferret-re…
#PirateJam #gamedev #GodotEngine
GIF
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@godotassetstore I'll take a dozen Sprite2D nodes and a 500g of tweens pls thanks, where is the checkout line ?
Congrats on the new handle 🙂
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@KasperArnklit Looks like the 3D variant of the SmartShape2D addon 👍
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@01lifeleft @godotengine This existed to solve the fact that nodes kept moving around in the scene tree, since the "Unique Node names" feature was implemented this workaround is not necessary anymore (thx to Tutemic on YT )
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@YuriSizov @passivestar_ Out of curiosity printed the nodes available in the MainScreen tree = 5126 nodes.. 🫤
Has anyone ever made a mockup of the MainScreen to be used as a scene, at least it would allow for a faster theme editing experience of the main Interface ?
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