Doprez

85 posts

Doprez

Doprez

@DoprezGameDev

A .NET developer working on Web backends, DevOps, desktop applications and enjoying the Stride3d game engine. bsky: https://t.co/LLHnRsl3Nu

가입일 Mayıs 2021
90 팔로잉40 팔로워
Doprez
Doprez@DoprezGameDev·
@Vehxy_US @g3ometryArt Those people are beyond irritating. Just blind rage but I guess that's normal for X. Congratz on getting your account fixed.
English
0
0
0
24
Vehxy US
Vehxy US@Vehxy_US·
@g3ometryArt Mine was lifted also, thank the lord. Now where are all those dumb rage baiters at?!
English
1
0
0
99
Doprez
Doprez@DoprezGameDev·
@n0tw0rd @g3ometryArt Seems like a bunch of people got there ban removed thankfully. A friend of mine had there account fixed within the last hour as well and they were a new player so its not just well known people getting fixed.
English
2
0
6
172
n0tw0rd
n0tw0rd@n0tw0rd·
@g3ometryArt so does this mean we wont get false vac banned from just playing the game? or did they just lift it for you real quick? genuinely asking as i just want to play the game
English
1
0
0
968
Doprez
Doprez@DoprezGameDev·
Had a cool opportunity for the Stride team to talk with developers of Distant Worlds 2 about their development process and community questions. This is primarily about how they used Stride but includes helpful dev insights! stride3d.net/blog/distant-w… Done in their free time btw <3
English
0
0
2
31
Doprez
Doprez@DoprezGameDev·
@FR3NKD @gabefollower It has to be right? I was getting frustrated seeing all the comments losing their minds without even considering its just old tech that's been around since Direct3D 9.
English
0
0
1
17
‎Gabe Follower
‎Gabe Follower@gabefollower·
why this tarp on the new cache has 100k polygons...
‎Gabe Follower tweet media‎Gabe Follower tweet media
English
282
494
26.3K
1.1M
Doprez
Doprez@DoprezGameDev·
Finally got the main visuals of a custom XMB menu done! I cant understand why more consoles didn't keep with the beautiful simplicity of the PS3 menu. #Stride #dotnet youtu.be/N8W7_Zwrm4A
YouTube video
YouTube
English
0
1
3
79
Doprez 리트윗함
Dylan Perks
Dylan Perks@Perksey·
Annnnnnnnnnd... done!
Dylan Perks tweet media
English
0
1
8
189
Doprez 리트윗함
Dylan Perks
Dylan Perks@Perksey·
Heartbroken about Ryujinx shutting down. Aside from being an awesome project, it was also one of the coolest applications of Silk .NET I’d seen. Insert expletive directed at Nintendo here.
English
0
2
6
341
Doprez
Doprez@DoprezGameDev·
One more update on the Avalonia work. I added inputs and mouse handling. Unfortunately Avalonia does not have any methods built in for mouse/cursor manipulation so I added some basic ones. Mine seem to cause stutter though. @stridedotnet @AvaloniaUI youtube.com/watch?v=fOMnDl…
YouTube video
YouTube
English
0
0
2
131
Doprez
Doprez@DoprezGameDev·
@lexysss___ @stridedotnet @AvaloniaUI probably not in this case, only because the current group working on Stride is small and all hobbyists so its more of a time availability issue. but if it does work in .NET 9 that should mean that someone could use this PR and maintain their own nuget package!
English
0
0
0
179
Doprez
Doprez@DoprezGameDev·
@lexysss___ @stridedotnet @AvaloniaUI I think WinUI should be possible but Stride is currently in the process of removing their built in implementation of UWP due to a bunch of compatibility issues so I'm not super sure about that one.
English
1
0
0
195
Doprez
Doprez@DoprezGameDev·
@lexysss___ @stridedotnet @AvaloniaUI It should be fully accessible through the current ways of creating Avalonia systems. I still need to hook up the Avalonia input events into Strides input events. This PRs purpose is to allow anyone to embed Stride into a UI framework like Avalonia, MAUI and Uno.
English
1
0
0
202
Doprez
Doprez@DoprezGameDev·
@LLimbGames If Bethesda games didnt have weird skeleton jank would they be nearly as iconic today? This just seems like it could be the next New Vegas.
English
1
0
1
16