Isatis Angel

557 posts

Isatis Angel

Isatis Angel

@IsatisAngel

가입일 Ağustos 2021
31 팔로잉10 팔로워
Isatis Angel
Isatis Angel@IsatisAngel·
@Flying_Wild_Hog Finally, some news about the game (trailers, screenshots, updates, etc.) would be perfect for celebrating spring, no ? 👀 And it would help take our minds off the disaster that was Patch 5 for the first Remaster. You’re my last hope for official TR game.
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Flying Wild Hog
Flying Wild Hog@Flying_Wild_Hog·
Today the world is a bit more colorfull than it was yesterday. Astronomical spring has officially arrived — say hello to longer days, warmer sun, and just a hint of something special in the air ☀️🌷 Maybe it's a good moment to start a new adventure?
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Isatis Angel
Isatis Angel@IsatisAngel·
@jackofallgames7 @AspyrMedia Absolutely, it's so frustrating. In the various updates, we've seen a ton of texture fixes (both OG and modern modes), which is already a massive amount of retouching work. It's so frustrating that they weren't allowed to finish the job the way they wanted to.
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jackofallgames
jackofallgames@jackofallgames7·
@IsatisAngel @AspyrMedia That’s what I mean. I never blame Saber. This is a result of Aspyr. I saw this because I could see the work they were doing to remove the AI but never given the resources.
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Aspyr
Aspyr@AspyrMedia·
If you'd like to help us prioritize fixes you can report bugs at bit.ly/2VboUhI
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Isatis Angel
Isatis Angel@IsatisAngel·
@prairiemadnesss They are both the most gorgeous Lara Croft models 🫶 She's absolutely perfect in both remasters.
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Lily
Lily@prairiemadnesss·
Lara Croft model in 1-3 Remastered VS 4-5 Remastered ✨
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Core Design
Core Design@CoreDesign_com·
A former Saber Interactive dev (RebornInShadow) shared how contracts with publishers like Aspyr actually work on Tomb Raider I-III Remastered. It highlights why collaboration, updates, and “just rehiring the team” isn’t that straightforward.
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Isatis Angel
Isatis Angel@IsatisAngel·
@jackofallgames7 @AspyrMedia It’s clear that AI was used from the start due to a lack of time and resources, but most of the remaster is the work of humans. I think we can forgive Saber for that (even though it's still a pity). It wasn’t just a matter of being lazy, cheap, or incompetent, like with Patch 5.
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jackofallgames
jackofallgames@jackofallgames7·
@AspyrMedia The whole original Trilogy is full of AI textures instead of handcrafted remade textures and they’re not even good. Some you can’t even make out what you’re looking at. You should have someone fix those and maybe we might believe you that AI wasn’t used elsewhere.
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pXn Tilde
pXn Tilde@pXnTilde·
@TombRaiderI_III @AspyrMedia @SaberGames Read it again, they didn't say no AI was used. They said "no AI generated assets" so, if a human did the final touches on AI slop it would technically not be an AI generated asset 🤔
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Isatis Angel
Isatis Angel@IsatisAngel·
@politicharry @AspyrMedia I can forgive Saber for the AI textures because they were short on time and money to remaster six games in two years, with insane pressure. But I can’t forgive Aspyr for the AI-generated CR Patch artwork, icons, and hideous outfits that have nothing to do with TR. It’s outrageous
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Nuka Cola
Nuka Cola@AmazonCola·
@AspyrMedia “No AI generated assets were used” FUCKING LIAR WHY LARA HAVE POCKETS INSTEAD OF HOLSTERS?
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Isatis Angel
Isatis Angel@IsatisAngel·
@AspyrMedia "No AI", you kidding ? So you're working with blind people, you think we're blind too or both ?🙄 Revert to Patch 4, kiss Saber’s feet and beg them to make a real last Patch 5 with time, money, and PEACE to work. And never touch a TR game again. Please. Trust is broken.
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Isatis Angel
Isatis Angel@IsatisAngel·
@KeloniaGames The gameplay looks really appealing—it’s creative, colorful, and seems like a lot of fun!! I know you’re releasing the game on Steam. Is there a chance it might come to PS5 someday, too? Good luck to you!
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Kelonia Games
Kelonia Games@KeloniaGames·
👀 Play in co-op: the first player becomes the archaeologist, while the second becomes a character inside the frescoes. #gamedev #indiegame
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Core Design
Core Design@CoreDesign_com·
I was casually browsing Nexus Mods and stumbled on a mod for Tomb Raider I Remastered that gives the wolves Natla’s haircut. 🐺 They look so cute I laughed for a solid 5 minutes. 😂 I felt morally obligated to share this with the world. nexusmods.com/tombraidertril…
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Isatis Angel
Isatis Angel@IsatisAngel·
@infinityTRaider Maintenant, tu me donnes envie de voir ce que donnerait un cross-over officiel entre les deux licences.🤔
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Infinity Tomb Raider
Infinity Tomb Raider@infinityTRaider·
Here’s another type of bug you might encounter since the Challenge Mode update of Tomb Raider I-II-III Remastered. No, this isn’t a Lara Croft x Rayman collaboration... Via u/Curious-daedae on r/TombRaider.
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Isatis Angel
Isatis Angel@IsatisAngel·
@infinityTRaider Maybe she realized that day that she had left for work without turning off the oven, and is that the moment of realization we’re seeing? 😂
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Infinity Tomb Raider
Infinity Tomb Raider@infinityTRaider·
Please, keep in mind that in this kind of photo, we’re seeing Sophie Turner shooting the series, not Lara Croft. If a blooper reel for the series exists, this could be a scene included in it, for example. Maybe she flubbed a take or made a little goof. Don’t rush to conclusions.
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Isatis Angel
Isatis Angel@IsatisAngel·
@infinityTRaider Faits d'une seule texture, et avec toutes les faces dessinées, ce qui compresse encore plus la qualité. Ces abrutis ne savent même pas étendre par miroir une texture dont on dessine une seule face par économie (quand les 2 sont identiques). Un des B.A. BA du jeu vidéo.
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Infinity Tomb Raider
Infinity Tomb Raider@infinityTRaider·
We now know why the outfits from the Challenge Mode update of Tomb Raider I–III Remastered are low-resolution: usually, a remastered outfit uses multiple textures, but the new ones only use a single texture! Via u/Papyesh2137 on r/TombRaider
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Isatis Angel
Isatis Angel@IsatisAngel·
@infinityTRaider Non mais sérieux, Magic Media a-t-il réussi à faire UNE seule chose correctement sur ce patch de malheur et ses versions associées ? 😱 Un tel niveau d'incompétence, c'est presque du génie !
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Infinity Tomb Raider
Infinity Tomb Raider@infinityTRaider·
Here's the very first loading screen from the mobile (Android) version of Tomb Raider I–II–III Remastered. It appears very briefly before the menu. Does that look familiar? It’s actually the promotional image for Shadow of the Tomb Raider: The Path Home 😅
Infinity Tomb Raider tweet media
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Isatis Angel
Isatis Angel@IsatisAngel·
@tombraider It’s TR 1–3 Remastered that’s not surviving your disastrous Patch 5 / Challenge Mode, which introduced tons of game-breaking bugs, on top of outfits of hideous quality. Are you trying to celebrate TR’s 30th anniversary this year, or are you trying to kill it off for good?
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Isatis Angel
Isatis Angel@IsatisAngel·
@TR_Texture Unfortunately, I think they are the ones who are not ready to give the time, budget, love and respect necessary to really competent people to do a good job (Saber in particular). 😰
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Tomb Raider Texture
Tomb Raider Texture@TR_Texture·
Regarding the remaster update: instead of adding outfits that have nothing to do with Tomb Raider, Aspyr should focus on fixing bugs and removing many AI-generated textures. I’m ready to provide Aspyr with the original materials used by Core Design in the 90s — just get in touch.
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Isatis Angel
Isatis Angel@IsatisAngel·
@CoreDesign_com At least we know for sure that they're behind this disaster (with Aspyr). What a bunch of incompetent idiots! I imagine they didn't cost Aspyr much.
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Core Design
Core Design@CoreDesign_com·
🎮 The new Challenge Mode update for Tomb Raider I-III Remastered was developed by Magic Media, following the initial work done by Saber Interactive. Headquartered in Dublin with a major tech hub in Tallinn, Estonia, they are a global service studio that has co-developed titles such as Fall Guys, Remnant 2, and the Cyberpunk 2077: Phantom Liberty expansion. The studio specializes in full-cycle development and art outsourcing. magicmedia.studio Here is their official announcement regarding the update (LinkedIn):
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