JDB

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JDB

JDB

@JDB_06FN

fortnite creative map maker🇧🇪😁, 3 million map plays, 18🥳

Fortnite Creative 가입일 Temmuz 2019
381 팔로잉231 팔로워
JDB
JDB@JDB_06FN·
@Xpert56 Amazing idea to create custom fortnite type brainrots!! Hope your map will do great in discovery😊
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Xpert56
Xpert56@Xpert56·
We spent too much time and resources on our original brainrot map idea, though it didn't go anywhere. We're still updating it to keep the game fun and playable! If you want to check it out, we’d appreciate your feedback! Map Code: 6026-8370-0559 #uefn #createdinfortnite
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JDB
JDB@JDB_06FN·
@Pixleygon Haunted theme, would also be an nice addition
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MackJack | Mackenzie Jackson
First, I want to thank @immaturegamer for hosting. I know the pressure was high, and I empathize with the challenge of facilitating such an important conversation. Unfortunately, after watching the discussion, I do not feel like much was truly answered. My biggest takeaway: Players want what players want. But if Epic is shaping UEFN purely around player behavior, and that behavior is leading to unsustainable conditions for developers, then does that not mean Epic is actively creating an environment that is bad for long-term game development? At what point does Epic take responsibility for balancing player desires with a sustainable ecosystem that actually allows creators to thrive? Right now, the people trying to build real games are being punished, while engagement farms continue to dominate Discovery. Game development is harder than TikTok, yet UEFN is actively pushing the industry into short-loop, disposable content rather than rewarding long-term, high-quality projects. What is Epic doing to shift this trend instead of just riding it? I also feel that too much of the conversation focused on preventing bad actors. But I am tired of preventative measures being prioritized over empowering the good actors. Why is Epic so focused on stopping the bad when it is the good creators who need better tools, better monetization, and better transparency? More than anything, I wanted to hear acknowledgment of the real problem, but honestly, I feel like the opposite happened. If we are expected to adapt to player behavior but at the same time must operate in a system that has hidden barriers like ‘Is this innovative enough to surface?’ then what Epic is really asking creators to do is throw all the risk and resources into a shot in the dark. That is not sustainable. That is not fair. And that is not how you build a creator-driven industry that lasts.
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JDB 리트윗함
Unreal Hub
Unreal Hub@uefn_hub·
Rockstar Games has reportedly met with top Fortnite Creators to discuss custom experiences in GTA 6 📍
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JDB
JDB@JDB_06FN·
@Metatrox I wish this was for sale🥲
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JDB
JDB@JDB_06FN·
@Metatrox Wow, amazing work!🔥🔥
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Atom UEFN (COMISSIONS OPEN)
Atom UEFN (COMISSIONS OPEN)@AtomReal_UEFN·
Doing some cool Landscape Material work. I am combining a recreation of the CH3 material with some CH6 Foliage and Ambiance... Here is what it looks like so far!👀
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JDB
JDB@JDB_06FN·
@RhosGFX Could you make extra tiers for the trophies?
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Rhos 🦋
Rhos 🦋@RhosGFX·
Man i forgot how much i loved these, i kinda wanna do more Cash, coins and gems - what's missing? #gameassets #itchio
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JDB
JDB@JDB_06FN·
@GeertjeTv Yes, but there is a lot competition😬 and they need to revert the system or the community wil slowly die out.
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NLRyanNL
NLRyanNL@NLRyanNL·
Is UEFN still a viable business 🤔 #UEFN
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JDB
JDB@JDB_06FN·
@iRoniiZx Don't worry, I don't know anyone who makes thumbnails that good. it's definitely worth the wait!😆
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Ronii
Ronii@iRoniiZx·
I make a general announcement for those whose work is delayed. Today I woke up feeling very bad for several reasons. Many of the works are delayed. Please understand and I apologize for the inconvenience🙏
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