
Mike Dopsa
4.2K posts




I've been exploring Gaussian Splatting for a while now and finally have a working version of a viewer working in RealityKit (without Compositor Services) but only on macOS. visionOS performance is just horrible. I don't know how to make that same codebase work on it (yet). Maybe visionOS 27 will help 🙏




PSA: ManipulationComponent is once again broken when using Widgets in visionOS 26.3 Fix is to remove all widgets or restart the headset. developer.apple.com/forums/thread/…


exciting step towards glTF having gaussian splatting support by default!



MetalSplatter for Apple Vision Pro released V1.0 adding spherical harmonics (SH 0-3), SPZ support, and visionOS 26 support. MetalSplatter remains free and MIT Licensed for gaussian splatting!


MetalSplatter updates🙌 GitHub 👉github.com/scier/MetalSpl…











