
Samuel von Stachelski
501 posts

Samuel von Stachelski
@SamvStachelski
I make games with my own game engine.






After 3 years, 47 releases, Ark VCS has finally reached 1.0! 🎉 youtu.be/XSnIw4siQ6U It's a big release, with features that I've never seen to any version control system out of the box, like built-in changelist build status. If you're tired of #perforce and #git, get it from ark-vcs.com! #gamedev #indiegamedev #softwaredevelopment





Useful table summarising the various ways to pass resource descriptors to a shader via a root signature (from …tic.graphicsprogrammingconference.com/public/2025/sl…)



Li and Luo et al., "Benchmarking PhD-Level Coding in 3D Geometric Computer Vision" Am I replaced yet? Not yet! 3D seems still hard. I guess we still have to provide them with tools for now. But for how much longer?




It should go through the origin




