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Brandon Ecroso
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Brandon Ecroso 리트윗함

Adding a heatmap to see the render cost of each pixel is cool and very handy!
I should get rid of those red-hot spots 🤔. I already have an idea for reducing the ray-travel cost in empty spaces.
What optimization trick comes to your mind?#raymarching #indiegame #indie #render
GIF
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Brandon Ecroso 리트윗함

I'll always support indies making smaller games. nobody actually plays them, but they're the very best level-up for your dev skills
Yaitso Demona@9blomir
I should go smaller. Even more focused. Even more narrow. A game in 2 weeks.
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@BarjiYT Sometimes the screen is flat on a table, so I can understand Z up in some cases.
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Brandon Ecroso 리트윗함

Closed playtest of the new version 0.5 is out this Sunday 3pm UTC!
Still a few slots available and you have 48 hours left to join.
discord.com/invite/Hj2UgH7…
#9point8 #spacesim #spacegame #playtest #indiedev
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Brandon Ecroso 리트윗함

anything that's like "here's a link to my game! please try it out!" often turns people away. similarly, looking for engagement like "hey guys, what are your top 10 games", can be seen as trying too hard.
my advice is just to act like you're already a famous developer. what would Shigeru Miyamoto tweet? I think he'd share cool little thoughts and opinions, engage in interesting topics, and every now and then share sneaky previews of a new game. people appreciate that kind of honesty, like they're engaging with a real person, rather than the marketing department for a game
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@tomfleet Hi Tom, try this:
x.com/i/status/20198…
I've recovered 2 SSDs this way now.
Brandon Ecroso@Spacemyname
I tried the ol' bookshelf method, and it booted again. My old 2TB m.2 that failed also seems to be working again. My theory last time was that I used the motherboard m.2 shield on an ssd that had a shield already. I need my drives to stop banana-ing themselves to death.
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