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eddort
167 posts


@eddort_dev well done! how do you handle physics in threejs?
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@LuckShiomi At the moment, the game concept is still in development, so I'm not sure if it's time for the soundtrack just yet. However, I’ve followed you and will definitely reach out when the time comes
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@eddort_dev Are you looking for a music composer for your game? Happy to share my portfolio if you are ever looking for one!
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@eddort_dev pretty cool. How are you doing the grass blades tho? its 3d? or billboard?
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eddort 리트윗함

Spent over a month writing research & docs for a big project in my IDE. File chaos, lost agent sessions, couldn't find which chat held which note after a week. So I decided to build my own note editor
eddort@eddort_dev
i've been building an MD IDE notes + any AI agent + shared context here's a first look
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@DysproPulse thanks! i'm making this model to test the editor. while creating it, i take note of what's missing and implement it right away. for example, today i added shape drawing to easily create the wheel above his head. next up for this model is developing the animation editor
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@eddort_dev Nice ! The Mahoraga influence really comes through. is it just meant as standalone piece to test your pixel art tool workflow or do you plan to reuse it later ?
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