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ego6

@kidemc

- import export - noire & noich mal entourée .

가입일 Şubat 2012
4.7K 팔로잉131 팔로워
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TOPVIEW(トップビュー)日本公式
これ、映画のワンシーンじゃありません。 崩れた教会、差し込む月光、白の戦士と黒鎧の敵。ダークファンタジーの空気感をそのまま動画にしてみた。 プロンプトも一緒に載せておきます👇 #AI動画 #動画生成AI
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Bianca
Bianca@Bianca_AIart_mu·
yachimatさん(@yachimat_manga )さんのプロンプトをお借りして、#seedance2.0で格ゲー作ってみました♪ プロンプト拝借しただけなのにこのクオリティ‼ すごすぎです😍 わたしもプロンプト作り頑張らなきゃって刺激もらいました٩(ˊᗜˋ*)و✨ ありがとうございますです(❁´ω`❁)💖
yachimat - AI Short Anime@yachimat_manga

Seedance2.0で格ゲー祭り! 下記をいい感じにアレンジ(特にアバターと最後の決め台詞の部分とか)してもらい、お好みのリファレンスを渡すとカスタマイズできます (引用リポストしてもらったら僕もシェアします!) # ═══════════════════════════════════════════════ # PROJECT: 2D Fighting Game Sequence # SPECS: Playstation 4 / 30FPS / Budget 500M JPY # ═══════════════════════════════════════════════ visual_config: style: > 2D anime-style fighting video game screenshot, cel-shaded, bold outlines, gold-purple-crimson palette, manga-style dynamic lines, arcade game aesthetic character_settings: player: girl: "@Image1" avatar: > psychic energy avatar, translucent golden humanoid fencer, Silver armor plates, glowing cyan eyes, appears behind user as spiritual projection opponent: "@Image2" timeline: cut_01: dur: 6s shot: side view full shot prompt: > stylized 2D fighting video game interface, health bars and timer HUD overlay, hit counter UI incrementing, silver-haired girl performing rapid energy strikes, bright golden light effects on each motion, dynamic action lines radiating outward, special meter gauge filling up, neon-lit urban rooftop night stage background, arcade game screen composition cam: static side view, light screen shake on impacts cut_02: dur: 3s shot: extreme close-up, diagonal screen transition prompt: > sudden dramatic insert shot, screen splits with diagonal wipe transition, girl's face in extreme close-up filling frame, golden eyes with subtle glow, bold confident grin, ink-style shadows across one side of face, purple-gold energy aura behind head, abstract crimson dynamic lines in background, game UI text indicating special activation cam: instant snap zoom, tilted angle cut_03: dur: 5s shot: behind girl, over-the-shoulder prompt: > girl standing arms spread wide seen from behind, large translucent psychic avatar rising behind her, twice her height, golden armored plates catching light, expanding ring of purple-gold energy particles, opponent stepping back across the arena, background distorts with heat-shimmer effect, glowing particles orbit both girl and avatar, strong backlight creating dramatic silhouette, video game special move activation sequence cam: slow dolly in, low angle cut_04: dur: 8s shot: rapid multi-angle montage prompt: > avatar performs rapid successive energy projections, screen filled with overlapping golden light trails, cascading visual effects layering dynamically, final powerful motion sends energy wave forward, full-screen white flash transition, large stylized game UI "K.O." text appears with glass-particle burst effect, hit counter displays high number, opponent life gauge reaches zero, video game finishing sequence animation cam: rapid angle changes, final moment in slow motion cut_05: dur: 8s shot: low angle tilt-up → medium shot prompt: > victory result screen composition, girl in dramatic confident pose, one hand on hip pointing toward camera, psychic avatar floating behind with arms folded, wind effect sweeping hair and clothing, single golden spotlight from above, deep black bg, girl speaking with bold self-assured expression, closed-eye smile, winner banner appears, match results UI fading in, arcade fighting game victory screen layout line: "「あなたは私を怒らせた」" production_notes: > 全カットに"video game""game UI""arcade"等を明記し、ゲーム画面であることをAIに認識させる。 身体的接触を避け、光のエフェクト(energy strike/projection/particles)で描写。 威圧的な表現は「bold confident」に置換し、ポリシーを遵守する。

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non aesthetic things
non aesthetic things@PicturesFoIder·
Core strength is unmatched
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A.I.Warper
A.I.Warper@AIWarper·
Can someone run this for me on Wan 2.7 anywhere other than FAL? If you need a prompt - first comment below
A.I.Warper tweet media
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あかくま屋
あかくま屋@aokuma0219·
Grokアップデートでキャラ維持とカメラは若干良くなったかな。 ただ、やっぱり高速移動時の塵のようなノイズはよく出る。 ここを何とかして欲しいのだが。 画像: Midjourney 動画:Grok 編集:Capcut #capcut生成ai #capcutjapandiscord @capcutapp_jp
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ego6@kidemc·
@sitinme 这个“双人搭档”能帮助提高英语水平吗?例如:我说法语,它能理解我,然后用英语回答我,或者帮我练习发音吗?
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sitin
sitin@sitinme·
Pika Labs 搞了个新东西,叫 Pika.me,一个"数字分身"平台。 简单说就是,你上传自拍、录一段声音、回答几个性格问题,它就能生出一个 AI 版的你——有你的脸、你的声音、你的说话习惯。 然后这个 AI 分身可以替你干活:接管你 16 个平台的消息(Slack、WhatsApp、Instagram、LinkedIn 都支持),用你的风格发内容、回消息,甚至说你不会的语言。 它还能能替你参加 Google Meet 视频会议。真的实时对话,有表情、有口型同步、有手势,延迟只有 1.5 秒,会后还自动生成笔记。收费 0.5 美元一分钟,一小时会议 30 美元。 它不是"帮你做事",而是"变成你去做事"。有持久记忆,知道你之前聊了什么,能自主决策。 这个能力背后靠的是 Pika 新发布的 PikaStream 1.0 模型,专门解决实时视频生成的问题。 跟上一代相比,硬件需求砍了 8 倍,延迟从 4.5 秒缩短到 1.5 秒。Pika 自己的比喻是:4.5 秒像留语音信箱,1.5 秒像 FaceTime。 有意思的是,Pika 没把这个能力锁死在自家产品里,还在 GitHub 开源了 Pika-Skills,让 Claude Code 这类 AI Agent 也能调用替身入会的能力,丢一个 Meet 链接就能跑。
sitin tweet mediasitin tweet mediasitin tweet mediasitin tweet media
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ego6
ego6@kidemc·
@eijo_AIart @renoiseai アセットや定期的に登場するキャラクターを追加しようとするとすぐにブロックされてしまいます。5〜20分の短編映画を作るにはどうすればよいですか?
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eijo
eijo@eijo_AIart·
【Seedance2.0】さらにアクションを強化 プロンプトはリプ まだまだ、プロンプトの検証の余地があり過ぎる。 ある程度検証できたらまとめて公開します。 @renoiseai #renoiseai
eijo@eijo_AIart

【seedance2.0】もうちょっとアクションの質を上げたいな思って、プロンプトを英語にしてみました。 アクションはやっぱり英語の方が通りが良い? プロンプトはリプに続きます↓ @renoiseai #renoiseai

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tiantian
tiantian@wherecall1·
AI 换脸门槛降到零了 一个开源项目,只要一张照片,就能实时换脸做视频 deepfake 不需要训练,不需要技术,下载就能用 #AI #视频生成 87k star,这玩意传播速度比我想象的快 仓库地址: github.com/hacksider/Deep…
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Pierrick Chevallier | IA
Pierrick Chevallier | IA@CharaspowerAI·
🚨PromptShare🚨 Cinematic Martial Art Sequence for Seedance 2 PROMPT cinematic martial arts confrontation in broad daylight, a blind shaolin monk wearing a dark, stylized combat outfit inspired by legendary fighters stands calm and centered, eyes closed, surrounded by multiple hostile creatures emerging from a traditional Japanese landscape Ultra cinematic choreography coverage, mix of slow dolly-ins + orbit moves + whip pans, transitions masked by body motion and impacts, alternating real-time and slow motion, continuous fluid sequence (0-2s) wide establishing shot, monk standing still in center, wind moving fabric, creatures circling, tension builds (2-4s) slow push-in close-up on monk’s face, eyes closed, subtle head tilt sensing movement (4-6s) sudden attack from first creature, monk reacts instantly, precise sidestep + redirection, fluid motion (6-8s) chained combat sequence, monk engages multiple opponents, spinning strikes, controlled movements, each impact sending creatures flying backward with stylized motion (8-10s) slow motion highlight: mid-air dodge + counter sequence, cloth movement and body rotation emphasized, creatures suspended briefly before being thrown away (10-12s) final burst of speed, monk flows through remaining opponents in one continuous movement, camera orbiting rapidly, enemies collapsing or being thrown aside Traditional Japanese environment, open landscape with temples, wooden structures, distant mountains, clear daylight, subtle wind movement, dust and debris reacting to motion Ultra realistic, high-end martial arts film choreography, precise body mechanics, cinematic slow motion, strong contrast lighting, volumetric atmosphere, fluid transitions, intense but controlled physical interaction, no distortion, no stretching
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とうや
とうや@towya_aillust·
スタートとエンドフレームを設定して 「その間を何が起こるか見せて。複数のカメラアングルを使って」 と入力するとお話を補完してくれるらしい 今度試してみよう
Framer 🇱🇹@Framer_X

I found a mind-blowing Seedance 2.0 hack no one is talking about. Just upload the first and last frame of your story and prompt: "Show me what happens in between. USE MULTIPLE CAMERA ANGLES" It will generate the entire multi-shot video for you 🤯 10 examples 👇

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开发者Hailey
开发者Hailey@IndieDevHailey·
这个开源 AI 漫剧神器:可梦 AI 漫剧版(KmengAI-Anime) 完全本地运行,在电脑上就能做完整 AI 动漫视频 无需上传素材,也不用搭复杂环境,隐私安全又高效 整条创作流程开源打通: 角色 → 场景 → 分镜 → 视频 → 成片 核心亮点: 角色设计:保证角色一致性,多风格支持,批量生成 4K 原画 场景构建:高保真背景,自由横屏/竖屏切换 视频生成:文生/图生视频,运镜自由控制 素材管理:自动归档,可视化浏览 实战验证: 《我在荒岛当牛马》播放 2 亿+ 《太后传》单部播放 2.2 亿 操作超简单:选模板 + 填提示词就能出片 原本需要团队几个月的动漫制作,现在一个人也能跑通
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林悦己Cheer
林悦己Cheer@cheerselflin·
Seedance2是真的有点小贵啊,花了一百多瞎玩儿也没搞明白,后悔没早点看到这个开源 repo
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Sharon Riley
Sharon Riley@Just_sharon7·
Seedance 2.0 smooth like butter
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Carlos Puig
Carlos Puig@escapasistema·
EL ESPÍA PERFECTO Escribe un nombre de usuario. Obtén cada cuenta que esa persona ha creado en más de 400 redes sociales. En segundos. Se llama Sherlock. 72,000 estrellas en GitHub. La herramienta de OSINT más popular de internet. Gratuita y de código abierto. Un comando. Un nombre de usuario. Cada huella digital expuesta. Sin herramientas de pago. Sin investigadores privados. Sin servicios de verificación de antecedentes. Esto es lo que hace Sherlock: → Introduce cualquier nombre de usuario. Escanea más de 400 redes sociales simultáneamente. → Instagram, Twitter, Reddit, TikTok, GitHub, LinkedIn y 394 más. → Devuelve cada cuenta vinculada a ese nombre de usuario en segundos. → Exporta los resultados a TXT, CSV o Excel. → Funciona a través de Tor para búsquedas anónimas. → Soporte de proxy para mayor privacidad. → Abre automáticamente los perfiles encontrados en tu navegador con un solo comando. → Ejecutable en Linux, Mac, Windows y Docker. Esta es la parte que debería incomodarte: Tu nombre de usuario es tu huella dactilar. La mayoría de la gente usa el mismo en todas partes. Una sola búsqueda revela cada plataforma en la que te has registrado. Apps de citas. Foros. Cuentas antiguas que olvidaste que existían. Todo. Los investigadores privados cobran de $200 a $500 por un informe básico de huella digital. Los servicios de verificación de antecedentes cobran de $30 a $50 por búsqueda. Eso es todo. Cada cuenta. Cada plataforma. Cada rastro. 100% Código Abierto.
Carlos Puig tweet media
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Alex Patrascu
Alex Patrascu@maxescu·
I just fought my cat in an AI-generated battle. Used a picture of him and my wedding photo in a tux to generate this. Little did I know, but I was in for a surprise:
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Pan
Pan@sebatheepan·
Seedance 2.0 outputs are epic 🔥 Here is the Prompt ⏬ [ { "shot_type": "Extreme long shot transitioning to a dizzying centrifugal orbital spiral", "camera_movement": "360-degree barrel roll with a snap-focus lock, simulating high-G vibration and inertial lurch", "lens_spec": "22mm wide-angle prime, heavy chromatic aberration at the edges, T1.5 for shallow focus on near-field debris", "lighting": "Harsh unshielded solar radiation, blinding white-hot rim lighting, deep chiaroscuro voids in the shadows of asteroids", "subject_details": "Squadron of chrome-plated solar-sail gliders with iridescent nanotech wings, reflecting distorted star-fields and plasma heat-haze", "environment_details": "The golden rings of a gas giant, saturated with crystalline ice shards, floating silicate dust, and a distant burning corona", "vfx_elements": "Solar wind diffraction spikes, hexagonal lens bokeh, refracting ice crystals, and hyper-realistic plasma cavitation trails", "color_palette": "Molten gold, deep violet, obsidian black, and iridescent teal highlights", "framing": "Subject positioned at the intersection of the planet's curvature and a leading line of orbital debris, creating a sense of infinite scale", "shutter_speed": "Variable shutter; high-speed for frozen crystal facets, 180-degree rule for fluid light-trail persistence" } ]
Pan@sebatheepan

Seedance 2.0 is better than anything right now Prompt share A daring aerial rogue diving on a bio-mechanical glider through a chaotic floating-island bazaar, weaving effortlessly through airborne merchants, dodging passing airships, flocking griffins, and tethered trading posts. He plummets past crumbling stone arches, busy rope bridges, and cascading waterfalls, barrel-rolling through narrow gaps with precision and style. Cinematic tracking shots follow his descent, enhanced by dynamic motion blur and ethereal dappled sunlight reflecting off crystal formations and mist. The sky-city pulses with an energetic fantasy vibe—flapping wings, shouting vendors, and nonstop vertical motion. Ultra-realistic detail with an epic high-fantasy action aesthetic, capturing speed, agility, and fearless momentum through the clouds.

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DAN
DAN@mxvdxn·
CODENAME: WIDURI // The Cult Seedance 2.0 Omni-Reference via @dreamina_ai 🎵 Widuri by Bob Tutupoli Widuri is set in the same universe as "Sari & Ploy". One day they'll cross paths with each other. I already have so many ideas, and it involves so much dialogue. But dialogue scenes are also something quite challenging for now. Maybe they'll fix it in Seedance 5.0 😂😂😂
DAN@mxvdxn

CODENAME: WIDURI Kling 3.0 Omni @Kling_ai Widuri is a Tier 1 operative of Ratu Sunyi: an all-female assassin syndicate operating out of Southeast Asia. Tonight she has one contract: retrieve a mysterious sealed envelope from a low-life scammer in Jametkarta. Killing him wasn't on the brief, but hey, let her decide on that. + + + I've been developing this concept since last year. A sisterhood of Javanese & Sundanese assassins in kebaya. So excited that it's slowly coming to life, especially now that the omni reference feature keeps getting better with Kling 3.0. That said, there are still so many limitations when it comes to full narrative storytelling. Keeping the environment consistent, the performances, all of that is such a challenge. So I'm taking it slow, building through micro-stories, mainly to test how the pacing and scene flow feels. For the world building itself, I already have a ton of characters in mind for this sisterhood, but let's go one by one. First up: Codename Widuri, one of the deadliest assassins in the region. More will follow soon. And if you've been following my "Sari & Ploy" series, this is the same universe. One day they'll share the same scene and seriously can't wait.

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László Gaál
László Gaál@laszlogaal_·
For the Runway Big Ad Contest I wanted to create something simple, that brings back some memories of the early 2000s commercials. I chose Japan as the location, maybe because the story fit perfectly the museum islands: Teshima and Naoshima, wooden houses, amazing mountains and magical tiny islands. Also the location enabled to use all the cliches, including the battery mascots at the end. This story could work better in a long form 90 or 120 second length, but rules are rules! Look wise I was going for a very grainy 16mm look - like if it was shot 1-2 stops under - , grabbed the settings that I’ve tested during my AI to film transfer, but adjusted it for a more contrasty, early 2000 cinematic look. #RunwayBigAdContest
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HAL2400 | AI Visual Creator
個人制作のゾンビアクション映画も、そろそろ登場する予感。 この動画はRenoise(@renoiseai)のSeedance 2.0を使って、テキストプロンプトのみで制作。 生成速度が速く、ウォーターマークも付かないので、本格的な映像作品づくりにも良さそう。 実写では予算的に絶対に難しい表現も、個人がAIで作れる時代になってきましたね。
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