Renoise

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Renoise

Renoise

@renoiseai

You bring the ideas. Renoise brings the videos.

SF Katılım Ocak 2026
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Renoise
Renoise@renoiseai·
The Renoise Challenge on @contra is a wrap, and the finalists are in! 🥇1st: @mrdejie 🥈2nd: @sixsigma1476168 🥉3rd: Stas Tatarinov Top Promoter: Ebuka Chinemerem Community Favorite: Chhavi Malik Huge congratulations to all of the creators who participated and helped make this challenge one to remember. Thanks to Contra for hosting the last two weeks with us. Until next time!
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Renoise
Renoise@renoiseai·
Kimi K3 vs GPT 5.6 Sol in RPG battle. Created with Renoise CLI
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Renoise
Renoise@renoiseai·
Fable 5 vs Kimi K3 Created with Renoise CLI
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Renoise@renoiseai·
Product video used to mean a studio, model, half-day shoot, and getting billed. Now it's one image and a prompt on @renoiseai. Drop your product in. Type what you want. Generate.
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Renoise
Renoise@renoiseai·
Tested with the same prompt: A futuristic city motorcycle race enters the final lap. A female rider in an orange and blue racing suit rides a high-performance motorcycle, chasing rivals through cyberpunk circuits, floating highways, and aerial city tracks. She performs rapid overtakes, extreme cornering, and close-wall drifting as the transforming track creates new routes around towering futuristic buildings. Neon lights and speed trails surround her as she crosses the finish line and continues through the glowing city. Visual style: Futuristic sci-fi racing animation × Japanese cyberpunk × cinematic motorcycle action. Bright orange and blue design, advanced machinery, realistic motorcycle physics, neon reflections, dynamic speed effects, and high-speed camera language.
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Renoise
Renoise@renoiseai·
Fable 5 vs GPT 5.6 SOL Created with Renoise CLI
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Renoise
Renoise@renoiseai·
You don't have a prompt problem. You have a brief problem. Generating video is like directing it now. Give vague direction, get vague footage. Generations that miss the mark usually ask for a "cinematic product shot." Name the subject, the light, the motion, the color and everything changes. Built in Renoise.
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Renoise
Renoise@renoiseai·
This is the shared base prompt used for both models. A young girl dressed in a blue-and-white Peking Opera costume stands on an ancient opera stage and begins to perform. As she dances, the entire world seems to respond to her every movement. With each graceful sweep of her flowing water sleeves, the scenery transforms before her eyes: the opera stage becomes a vast ink-wash landscape of rolling mountains, then evolves into a magnificent palace built from blue-and-white porcelain. Moments later, it rises into an ethereal opera pavilion floating above a sea of clouds, before transitioning into a fantastical realm crafted entirely from shimmering blue-and-white glazed crystal. Throughout the performance, she never stops dancing, and the world continuously flows, grows, and reshapes itself in harmony with her movements. The camera constantly circles around her, making the audience feel as though they are immersed in a Peking Opera performance that travels through multiple fantasy worlds. In the final moment, she gracefully completes her closing pose as all of the fantastical landscapes converge back into a magnificent opera stage, freezing on the most breathtaking and dazzling scene.
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Renoise
Renoise@renoiseai·
Fable 5 vs GPT 5.6 Sol - Anime style Generated with Seedance 2.0 on Renoise Try it yourself ↓
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Renoise@renoiseai·
Creative fatigue isn't a quality problem, it's a repetition problem. The fifth time someone sees the same title card, it's wallpaper. Try something new and expand your creative canvas in Renoise.
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Renoise
Renoise@renoiseai·
Winner's Spotlight of the top submissions from the Renoise Challenge on @contra
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Renoise
Renoise@renoiseai·
Step 2: Create the video on Renoise using Seedance 2.0 Upload the character sheet as a reference image Here's the prompt: STYLE: High-end theatrical anime film style, ultra-fluid animation. Bright luxury department store flooded with natural daylight from a massive glass ceiling. Rich vibrant colors, cinematic contrast. Highly reflective marble floors, shattered glass, floating dust, sparkling debris. Luxury storefront lighting, colorful ads and digital screens. No music, no dialogue, environmental sounds only. LENS & CAMERA: Every shot uses a different focal length, height and framing. Alternate ultra-wide, macro, telephoto, POV, overhead and low-angle shots. Avoid repetitive compositions. Natural handheld movement only during heavy impacts. GLOBAL CONSTRAINTS: Strict character consistency throughout — never change either character's face, hairstyle, outfit or weapon. Character A always on the left, Character B always on the right. Never reverse screen direction. Maintain the 180-degree rule. No subtitles, no logos, no UI. Marble floor stays glossy and reflective. Destroyed objects react with believable physics. SETTING: A luxurious abandoned multi-floor department store — glass ceiling, fashion boutiques, perfume counters, cosmetic displays, jewelry showcases, designer handbags, digital billboards, escalators, glass elevators, central atrium, luxury cafés, broken fountains. The mall is empty. TOTAL LENGTH: 10 Seconds 0.0–1.8s — Macro insert into 16mm ultra-wide. Character A's grip tightens on both rapiers, heel twisting on polished marble. She launches forward at incredible speed, sliding across the glossy floor. Perfume bottles explode into colorful mist, display shelves collapse behind her. 1.8–3.3s — Medium shot. Character A unleashes a rapid dual-blade combo. Character B blocks with the chain whip, wraps one rapier and throws Character A through a luxury handbag display. Bags fly everywhere, glass cabinets explode. 3.3–4.6s — POV from Character A. Character B aggressively swings the chain whip, smashing nearby cosmetic counters. Lipsticks, mirrors and powders burst into the air. 4.6–5.3s — Macro insert. Character A notices the nearby escalator moving as emergency power briefly returns, its metal steps climbing upward. 5.3–7.0s — Character A jumps onto the moving escalator, Character B chases immediately. Both sprint upward exchanging attacks. The chain whip tears through hanging banners, broken lights rain down. 7.0–8.6s — Wide tracking shot. Character A leaps from the top of the escalator onto the second-floor glass skybridge. Character B follows without hesitation. The bridge shakes violently beneath their feet. 8.6–10.0s — Slow motion. Both fighters charge toward each other. Character B swings the chain whip; Character A slips beneath it and spins between floating glass fragments, sunlight shining through thousands of suspended shards.
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Renoise
Renoise@renoiseai·
Step 1: Create a character sheet on Renoise using Seedream 5.0 Pro Here's the prompt: Character comparison design sheet, dual character reference layout, modern urban fantasy anime style, white/light gray background with symmetrical left-right panel structure, CENTER MAIN ILLUSTRATION: two full-body anime characters standing face to face in a large abandoned modern shopping mall interior, glass dome skylight ceiling, escalators, store displays, mannequins, scattered debris and fallen mannequin parts, cinematic lighting with soft daylight through glass ceiling, CHARACTER A (left, purple/lavender theme): young woman with long flowing silver-lavender hair, high ponytail with dark flower hair ornament, purple eyes, elegant fantasy streetwear - black crop top, black mini skirt with layered sheer white/purple cape-like overlay, gold chain belt details, purple tassel accessories, thigh-high gap showing legwarmers, white knee-high heeled boots with gold buckle details, holding an ornate rapier sword with circular guard and purple tassel, confident graceful pose, hand near collarbone, CHARACTER B (right, red/black theme): young woman with long black hair streaked with red, high ponytail with red ribbon, red eyes, aggressive streetwear - red bandeau top, black open jacket with red trim and asian-inspired patterns, black cargo pants with red straps and chain details, red belt, black and white sneakers, fingerless gloves, wielding a large dark scythe with red blade and chain tassel over shoulder, confident wild stance, hand on hip, small text label center top: "ABANDONED DEPARTMENT STORE" in gray serif font with small decorative slash marks, LEFT SIDE PANEL (Character A info): top-left bold purple header "CHARACTER A" with subtitle traits in caps ("GRACEFUL / CONTROL / SHARP"), below: close-up portrait bust shot of character A in bordered box, below that: "TURNAROUND" label with 4 small full-body reference poses (front, 3/4, back, side) in a row, below that: "WEAPON" label with weapon name "RAPIER" and detailed weapon illustration, bottom: "COLOR PALETTE (A)" with 5 color swatch squares (lavender, dark purple, gray, cream, gold), next to it: "KEY TRAITS (A)" with 3 small icon badges and labels ("AGILITY" "PRECISION" "INTELLIGENCE"), RIGHT SIDE PANEL (Character B info) - mirrored layout: top-right bold red header "CHARACTER B" with subtitle traits in caps ("WILD / AGGRESSIVE / UNBREAKABLE"), close-up portrait bust shot of character B in bordered box, "TURNAROUND" label with 4 small full-body reference poses, "WEAPON" label with weapon name "SCYTHE" and detailed weapon illustration, "COLOR PALETTE (B)" with 5 color swatch squares (red, black, gray, white, dark maroon), "KEY TRAITS (B)" with 3 small icon badges and labels ("STRENGTH" "IMPACT" "RESILIENCE"), STYLE: high-detail modern anime illustration, semi-realistic proportions, glossy rendering, dramatic character design contrast (elegant/refined vs wild/aggressive), professional game character design document layout, clean white background panels, thin border boxes, minimalist typography, color-coded sections (purple for A, red for B), high resolution, polished digital painting, official character design sheet presentation
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