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Fer // WISHLIST TOSSDOWN! ๐
8.9K posts

Fer // WISHLIST TOSSDOWN! ๐
@theferfactor
youโre here because you like my game so go check it out! ๐๐ฝ
โ๏ธ WISHLIST ON STEAM! ๊ฐ์
์ผ Aralฤฑk 2015
498 ํ๋ก์4.7K ํ๋ก์

@IndieGameJoe You literally fixed my feed haha.
2/3 items in the news section comes from you!

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Fer // WISHLIST TOSSDOWN! ๐ ๋ฆฌํธ์ํจ


@IndieGameJoe Yup, I see your posts minutes after they go up!
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@JakePare2 I use Unity.
I'm pretty sure the same knowlege can be applied in Godot.
There are lots of resources on how to do a circle mask with stencils.
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@theferfactor Which engine are you using for development? Iโve been looking for something similar to the circle mask/tunneling effect in godot for a 3rd person project
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Fer // WISHLIST TOSSDOWN! ๐ ๋ฆฌํธ์ํจ

@martinbean Itโs a fairly common problem game developers have to solve and it can be done in many ways.
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@theferfactor This is like the fourth example of โsee through buildingsโ shaders Iโve seen in the last couple of days, and Iโm not even a full time game developer. Guess itโs the โinโ technique at the minute that everyoneโs jumping on.
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@theferfactor the standard stencil..when player char behind tree?
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@theferfactor Add wall running and building to building parkour and you got me๐ฅ
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@Chikaimaaa @_Real2Tone_ Haha trying to make it super good!
Itโs coming donโt worry :D
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๐ง๐ต๐ฒ ๐๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ ๐ฃ๐ผ๐๐ฒ๐ฟ๐ต๐ผ๐๐๐โข@Chikaimaaaยท
@theferfactor Release this game already, man!!! ๐ญ๐คฒ๐ฝ
@_Real2Tone_ might be on to something though, building-to-building parkour would go so hard!
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@FourEyedWiz Currently, I donโt have.
Thank you so much for considering!
Iโll definitely let you know when I set one up :)
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@theferfactor Do you have a Patreon account or similar? I don't have Steam, but I would like to encourage you.
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@WhamCo_Games Thank you!
Your support is super motivating ๐๐ฝ
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@theferfactor I'm have a tiny little YouTube channel, but this is a day one buy for me, and I cannot wait to do a video on this!
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Fer // WISHLIST TOSSDOWN! ๐ ๋ฆฌํธ์ํจ


@theferfactor Lmao, with all due respect, who actually has the mental energy for this? ๐
The concept is a total drag and the visuals feel like a generic Unity asset flip from a decade ago. If youโre honestly trying to market "misery" as a fun gameplay loop, then youโ ๐คก๐ฅ
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