Yannick Comte
28.6K posts

Yannick Comte
@cyannick
Indie Game Dev, Airplane pilot, Drummer. Cats lover. Opinions are my own. Ex Wanadev, Novelab. Current work: OpenBlood2, Open Dark Basic, OpenXR on MacOS
France Katılım Haziran 2009
124 Takip Edilen1.8K Takipçiler

Hey @XPlaneOfficial I'm the author of an upcoming @OpenXR runtime for MacOS that brings PCVR on Mac. It works today with Quest. I'll release the runtime on github.
I tried to force OpenXR on MacOS but it doesn't work, I suspect that it's because OpenXR is not linked with the executable and because the checkbox is disabled.
I can give you an early access to the openXR runtime if you want.
English

@MoonWalkerLD I’ll contact @XPlaneOfficial devs to ask them to enable @OpenXR on MacOS builds now that it works 💪
English

@cyannick Multi-monitor flight sims are the best! Your M5 handles those graphics beautifully. Hope you sort the OpenXR issue soon 🤩
English

@migero_usausagi @unity @godotengine I'm not yet too familiar with @godotengine XR, but I guess there is already something for that. I need it to test it on godot ;-)
English

Love seeing all of @cyannick’s amazing progress.
Yannick Comte@cyannick
Hand tracking is now working with the OpenXR OSX Runtime in @unity (and @godotengine). I'll showcase a more complete demo than this procedural sky ;-) I really need to work on the latency now... When fixed, I'll release it on github. #pcvr #macos #openxr #unity #godot
English

@erasmolbj @unity @godotengine It’s not yet perfect and latency is not great (but better every day). Don’t expect a 100% perfect integration tomorrow. But it’s coming.
English

@cyannick @unity @godotengine You're a GOD! I had to purchase a Windows Laptop only to develop for VR. You saved me a lot of money. How can I send to you some money?
English

@TrujequeJair @unity @godotengine It's running natively in VR on MacOS, it doesn't exist at all for now
English

@xrdevrob @DennysKuhnert @unity @godotengine I hope so. I'll open source it in few days/weeks, if you want to do some PR you're welcome and it's LLM friendly ;-)
English

@cyannick @DennysKuhnert @unity @godotengine This will save devs so many hours, thanks for doing this! Been trying to build something like this as well but didn't get it to work yet :)
English

@vr_rames Ils ont raté le try fast, fail fast. C'est dommage car cet épisode Horizon aura vraiment fait mal à tous les développeurs.
Français

@SkarredGhost Yes, I'm happy it's unlocked. I'm now enforcing all openxr validations to be sure it's OK for any implementation (I use Khronos' OpenXR comformance test for that).
English

My roundup of the most relevant #AR #VR news of the week:
- Lynx is undergoing liquidation
- Meta detailed the status of VR market at GDC
- NVIDIA is now streaming games in VR headsets at 90FPS
- Meta released the first major OS update for the Meta Ray-Ban Display
- Meta may lay off 20% of its staff
- Gracia is now streaming Gaussian Splats videos in WebXR
- ... and much more!!
skarredghost.com/2026/03/16/lyn…
#VirtualReality
English











