إنا لله وإنا اليه راجعون
انتقل الى رحمة الله ابوي
أسال الله أن يرحمه و يغفر له وأن يتجاوز عنه ويسكنه فسيح جناته ويجعل قبره روضة من رياض الجنة
لا تنسونه من دعواتكم
@helivedincruel واذا دخلتي ويا سعودي ثقيل دم و يسب او غيره بشره عليه ك شخص , ما بلعن جنسيته و شعب كامل لاني مب غبي , ف نصيحة احذف التغريدة و الله يهديك
@helivedincruel ولا من زين تربيتك , انك تلعن جنسية بسبب لعبة يبين شكثر تافه انت . ولا الحمد لله المصريين و الاماراتيين ما بيتغير شي فيهم ولا فينا شي.
بدال ما تبدا فتن و عليها اثم , ربي نفسك و ثقف نفسك لانه في نقص من الاثنين.
@Amnesicity I think he's really cheating, met him multiple times in comp and i think he has aimlock specially with widow
there's many saudi cheaters right now and i think he's one of them
Hey beautiful people, Apex update.
I've spent the last few days measuring, comparing, and contemplating. The short version: the production surface came out different from my initial development sample, and I caught it early.
What happened:
- Etched glass is controlled in production by Ra, the industry-standard roughness number. Ra (and many other parameters) on this batch is nearly identical to my original sample. That's exactly why nothing looked wrong.
- The production surface carries more material above the plateaus and a slightly coarser texture.
- In hand: same class of speed, more tactile texture, and glide that responds to pressure instead of ignoring it. Press harder = get more tactile feedback.
- That last part is the opposite of what I originally advertised, so the claim changes. The data doesn't lie.
What I did about it:
- Found the root cause with the factory: the traditional QC checks physically couldn't see the difference.
- Added more QC checks for this run. Uniformity across each individual pad. Every unit in this drop gets screened.
- Rewrote the spec sheet to describe the surface you'll actually receive, and I'll be publishing the full profilometry data with it. Every parameter. Nobody really publishes that, but in this case, I will.
What's still the same: Apex is a sculpted plateau glass, very fast (early reviewer feedback puts its peak glide at the top of the category with other top-speed pads), with real pressure response. Grip pressure becomes a tactility & precision input, in a way that feels very intuitive and consistent.
Apex was built to prove a glass surface can be sculpted. This batch proved something I didn't plan for, but it turned out great in its own way. I've cancelled production runs before, but this surface feels too great to cancel.
I'll publish the full data with the launch on July 17th.
Much love,
tekk
Apex
• 500 x 450 x 1.5mm glass
• Fastest glide I've made
• Edgeless design
• Dual-layer hybrid coating
• Flattened peaks: tactile feel without being abrasive
$119. Pre-orders July 17th, ships in August