Hector
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Make his finest asset yours
Follow & Repost with #XboxCheekyControllerSweepstakes for a chance to win a custom Xbox Series X console & 2 Cheeky Controllers designed by Deadpool.
Ages 18+. Ends 8/11/24. Rules: xbx.lv/4cxoA4B
@Marvel Studios' Deadpool and Wolverine, in theaters July 26

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𝐓𝐇𝐄𝐑𝐄 𝐖𝐀𝐒 𝐀 𝐒𝐓𝐀𝐑𝐅𝐈𝐄𝐋𝐃 𝐐&𝐀 𝐀𝐍𝐃 𝐇𝐄𝐑𝐄 𝐀𝐑𝐄 𝐀𝐋𝐋 (𝐈𝐅 𝐍𝐎𝐓 𝐀𝐋𝐋, 𝟗𝟗%) 𝐎𝐅 𝐓𝐇𝐄 𝐐&𝐀𝐬
𝐐𝟏: 𝐂𝐚𝐧 𝐰𝐞 𝐛𝐮𝐲 𝐡𝐨𝐮𝐬𝐞𝐬 & 𝐩𝐫𝐨𝐩𝐞𝐫𝐭𝐲 𝐢𝐧 𝐦𝐚𝐢𝐧 𝐜𝐢𝐭𝐢𝐞𝐬?
A: Yep! There's houses in different cities that the player can get. Some you have to purchase and some are rewards for specific quests
A2: Sure can! You can purchase a dwelling in all the major cities in the game & there's at least one that you can get specifically for completing...something
𝗤𝟮: 𝗜𝗳 𝘄𝗲 𝗴𝗲𝘁 𝗞𝗶𝗱𝘀 𝗦𝘁𝘂𝗳𝗳 𝘁𝗿𝗮𝗶𝘁, 𝘄𝗶𝗹𝗹 𝗼𝘂𝗿 𝗽𝗮𝗿𝗲𝗻𝘁𝘀 𝗯𝗲 𝗴𝗲𝗻𝗲𝗿𝗮𝘁𝗲𝗱 𝗯𝗮𝘀𝗲𝗱 𝗼𝗻 𝗼𝘂𝗿 𝗰𝗵𝗮𝗿𝗮𝗰𝘁𝗲𝗿𝘀 𝗹𝗼𝗼𝗸 𝗼𝗿 𝗮𝗿𝗲 𝘁𝗵𝗲𝗿𝗲 𝘀𝘁𝗮𝗻𝗱𝗮𝗿𝗱 𝗽𝗮𝗿𝗲𝗻𝘁𝘀 𝗽𝘂𝘁 𝗶𝗻 𝗽𝗹𝗮𝗰𝗲
A1: Yes, totally. just as we did in fallout 3 with your dad and in fallout 4 with you son, in Starfield, if you take the Kid Stuff trait. Your parents are based off of you. No Spoilers, but I think fans will really appreciate the actors we got to play those roles!
𝐐𝟑: 𝐅𝐨𝐫 𝐭𝐡𝐨𝐬𝐞 𝐨𝐟 𝐮𝐬 𝐰𝐡𝐨 𝐡𝐚𝐯𝐞 𝐧𝐞𝐯𝐞𝐫 𝐩𝐥𝐚𝐲𝐞𝐝 𝐚 𝐁𝐆𝐒 𝐠𝐚𝐦𝐞 𝐚𝐧𝐝 𝐰𝐢𝐥𝐥 𝐛𝐞 𝐬𝐭𝐚𝐫𝐭𝐢𝐧𝐠 𝐰𝐢𝐭𝐡 𝐒𝐭𝐚𝐫𝐟𝐢𝐞𝐥𝐝, 𝐰𝐡𝐚𝐭 𝐢𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧 𝐬𝐡𝐨𝐮𝐥𝐝 𝐰𝐞 𝐤𝐧𝐨𝐰 𝐭𝐡𝐚𝐭 𝐰𝐢𝐥𝐥 𝐦𝐚𝐤𝐞 𝐭𝐡𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐦𝐨𝐫𝐞 𝐢𝐦𝐩𝐚𝐜𝐭𝐟𝐮𝐥 𝐫𝐢𝐠𝐡𝐭 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐬𝐭𝐚𝐫𝐭? 𝐇𝐨𝐰 𝐝𝐞𝐞𝐩 𝐬𝐡𝐨𝐮𝐥𝐝 𝐰𝐞 𝐠𝐨 𝐢𝐧𝐭𝐨 𝐜𝐫𝐞𝐚𝐭𝐢𝐧𝐠 𝐨𝐮𝐫 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫'𝐬 𝐛𝐚𝐜𝐤𝐠𝐫𝐨𝐮𝐧𝐝 𝐛𝐞𝐟𝐨𝐫𝐞 𝐰𝐞 𝐬𝐭𝐚𝐫𝐭 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞?
A1: Hmm...Well... We always make our games for fans both old AND new. So you can jump in without ever having played a Bethesda title before.
A2: There is a Trait and Background system that will let you specify more about yourself, but you can also select an anonymous background and no traits if you want
𝐐𝟒: 𝐇𝐨𝐰 𝐖𝐢𝐥𝐥 𝐭𝐡𝐞 𝐬𝐦𝐮𝐠𝐠𝐥𝐢𝐧𝐠 𝐜𝐚𝐫𝐠𝐨 𝐬𝐲𝐬𝐭𝐞𝐦 𝐰𝐨𝐫𝐤? 𝐂𝐚𝐧 𝐰𝐞 𝐡𝐢𝐝𝐞 𝐢𝐭 𝐬𝐨𝐦𝐞𝐰𝐡𝐞𝐫𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐬𝐡𝐢𝐩 𝐚𝐧𝐝 𝐬𝐞𝐥𝐥 𝐢𝐭 𝐟𝐨𝐫 𝐦𝐨𝐫𝐞 𝐜𝐮𝐫𝐫𝐞𝐧𝐜𝐲 𝐥𝐚𝐭𝐞𝐫
A1: Yes you can hide them using special ship modules you can purchase. So, you know, don't get caught with those harvested organs B)
𝐐𝟓: 𝐖𝐢𝐥𝐥 𝐭𝐢𝐦𝐞 𝐩𝐚𝐬𝐬 𝐰𝐡𝐞𝐧 𝐧𝐨𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞? 𝐅𝐨𝐫 𝐞𝐱𝐚𝐦𝐩𝐥𝐞, 𝐰𝐢𝐥𝐥 𝐦𝐲 𝐭𝐫𝐚𝐝𝐞 𝐫𝐨𝐮𝐭𝐞𝐬, 𝐨𝐮𝐭𝐩𝐨𝐬𝐭𝐬, 𝐚𝐧𝐝 𝐦𝐢𝐧𝐢𝐧𝐠 𝐨𝐩𝐞𝐫𝐚𝐭𝐢𝐨𝐧𝐬 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐞 𝐭𝐨 𝐩𝐫𝐨𝐝𝐮𝐜𝐞 𝐨𝐫 𝐝𝐨𝐞𝐬 𝐭𝐡𝐚𝐭 𝐨𝐧𝐥𝐲 𝐨𝐜𝐜𝐮𝐫 𝐰𝐡𝐢𝐥𝐞 𝐚𝐜𝐭𝐢𝐯𝐞𝐥𝐲 𝐩𝐥𝐚𝐲𝐢𝐧𝐠?
A1: The Sim only runs when you're actively playing. no sleeping on the job
𝐐𝟔: 𝐃𝐞𝐩𝐞𝐧𝐝𝐢𝐧𝐠 𝐨𝐧 𝐭𝐫𝐚𝐢𝐭𝐬 𝐬𝐞𝐥𝐞𝐜𝐭𝐞𝐝 𝐝𝐮𝐫𝐢𝐧𝐠 𝐜𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐜𝐫𝐞𝐚𝐭𝐢𝐨𝐧, 𝐰𝐢𝐥𝐥 𝐢𝐭 𝐚𝐭 𝐚𝐥𝐥 𝐛𝐞 𝐩𝐨𝐬𝐬𝐢𝐛𝐥𝐞 𝐭𝐨 𝐩𝐥𝐚𝐲 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞 𝐢𝐧 𝐚 '𝐩𝐚𝐜𝐢𝐟𝐢𝐬𝐭 𝐦𝐨𝐝𝐞', 𝐢.𝐞 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 𝐤𝐢𝐥𝐥𝐢𝐧𝐠 𝐚𝐧𝐲𝐨𝐧𝐞, 𝐨𝐫 𝐞𝐯𝐞𝐧 𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥𝐥𝐲, 𝐚𝐧𝐲𝐭𝐡𝐢𝐧𝐠?
A1: I can't guarantee every mission can be completed in pacifist mode, but we do have a coiple of systems that will help.
A2: So, we talked about this very early on during pre-production, whether or not we would fully support a "non-lethal" playthrough. We realized that, for various reasons, that wasn't totally fessible
𝐐𝟕: 𝐖𝐡𝐚𝐭 𝐚𝐫𝐞 𝐭𝐡𝐞 𝐛𝐞𝐥𝐢𝐞𝐟𝐬 𝐚𝐧𝐝 𝐛𝐚𝐬𝐢𝐜 𝐡𝐢𝐬𝐭𝐨𝐫𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐫𝐞𝐥𝐢𝐠𝐢𝐨𝐧𝐬 𝐰𝐞 𝐜𝐚𝐧 𝐣𝐨𝐢𝐧 (𝐒𝐚𝐧𝐜𝐭𝐮𝐦 𝐔𝐧𝐢𝐯𝐞𝐫𝐬𝐮𝐦, 𝐄𝐧𝐥𝐢𝐠𝐡𝐭𝐞𝐧𝐞𝐝, 𝐆𝐫𝐞𝐚𝐭 𝐒𝐞𝐫𝐩𝐞𝐧𝐭)?
A1: Ok so this one...
A2: Yeah
(Amazing answers by the devs)
A3: Existing IRL religions are part of the Starfield universe (with folks of all religions and denominations out there) but, we dont really focus on them. Insteadm we highlight three new ones specific to the game
𝐐𝟖: 𝐖𝐡𝐚𝐭 𝐚𝐫𝐞 𝐲𝐨𝐮𝐫 𝐟𝐚𝐯𝐨𝐫𝐢𝐭𝐞 𝐩𝐚𝐫𝐭𝐬 𝐨𝐟 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞
A1: Shipping it!
𝐐𝟗: 𝐖𝐡𝐚𝐭 𝐢𝐬 𝐭𝐡𝐞 𝐡𝐢𝐬𝐭𝐨𝐫𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐦𝐞𝐜𝐡𝐬?
A1 The mechs are leftovers from the colony wars. Both sides, United Colonies and Freestar Collective had mech. But the freestar collective really mastered them. The United Colonies had mechs too but they also relied on the controlled alien beasts from their Xenowarfare divsion. Both of those were outlawed with the Armistice that ended the Colony War. Im not saying there's an old mech battleground in the game.
𝐐𝟏𝟎: 𝐖𝐢𝐥𝐥 𝐭𝐡𝐞𝐫𝐞 𝐛𝐞 𝐚 𝐣𝐚𝐢𝐥 𝐬𝐲𝐬𝐭𝐞𝐦
A1: Yes you can elect to go to jail or pay a fine when you're arrested (or even resist arrest and try to escape)
𝐂𝐚𝐧 𝐲𝐨𝐮 𝐛𝐞 𝐚 𝐝𝐨𝐮𝐛𝐥𝐞 𝐚𝐠𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞? 𝐅𝐨𝐫 𝐞𝐱𝐚𝐦𝐩𝐥𝐞, 𝐢𝐟 𝐲𝐨𝐮 𝐣𝐨𝐢𝐧 𝐭𝐡𝐞 𝐔𝐧𝐢𝐭𝐞𝐝 𝐂𝐨𝐥𝐨𝐧𝐢𝐞𝐬, 𝐜𝐚𝐧 𝐲𝐨𝐮 𝐚𝐥𝐬𝐨 𝐉𝐨𝐢𝐧 𝐭𝐡𝐞 𝐂𝐫𝐢𝐦𝐬𝐨𝐧 𝐅𝐥𝐞𝐞𝐭 𝐚𝐧𝐝 𝐠𝐢𝐯𝐞 𝐭𝐡𝐞 𝐔𝐧𝐢𝐭𝐞𝐝 𝐂𝐨𝐥𝐨𝐧𝐢𝐞𝐬 𝐢𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧? 𝐀𝐧𝐝 𝐰𝐡𝐚𝐭 𝐟𝐚𝐜𝐭𝐢𝐨𝐧𝐬 𝐡𝐚𝐯𝐞 𝐭𝐡𝐚𝐭 𝐟𝐞𝐚𝐭𝐮𝐫𝐞 𝐢𝐟 𝐭𝐡𝐞𝐲 𝐝𝐨?
A1: All of the playable factions can be completed independently
A2: Ha! That is exactly what you can do- infiltrate the Crimson Fleet for UC SysDef! It's specific to that questline
𝗤𝟭𝟮: 𝗛𝗼𝘄 𝗺𝗮𝗻𝘆 𝗰𝗼𝗺𝗽𝗮𝗻𝗶𝗼𝗻𝘀 𝘁𝗼𝘁𝗮𝗹 𝘄𝗶𝗹𝗹 𝘄𝗲 𝗯𝗲 𝗮𝗯𝗹𝗲 𝘁𝗼 𝗿𝗲𝗰𝗿𝘂𝗶𝘁?
A1: There are over 20 names characters who can join your crew
A2:Over 20 total and we really focused on the members of Constellation
A3:When we first begam Starfield pre-production, we looked back at our previous games, and realized how popular and effective the companions were, So they were a big priority for us, and we really wanted to tie them directly to the main quest.
𝐐𝟏𝟑: 𝐖𝐡𝐞𝐧 𝐰𝐞 𝐚𝐬𝐬𝐢𝐠𝐧 𝐜𝐫𝐞𝐰 𝐦𝐞𝐦𝐛𝐞𝐫𝐬 𝐭𝐨 𝐰𝐨𝐫𝐤 𝐚𝐭 𝐨𝐮𝐭𝐩𝐨𝐬𝐭𝐬, 𝐝𝐨 𝐰𝐞 𝐡𝐚𝐯𝐞 𝐭𝐨 𝐩𝐚𝐲 𝐭𝐡𝐞𝐦 𝐬𝐚𝐥𝐚𝐫𝐢𝐞𝐬?
A1: You just pay them once. We actually experimented with paying them regular salaries but ultimately decided to just have the one cost up front
𝐐𝟏𝟒: 𝐖𝐢𝐥𝐥 𝐨𝐮𝐫 𝐜𝐨𝐦𝐩𝐚𝐧𝐢𝐨𝐧𝐬 𝐛𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐥𝐞𝐯𝐞𝐥 𝐮𝐩 𝐭𝐡𝐞𝐢𝐫 𝐩𝐞𝐫𝐤𝐬? 𝐖𝐢𝐥𝐥 𝐭𝐡𝐞𝐢𝐫 𝐩𝐞𝐫𝐤𝐬 𝐬𝐭𝐚𝐜𝐤 𝐰𝐢𝐭𝐡 𝐨𝐮𝐫𝐬?
A1: All crew start with a set of perks at specific ranks
A2: They don't level up, but the come at different ranks, depending on the companion
A3:So you might meet a character that's especially good at rifles, and you hire them to watch your back. Or you might meet an Astrodynamics expert that will increase your grav jump range when assigned to your ship
A4: Well we call them Skills in Starfield and they do stack with yours, when relevant.
STARFIELD IS FINNA BE AMAZING!!!! 🔥🔥🔥🔥🔥

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