Toom

5.2K posts

Toom banner
Toom

Toom

@2DToom

Concept Artist. Prev- Vis Dev @ Rockstar North. Pixel pusher. Indie Horror fan 🔪 All views mine-

Edinburgh / Middlesbrough Katılım Temmuz 2016
1.6K Takip Edilen1.5K Takipçiler
Sabitlenmiş Tweet
Toom
Toom@2DToom·
@horrorvisuals Hi, I'm a concept artist Looking to get more involved with Indie horror and TTRPG projects. Drop me a DM if you're after some art! 💀🤙
Toom tweet mediaToom tweet mediaToom tweet mediaToom tweet media
English
5
70
395
0
Toom retweetledi
thirdeyeart
thirdeyeart@thirdeyeart·
#AlienDay doodle from a couple of years back.
thirdeyeart tweet media
English
4
88
880
24.1K
Toom retweetledi
shaun mooney
shaun mooney@moons_artwork·
Happy ALIEN day! Some fan art I did for fun, I have 5 of these printed up and will sign em, post em out to people. To grab one, just reply to this tweet and ile randomly pick people tommorow. #AlienDay #AlienDay2024 #AlienDay426
shaun mooney tweet media
English
58
101
567
36.3K
Toom retweetledi
Arvy
Arvy@Arvydas_B·
This dungeon crawler doesn't exist An exercise in skeuomorphic #UI art
Arvy tweet media
English
8
19
167
8K
Toom retweetledi
vitaliy shushko
vitaliy shushko@ShushkoVitaliy·
Dark alley meeting. Graphical approach.
vitaliy shushko tweet mediavitaliy shushko tweet media
English
1
46
440
14.2K
Toom retweetledi
Grant Stoner
Grant Stoner@Super_Crip1994·
With already over 8k layoffs in gaming, 2024 is set to exceed 2023’s 10k. Disabled employees caught in the aftermath are now forced to sacrifice lifesaving meds, crucial procedures, and even forgo treatments. Read my @IGN report about the layoffs here: ign.com/articles/how-m…
English
18
481
973
212.1K
Toom retweetledi
Jessica Saunders 🐀
Jessica Saunders 🐀@jjsaunders·
Dear Game Devs: It’s not you. It’s them. This month marks a year of job hunting. Below is a simplified version of my job hunting spread sheet. Showing how many jobs I have applied for over the last 12 months, the outcome, feedback and whether the post is remote or not. 🧵1/8
Jessica Saunders 🐀 tweet media
English
43
540
3.3K
349.7K
Toom retweetledi
Del
Del@TheCartelDel·
*nobody* could have predicted this
Del tweet mediaDel tweet media
English
20
569
3K
103.2K
Toom retweetledi
Sean Sturgeon
Sean Sturgeon@LITTLE_Sturge·
Getting the Elden Ring fever again
English
34
2.4K
8.4K
752.8K
Toom retweetledi
Jade Law
Jade Law@jadel4w·
I’m not doing any portfolio reviews this year and ending my mentorships. Apologies to those I didn’t get to but here’s things I found myself going over multiple times: > Most of you were graduates. Your universities failed to prepare you for the industry. Most of you didn’t know basic industry workflows and the most common thing was to point you to YouTube/discords to help you learn things that should have been foundational. Your degree means nothing when applying for a job and if you don’t have a job within 6 months of graduating consider binning everything you have and starting over fresh. > 32/38 portfolios I reviewed were from artists that had no idea what they wanted to ‘be’. Nobody actually had a conversation with them as students about what sort of job they really wanted. This should be the first thing to consider when building your portfolio. You NEED to be passionate about the work you do as it shows in your art. > The reality is that there is soooo few entry level jobs right now and I had to tell most people they simply weren’t good enough yet. It’s competitive but not impossible. Nobody had been honest with them before. Being an artist does require some thick skin, you need to be realistic about your skill level and if it’s at all useful to a quality team. Don’t let it put you off. Keep improving, keep doing art. The only way you won’t succeed is if you give up. > 3/4 great pieces is better than 20 mediocre pieces in your portfolio. > generalists are useful in most teams but don’t see it as ‘master of none’ but being adept at a broad range. Being kinda mediocre at everything doesn’t mean you’d be a good generalist. > few studios will give a junior a visa. If they do it’s usually for specialists. > blender is fine. > if you post work on a public discord and don’t take feedback well, chances are the professionals in those servers will notice and write you off if they see you apply to their studio. > fanart is fine but stop slapping big franchise logos on your art to make it look official in the thumbnail. > Don’t model from AI generated concept art. If you use human made art you can contact the artist about their intent if somethings confusing. Most concept artists love supporting 3D artists. I’ll add to the thread if I think of others
English
146
1.2K
6.6K
911.8K