The Man with the Machine Gun
3.6K posts

The Man with the Machine Gun
@86Loire
Padre,marido y amante de los videojuegos;en especial de la saga Final Fantasy y 🐍Metal Gear Solid❗️🦊
Esthar Katılım Mayıs 2012
698 Takip Edilen222 Takipçiler

🏆PLATINO 530🏆
PRO EVOLUTION SOCCER 2014
Pues al enterarme que no pide nada online y que no lleva mucho tiempo sacarlo me he puesto con el y ojalá vuelva la saga por dios.
Como pes es bastante regulero pero unas risas me ha dado.
5/10
#ProEvolutionSoccer




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@MrHombreTrofeo Sin dudas!y la BSO es de lo más epiquisima que he disfrutado👌🏻😜
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@Marc_Mov A mi la versión zodiac age me encantó,sobre todo el tablero de desarrollo y los espers,además del mundo de Ivalice que me parece el mejor de la saga personalmente,la historia es lo más flojo junto a su villano, totalmente respetable que pienses así.
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Final fantasy XII me parece infumable. 3 veces he intentado completarlo y no he podido 😌
La historia me aburre, los protagonistas son horribles, el combate con gambits no me gusta... Lo único que salvo son los escenarios y la música 😊

dandorf@dandorf22
Di una opinión sobre Final Fantasy que te deje literalmente así:
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@franlockhart88 Que pasa ojalá algún día lo hagan realidad,imagino que ya lo haría un nuevo equipo de desarrollo que nada tiene que ver con el original,aún así no perdamos la esperanza..😄
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Tendría un desarrollo muchísimo más largo que FFVII Remake, sus creadores originales no llegarían a finalizar la obra. Por supuesto que me encantaría a pesar de todo, fue mi primer FF jugado y sería un sueño ver todo de forma más realista con tecnología actual.
JaePlayzGamez@JaeGamez
Do you think Square Enix will do a Final Fantasy VIII Remake next?? Who wants to see it happen??
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The Man with the Machine Gun retweetledi

Lots of FF7 Revelations details from the Naoki Hamaguchi Denfaminico Gamer interview:
- Game is playable from start to finish including side content
- In the final polishing stages of development
- Considering showing it at TGS
- Switch 2 version needs an extra level of optimization that they will do after the PS5 and PC development has settled down.
- Landing the Highwind anywhere is tough to pull off so they decided on parachuting in.
- You get the Highwind quite early in the game
- You can fly around the entire world freely
- If you reach the end of the world you end up on the other side like a globe.
- All areas return from Rebirth, including Gongaga but won't be exactly the same
- You have a single Chocobo companion that levels up
- Main story is order is predetermined, but not the side content
- You can explore the entire map once you get the Highwind
- Open world scale has leveled up from Rebirth
- Vincent can switch between Beast mode and normal mode at the press of a button
- Cid specializes in aerial combat
- More combination attacks between different characters
- New "FITS" system allows characters to change jobs, such as "Black Mage", with new outfits.
- All FITS are unlocked from the start
- There are 4 FITS for each character
- FITS have a skill tree
- Key concept for the game is "Resolve"
- Cloud and co resolve the face the final battle
- The devs resolve to conclude the FF7 Remake series well
- Zack will be a more important part of the game than in Rebirth
- Wutai is fully depicted
- Rocket Town will appear towards the end
- Underwater world will appear
- Knights of the Round will appear
- Won't have the same character affection system as Rebirth due to the difference in story
- No multiple endings
- Want a single ending that can say "This is the conclusion of the FF7 Remake series"
- Side content will vary based on each player's choices
- Minigames will have easy and normal modes
- New option to skip minigames
- Scarlet slapping minigame will be included
news.denfaminicogamer.jp/interview/2606…




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The Man with the Machine Gun retweetledi

I read through the entire long FF7 Revelation Denfamico interview with Hamaguchi. Here are some huge revelations (pun intended 😏) about the game and what we know so far, translated/summarized by me:
-Player choice will have consequences unlike Rebirth, and this will affect the storytelling of the game. Each player might end up with a completely different experience.
-The Highwind airship will be available from the beginning of the game
-The wear system (jobs) will also be unlocked early on in the game.
-New stories will be told regarding places not explored much in the OG
-There are a lot of areas you can access with the Highwind early on, but you might not be able to proceed since enemeries are incredibly strong. They want players to have the feeling of "what should I do first?"
-The scale of the 'open world' feel of the game has greatly expanded
-Vincent gameplay allows him to switch between human form and beast mode with one button. There is no time limit, similar to how Yuffie uses her shuriken mode.
-Cid is very adept at aerial combat
-Vincent and Cid have synergy elements as well as with other characters too.
-Zack will have even more scenes in Part 3 and plays an important role
-The idea of multiple timelines is conveyed through Zack's presence and his part of the story
-The replacement VA for Reno has been decided, and Reno and the Turks will have a lot of screentime in this game.
-Wutai is incredibly fleshed out this time around, and the Turks will also be a part of it. Wutai will have a very political storyline involved.
-Midgar is back in Part 3 and you can explore it again, and you may even encounter some Deepground characters as well...
-Rocket Town is indeed in the game. Hamaguchi says they actually wanted it to show up in Rebirth, but they decided to have it in Revelation instead. It will be accessible towards the latter part of the story
-The underwater area will appear in Revelation, but he can't delve into details just yet
-Hamaguchi says that OG FF7's Knights of the Round summon was something that came up in discussions in every part of the FF7 Remake series. They are currently developing the content to be worthy of its epicness, so he tells fans to look forward to seeing how it will be shown in the game.
-FF7 Revelation does indeed have an ending, and it is one that Hamaguchi is proud of that serves as a conclusion to a series that has taken more than ten years. As for what that ending will be, you'll just have to experience it yourself.
-The affinity system from Rebirth will be different in Revelation. More focus will be put to some extent for all characters to flesh them out properly.
-If you want to learn more about a certain character, you will be able to do so in a way that will deliver a different experience than the one in Rebirth.
-Hamaguchi doesn't really like the concept of multiple endings and as a creator wants to deliver a confident ending to the FF7 Remake series; HOWEVER, player choice in Revelation will heavily affect what outcome you get that actually changes the storytelling of the game.
-Mini games will not be less in number, but they are toning down the difficulty for players who had issues with them in Rebirth
-The slap fight between Scarlet and Tifa is indeed still in the game and will be a mini game lol
-The theme of FF7 Revelation is "resolve." Everyone has followed the journey of Cloud and his friends for almost a decade at this point, and the story is filled with determination as it heads to its finale. The development team has put their resolves into delivering something truly great for everyone to enjoy.

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The Man with the Machine Gun retweetledi
The Man with the Machine Gun retweetledi

Hamaguchi confirms in the new Denfamico interview for FF7 Revelation that Zack will indeed appear again in Part 3 and will have even more screentime than Part 2. Through Zack, the idea of multiple timelines is conveyed to the player.
Hamaguchi says the following:
-There are parts in the story where Zack indeed will appear or other guest characters will join as playable characters temporarily.
-Zack is a character whose role is to convey that the world and setting are a little different than the original version.
-There are elements that differ between the OG and Remake series. In the previous game, we showed multiple timelines. However, if they just said it outright, it wouldn't be as cool, Zack helps the player understand that through his role in the game.
-He plays an even larger role in Part 3 and will bring an even more important gaming experience to the player.

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@Marc_Mov Si es x eso,pues menos mal que lo tenemos a la vuelta de la esquina!😁👌🏻
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@86Loire Es normal. Usan el motor del Rebirth y ya tenían bastantes localizaciones hechas
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The Man with the Machine Gun retweetledi
The Man with the Machine Gun retweetledi

The Man with the Machine Gun retweetledi

Bochorno es haber dicho que el entrenador por el que acabas de pagar, por su traspaso, la cantidad más alta en la historia del @realmadrid (15m.) es “imbécil” y un “poco subnormal”.
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The Man with the Machine Gun retweetledi

¡Sorteamos el libro CÓMO SE HIZO METAL GEAR SOLID 2 de José Mellinas!
Para participar:
· Sigue a @mgscastellano, @JoseMellinas_ y @AppleheadTeam
· Menciona a un/a amigo/a.
· Haz RT.
Más info: appleheadteam.com/producto/como-…
Fecha límite: Jueves 25 a las 12:00h.

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🏆Platino 166🏆 #DevilMayCry
Menuda joya de juego. La verdad es que estos juegos no son mi punto fuerte y he sufrido mucho en la última dificultad, debido a que los jefes son esponjas de daño y te matan en 0,
Cómo prometí, la guía en Dante Debe Morir 👇
youtube.com/playlist?list=…



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