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ADM

@ADM_QQQ

Classical Liberal

Toronto, Canada Katılım Mart 2022
406 Takip Edilen759 Takipçiler
ADM
ADM@ADM_QQQ·
@emerrin_lol @Anafinio I’m dia jg never played lane for 8 years, started playing mid on my alt this season hit dia insanely fast. Easy ass role.
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dade
dade@AssuntDado·
@JaviereChevali1 Does anybody know where it is possible to watch this show?
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.9 Full Preview (Champions)! No changes to the items or systems changes, so just wanted to focus on Champions today. Ambessa - After being out for almost a year and a half, we've learnt a lot about Ambessa's power curves, strengths and weaknesses, good and bad matchups, etc. - One area we feel has slightly less counterplay than we think is long term healthy is Ambessa's ult warning - Given its long cast range, it often feels more missable (burden is on the caster) than dodgeable (counterplay for user) - We played around with several timings and think this timing strikes the best balance between dodgeability, requirement to combo CC and still satisfaction for the Ambessa player Shyvana - The goals of these changes are to increase differentiation between the AP and AD builds - Create satisfying incentives for Shyv players who want to be more of a durable Dragon, rather than a squishy burst champion - It's also been a common pain point that Shyv's shield is both easily popped and having the Movespeed tied to that makes her play pattern quite binary and unsatisfying in the moment, so we're making the Movespeed from W more consistent and available - In the AD build, we're looking to have the Q + W pattern be more supported, as she needs to stick onto targets more and be more durable (W cooldown should help here) - In this build, we're looking to balance the satisfaction of Q button presses and repeatedly attacking - We've also added more incentives for her Sheen synergies with Trinity Force in particular by buffing her AD growth - While she's lost a few incentives to build AD overall, we intend to support the AD Bruiser oriented build as best as we can - In the AP build, we're looking to create stronger incentives for E to be maxed and play around E + W - More of a fireball oriented in and out pattern - We'll continue to followup to ensure that Shyvana's tuning supports her builds as they play out Zeri - While Zeri has been statistically balanced in her more bursty form, especially across ranks, her satisfaction and identity have taken a hit - These changes are aimed at trading off some of her damage output to re-emphasize her speed outputs (some of the main reasons players play her) - Along with this are some feelsgood changes (like E refunding on attacks vs everything) - While we're increasing some of the speed on her ultimate, we'll keep an eye on the stack dropoff duration to ensure it strikes the right balance of fantasy fulfilment and balanceability Tahm Kench - We overnerfed Tahm Kench last patch; we intended to buff TK support overall and these buffs are more skewed there, though they will overall affect both roles Briar/Warwick - Briar is a bit too strong, especially in average play, where she is also building very squishy on first item (often Collector, etc.) - These changes are aimed at incentivizing her to build a bit more tanky - Warwick on the other hand has been languishing, especially in Average play where we'd expect him to succeed
Matt Leung-Harrison tweet media
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ADM
ADM@ADM_QQQ·
@VladimirTokarch @RiotPhroxzon He hasn’t been a strong pick for multiple seasons. his jg is horrible rn, and top is situational depending on matchup.
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Vladulent
Vladulent@VladimirTokarch·
@ADM_QQQ @RiotPhroxzon Isn't Gragas still strong in spite of these weaknesses? Every champ has tradeoffs. A buff is a buff
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Torin
Torin@Torin_lol·
@RiotPhroxzon worst gragas buff. W is the last spell u lvl up and u will only feel the effects after lvl 14. Gragas is already good in late game but sucks in the early stages. gragas jgl will still be shit. maxxin W is still not and option cause u need the points on Q and E first.
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ADM
ADM@ADM_QQQ·
@Torin_lol @RiotPhroxzon Factual. They need to buff his clear and we chilling, I’d gladly trade that for the current buff.
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ADM
ADM@ADM_QQQ·
@emerrin_lol worst champ in the game + his best keystone is being removed
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ADM
ADM@ADM_QQQ·
@Spideraxe30 thats it? why no jg camp dmg increase???
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Spideraxe
Spideraxe@Spideraxe30·
Gragas buff: - W damage reduction increased from 10-18% to 10-26%
Spideraxe tweet media
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coryokki
coryokki@coryokki·
@Spideraxe30 this champ is playable in 4 roles and fucking sucks in ALL OF THEM. just revert his mana nerfs or give him more dmg holy fk
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ADM
ADM@ADM_QQQ·
@C0ST0M @Backslicer98276 how are u getting aegis every 4-5 games, ive gotten it maybe 3 times this season with 400 games in ranked.
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c0st0m
c0st0m@C0ST0M·
@Backslicer98276 can you give an example? i get valor every 4-5 games and my gains are completely stagnated past 150 games, i know atleast 5 people who are in the same boat as me
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.9, Season 2 Preview! Patch 26.9 is coming soon; a lot of systems changes and with it, a few champion changes. Some of the more significant ones, I'll go in more depth tomorrow and also in the Patch Rundown. Overall - When approaching 26.9, we were thinking a lot about systems and champion spaces that needed satisfaction, strategic distinction and also opportunities to create surface area for excitement and dreaming of what's possible - The first place we were looking was in enabling certain types of systemic gameplay patterns where they were a little under the mark Starting Items - It's been a long time since adding new starting items to the game! - Doran's Bow is an option in greedy lanes where you trade off health (and are more susceptible to burst), but if you have high uptime on an opponent - Doran's Helm is intended to be a situational choice (though some might be hardbound) for champions who don't need the sustain from Doran's Shield in lane - We're hoping that these changes allow players to eek out even more advantages in certain lanes and add a little more depth to laning interactions Statikk Shiv - AD On-Hits have been languishing for a while and Statikk Shiv presented an opportunity to take an item that not many champions used and add some spice to it (the lightning applying on-hits) - Since some of the more eye-popping examples, we've made some changes to remove Staikk Shiv's on-hit lightning also impacting the primary target (so it will only apply off th einitial attack - While it's possible this may not be sustainable in the long term, pushing the frontier of innovation also carries some risk, so we want to see where it goes - We're excited to see some interesting cooking and new builds! Deathfire Touch, Stormraiders and Comet - This philosophy also presented an opportunity within the keystone mastery system - Comet has been overloaded for a while, serving the DoT mage class, albeit poorly and it also tries to compete with Aery on this axis - We saw an opportunity to bring back an old favorite in Deathfire Touch and this archetype of poke champion is no longer so oppressive in the modern game - This allowed us to make a change to Comet to make it more about long range poke, while also opening up Deathfire Touch as a more sustained option - We hope this differentiation allows the Keystones to play a more differentiated role - At the same time, Phase Rush has been hard to balance, especially for Control Mages who often use a few low damage spell instances to run away and play a spacing game - We felt that the Design of Stormraider's Surge was just superior to Phase Rush and represented the right level of commitment to allow the Movespeed to be powerful - Historically, we had to overly nerf Phase Rush to the point of being unsatisfying for the majority of the roster, while still being too good on the champs that could proc it too freely
Matt Leung-Harrison tweet media
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Sheep Esports
Sheep Esports@Sheep_Esports·
[OFFICIAL] Empowered recall from the Midlane quest will be replaced for a 6% Bonus AD and AP according to the S2 Dev Update
Sheep Esports tweet media
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ADM
ADM@ADM_QQQ·
@YoDynam1c @Kaiha2137 @Sheep_Esports Yea makes sense tbh, people don’t really know how to play from behind in that elo. Personally, ive been in many games where my top gets giga stomped and we still win. It’s all about making trades on the map.
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Dynamic
Dynamic@YoDynam1c·
@Kaiha2137 @ADM_QQQ @Sheep_Esports idk about high elo, but in my lobbies, if a top laner loses their lane, the tier 2 turret is gone in 15, the laner just sidelanes for the rest of the game and by 20 mins the inhibs are gone. You cant gank for them if they get even a level and a half behind
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