Abdullah Mubashir
720 posts

Abdullah Mubashir
@AbdullahEdify
Student. full stack, game design, market evaluation, electrical Engineering https://t.co/KnGYxpkvfD

600 miles in with FSD v14.3 already and here are my thoughts: The improved reaction time is immediately noticeable and definitely quicker than a human could react. Yesterday a semi truck swerved fast into my lane and the car reacted insanely quickly to get me around them. Tesla says it’s 20% quicker but feels more than that- and it was already extremely good. I’ll start by saying FSD was already so great with v14.2 that it’s sometimes hard to find new things, but there some huge apparent changes immediately noticeable with v14.3. To those who think it’s not a big improvement over v14.2.x+, you’ll be very impressed and especially with some more polish. The reinforcement learning upgrades and thinking are noticeable. Parking is where you immediately notice some changes. In the release notes it says that parking is quicker and more decisive and it’s true. It has picked spots closer and quicker to the selected pin. My Y isn’t showing the new P pin graphic for parking pin for some reason, but it’s definitely parking closer than before with more thought to it. Looking forward to eventually getting more options to hopefully park either closer or further away from people. For the very first v14.3+ build, I have to say it’s pretty polished. The only gripe I have is the way it won’t get out of the left lane soon enough on highways. It likes to cruise in the left lane which isn’t ideal, it’s gotten better but the addition of reduction in unnecessary lane changes needs to be dialed back a bit. Lane changes are a huge plus with this build and they are quick, decisive and executed very well, smooth as butter too. Turn signals come on at way better times now in parking lots and at the perfect time on the road. I was lucky enough to get the update with 600 miles left of my 1800 mile Oregon road trip, so I pulled over to install it so I could get as much experience as possible with it to share with you all. So far 600+ miles in, I’m impressed. A few rough edges with the left lane behavior and the last few inches of parking are a bit slow 1/5 times until it puts it into park but with a point release update everything should be dialed in. The 350 mile drive home today from the Bay Area had zero intervention including all parking and charging. One thing I would love to see implemented is a reset button for the FSD stats page. Would be cool to have a specific trip meter for FSD stats on Trip A/B or make your own trip. I’ve been hinting at a pretty cool road trip next month with my 2025 Model 3 so it would be cool to have a reset for that. Speed control seems good on highways, it’s matching traffic speed great. Braking is very impressive for sudden slowdowns, had a big one in San Jose last night it did a great job with from 80-10mph. HUGE improvements with stop sign behavior. The acceleration and deceleration are way smoother than before, much more pleasant. Mad Max takes off strong but again, a better curve than before. Mad Max is also polished a bit and feels great. FSD v14.3 did a great job in LA traffic once I got back and will go out this evening to film videos for everyone on my normal test loops. Let me know if there’s anything specific I should try or check out. Can’t wait to see how v14.3+ progresses especially with the upgraded reasoning coming to all scenarios soon. Some awesome additions here. THANK YOU everyone @Tesla_AI for all the hard work getting this update out. More videos to come.



startup idea: submerged GPUs to heat the water to create steam to spin turbines to generate electricity to power the GPUs



To everyone around the world marking the end of Ramadan, wishing you a blessed Eid al-Fitr with friends and family. Eid Mubarak!

We've uploaded a fruit fly. We took the @FlyWireNews connectome of the fruit fly brain, applied a simple neuron model (@Philip_Shiu Nature 2024) and used it to control a MuJoCo physics-simulated body, closing the loop from neural activation to action. A few things I want to say about what this means and where we're going at @eonsys. 🧵

LEAKED | Key Artwork for Minecraft: Dungeons 2 Mojang has been developing the sequel to Minecraft: Dungeons, called 'Project Spicewood' which has been in development for about 3 years now. Rumored to be targeting a Q2 2026 release. via: @ItsMwamOffi @X0X_LEAK


BREAKING: Phil Spencer to retire as Head of Xbox on Monday Sarah Bond, current president of Xbox, is resigning Microsoft AI president Asha Sharma to be new Head of Xbox

Someone made a video of Nicolas Cage as Superman fighting a giant spider in Seedance 2.0. Hollywood’s days are numbered!

GPT-5.2 derived a novel result in theoretical physics, showing that a type of particle interaction many physicists expected would not occur can in fact arise under specific conditions. There is great promise in the potential of AI to benefit people by accelerating science.

Mustafa Suleyman, CEO Microsoft AI: "Most of the tasks accountants, lawyers and other professionals currently undertake will be fully automated by AI within the next 12 to 18 months" No one is denying it anymore

Software Engineers after making a software that will make them unemployed.

startup idea: a good open source discord alternative


