Medieval Kingdoms 1212 AD

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Medieval Kingdoms 1212 AD

Medieval Kingdoms 1212 AD

@AdMedieval

Official Twitter account for the Medieval Kingdoms 1212AD mod for Attila. Join us on our Discord! https://t.co/roygT2dgBA

Total War Attila Katılım Aralık 2019
63 Takip Edilen2.5K Takipçiler
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
We are looking to expand our team with volunteers! If you want to help us make 1212 better, check out our Help with the Mod channel, and use the applications channel to apply. discord.gg/r8CQAd3RNU
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Here is a (WIP) map of the new faction and settlement layouts for the mod! A massive thanks to the CAIME team for the development tool that made all this possible!
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Medieval Kingdoms 1212 AD retweetledi
Banskie (-Comms Open-!!!)
Banskie (-Comms Open-!!!)@v_ayuban·
Malay Horse Archers vs Byzantines, mid 15th century alternate history/fictional. (Commissioned) Huion Kamvas 13 Pro #Malaysia
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Testing a very generic "Islamic" retexture for Mamluk, Seljuk, Andalus etc. regions. Once we have a few towers to go with our mosque models, we can medieval-ise all the Sassanid settlements. Later on, each individual group will get their own unique settlements with unique models
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Wip on our wall types. This is just a quickly made demo map, which will only be used to test the custom walls for bugs.
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
A minor roadmap of the direction we're taking with settlements in campaign. The last picture goes more in depth.
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Richard
Richard@Richard32732635·
@AdMedieval When will we get these custom settlements in campaign? Fantastic work btw man!
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
And here is the animation for wall destruction, the first at the 90% damage threshold, then the wall itself collapsing. Unfortunately it would take a lot of time to add the pieces of destructed wall onto the ground in front of and behind the breach, but ultimately it wont matter.
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
New unit art from our super talented artist finix! Showing off Trebizond and Nicaea.
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Here are some of the destruction animations that Ghost has pioneered to implement with the new towers.
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Bohemian King´s Bodyguard Hungarian T3 Crossbowman Hungarian T3 pavise Spearmen Hungarian T3 Swordsman
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Late 15th cent. German "Scheke" (usually a form of jacket over armour) preview only
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Medieval Kingdoms 1212 AD
Medieval Kingdoms 1212 AD@AdMedieval·
Reisige T3 (convergent unit evolution of Renner, Speerknappen, and Konstafler). One of many armour config for german medium-heavy cav.
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