Adam Ringhede

43 posts

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Adam Ringhede

Adam Ringhede

@AdamRinghede

Creator of @HologyEngine a new game engine and editor for 3D content and experiences for Web, Mobile and VR using #threejs

Stockholm, Sweden Katılım Şubat 2013
1.2K Takip Edilen198 Takipçiler
Adam Ringhede retweetledi
Hology Interactive
Hology Interactive@HologyEngine·
Added volumetric fog into our game's scene in Hology Engine. The Legend of Maran game is: ✅Action/Adventure RPG ✅Story inspired by Nordic folklore ✅Reimagined the places we stroll by daily ✅Using the engine we built via TypeScript #indiegamedev #gamedev #threejs
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Adam Ringhede
Adam Ringhede@AdamRinghede·
Improved the fog volumes in Hology engine to support light shafts with configurable scattering distribution #threejs #webgl #gamedev
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Adam Ringhede retweetledi
Hology Interactive
Hology Interactive@HologyEngine·
We will be heading to Malmö Game Week🇸🇪 next week to show our early demo of Deep Clash! If you like underwater survival games, come find us at Indie Corner. Made with Hology Engine. *Stickers will be available 🐟 #indiegamedev #threejs #gamedev #webdev #madewithhology
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Adam Ringhede
Adam Ringhede@AdamRinghede·
Added projected decal materials with full support for PBR lighting including shadows, normal maps, roughness, etc. #threejs #gamedev
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Adam Ringhede
Adam Ringhede@AdamRinghede·
Collisions can now be used to spawn child particles and the life of particles can be reduced on collision. #threejs #gamedev #vfx
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Adam Ringhede
Adam Ringhede@AdamRinghede·
Added settings for bounce and friction
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Adam Ringhede
Adam Ringhede@AdamRinghede·
Working on adding support for world collisions to the VFX system. Currently works well with thousands of particles in this simple environment. #threejs #gamedev
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Adam Ringhede retweetledi
Hology Interactive
Hology Interactive@HologyEngine·
Within 1 hour, our 3D environment artist onboarded Hology Engine and started creating instead of doing tutorials. On April 4, you will get access to the template created by Malte Rook to modify & try during Hology Arcjam! Link below for Hology Arcjam #GameDev #indiegamedev
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Adam Ringhede
Adam Ringhede@AdamRinghede·
Added support for animated sprite textures to the VFX editor using flipbooks #threejs #gamedev
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Adam Ringhede
Adam Ringhede@AdamRinghede·
New sculpting tool in Hology Engine for creating flat surfaces using a height sampled at the start of each sculpting stroke. #gamedev #threejs
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