Aimbot
983 posts


Yes guys let's bring a game that has movement affected by FPS to PC's definitely not pay to win at all. May the better graphics card win.
Bubba@LBBubba
To show how the FPS in Halo 5 can affect certain jumps, here's the same thrust jump done on various frame rates. See why I call it a "super thrust"?
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@redvsbluniverse I hope it has strafe inertia,Movement inertia also ads
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i hope it has sprint just to piss this guy off specifically
Kelski@kelskiYT
I’m gonna keep it a buck fifty If at any point during that CE Remake trailer the weapon lowers into a sprint animation, it’s over
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@_thww @EndersFPS On this new br you will require or you will need an actual brain not just spamming slide slide slide or run and shoot like brain dead :)
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@EndersFPS the br is going to be so boring with this lol. i thought some of the devs understood what a good middle ground would be but obv not
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@EvdrKee @TBagGamingYT Still on bf4 or others battldfields you never got a warm of mines unless your teammates marked it
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@Aimbotie @TBagGamingYT Is battlefield real life or a mil sim? No so stfu
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@_MulticentralCS An old game has better mechanics,better netcode hit reg better strafe inertia also Gameplay than new games bf4 takes more skill than any game rn
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@EndersFPS "open beta" aim assist was similar to Apex Legends. I don't think they will change a lot of things after the release.
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DICE is going "very light" with aim assist in #Battlefield6
They are not adding rotational aim assist, and have removed "zoom snap" aim assist as well.
well-played.com.au/battlefield-6-…

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@HaloBoxStudios Halo 5 should be the finally mp oh I forgot you all want old sht
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This is my pipe dream announcement for Worlds (that nobody asked for)
- Halo CE Remake announced:
• Engine Swap to UE5
• Expanded Campaign with plot points from the books.
• Campaign only, but lots of meat. $40-$50
• Releases on Playstation
• Devs talk about how UE5 swap allows them to create more unique standalone stories for the future. (Think Ghosts of Onyx, or Fireteam Raven stories)
- Halo Infinite 2.0 (Halo: Multiplayer)
• A hard relaunch of Infinite, now Titled Halo Multiplayer (i think once a game has a f2p, it's hard to go back.)
• Major overhaul with new progression system, reward tracks, commendations, etc.
• UE5 5 engine swap allows the game to easily have more. More Weapons, Assassinations, Vehicles, etc.
• Launches on PS5 for a boost in players.
• Major UI overhaul
• New Dev Maps
• Forger program allows builders to be compensated
• All existing purchases carry over. (Big win for HS)
• More ambitious modes announced with the power of Unreal.
• Spartan Ops Multiplayer Story?
- uhhh, idk- Halo Wars 3 tease.
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Halo Infinite has a different story than Halo Reach, so it doesn’t need playable Elites for Invasion. Instead, it’s Spartans vs Banished controlled AI-infected Spartans which follows Infinite’s story. Also Infinite has superior gameplay and its Invasion mode (with the exception of developer maps) offers everything Reach’s Invasion has along with 3 more maps and 1 additional mode (deliver payload). #HaloInfinite

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INVASION 🔥
A legendary mode returns on legendary maps.
Jump in, battle through each phase, and secure those wins!
Halo@Halo
Sally forth into #OperationWarpath and experience: 🏰 Invasion 🐉 Return of HAYABUSA ZOKUHEN 🗡️ 20-Tier Operation Pass 📼 New Exchange Content ➕ And More! Play now through October 7. ⚔️ aka.ms/WarpathLaunch
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my first tweet about it in 2021! thank you so much @Halo 😤🫶🏾
Scanner is back! Bundle is now LIVE in the Shop and earnable with SP via The Exchange. #HaloInfinite
rock | spartan locke fan account@rockisinfinite
New profile picture because I need the Scanner helmet in Halo Infinite ASAP.
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@HaloSupport @Halo @HCS And the game still low mid, No movement inertia,no strafe inertia,no good netcode,hitreg etc also still fake ads
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Several #HaloInfinite playlist changes were implemented via a backend update today:
• Featured playlist: Invasion rotated in; Banished Slayer and Famished Famished Falcons rotated out.
• Ranked rotational playlist: Ranked Legacy rotated in; Ranked Tactical rotated out.
• The Famished Famished Falcons game mode has been added to the Action Sack playlist.
• The Castle Wars game mode has been moved from the Squad Battle playlist to the Big Team Battle playlist.
More info & full map and mode combos for all playlists: aka.ms/HaloInfinitePl…


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@V3n0m151 @TomRyanOGRE2 And add Strafe inertia,movement inertia again :)
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@TomRyanOGRE2 I've been doing it since launch! It's an amazing experience. Hopefully, the next halo they don't give MnK AA and turn down AA on roller. Would feel more satisfying.
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