Alin Bolcas

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Alin Bolcas

Alin Bolcas

@AlinBolcas

VFX Character Artist & Sculptor, Exploring & Developing AI, Ice skating & katana martial arts in the remaining time.

London Katılım Şubat 2014
201 Takip Edilen625 Takipçiler
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Alin Bolcas
Alin Bolcas@AlinBolcas·
As time shrinks, technology gets better, and life speeds up. The value of how well we express what keeps us authentically human will increase.
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Alin Bolcas
Alin Bolcas@AlinBolcas·
I can NEVER ever find anything I'm looking for through my chatGPT chats.. 😒
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Alin Bolcas
Alin Bolcas@AlinBolcas·
I wonder why I keep getting this colour coding for limbs and features when using non-specific prompts with gpt-images?
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Alin Bolcas
Alin Bolcas@AlinBolcas·
Best quality text/image to 3D provider I tested - you get 20 generations a day for free: #hunyuan 2.5 3d.hunyuan.tencent.com Models look a bit sharp, I think Tripo and Meshy are next best as paid providers. Will share some rendered comparisons later.
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Alin Bolcas
Alin Bolcas@AlinBolcas·
openAI’s images available through API!
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Alin Bolcas
Alin Bolcas@AlinBolcas·
I wish we would have a multi-agent pipeline that uses all the major model providers to squeeze out the best answer from the committee.
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Alin Bolcas
Alin Bolcas@AlinBolcas·
Galileo presents his AI app to investors. Humanity progresses, humans remain the same, history repeats.
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Alin Bolcas
Alin Bolcas@AlinBolcas·
Contributed with character visual development, modeling, facial expressions, texturing, lookdev updates on groom in Houdini, dirt/dust/damage masks, and more! Big shoutout to Tyson Hesse’s art direction, VFX supervisor Ged Wright and director Jeff Fowler.
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Alin Bolcas retweetledi
Tripo
Tripo@tripoai·
TripoSG & TripoSF are now OPEN-SOURCED! 🥳 ✅ TripoSG excels at image-to-mesh generation ✅ TripoSF redefines high-res, complex topology with SparseFlex. 🔍 Discover how we're setting a new SOTA for generative 3D models 🧵
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Alin Bolcas
Alin Bolcas@AlinBolcas·
I worked on modeling, look development, and presentation of the asset to reach final approval under the awesome art direction of Tyson Hesse, VFX Supervisor Ged Wright, Production Designer Luke Freeborn, and Director Jeff Fowler. #Sonic3 #ParamountPictures #VFX #3D
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Alin Bolcas
Alin Bolcas@AlinBolcas·
Sharing the second behind-the-scenes from Sonic 3, the 3D design of Robotnik’s Crab. Overall, it was a super fun build and a learning experience to strike a balance between organic creature design and a mechanical spaceship. Modeled & presented in Blender. Thoughts?
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Alin Bolcas
Alin Bolcas@AlinBolcas·
@kordacpz Thanks! I have only about 2 more behind-the-scenes posts scheduled.
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Alin Bolcas
Alin Bolcas@AlinBolcas·
Just got the greenlight to share a couple of rendered sequences I did for Sonic 3. This is one of the character expression explorations each character went through. Grateful for the opportunity to help define the look of what became a ~$500M box office success!
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