Apollo Armstrong
2.2K posts


@toxictyna Even on a Sunday take a seat on this face an let my tongue slide in
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@amibotherd @fnseixas_ @CrimsonDesert_ Then play the fucking game if the bosses are to hard and explore or just dont play it. You make the dumbest complaints because of a skill issue
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@fnseixas_ @CrimsonDesert_ Yes, that I realise,but I'm not interested in the repetitive combat, I want to play the game.....
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Greymanes, Patch Version 1.08.00 is rolling out.
This patch adds a pond and new pets, including a Baby Wyvern, along with various fixes and stability improvements.
Additionally, we are currently developing and improving the controller input remapping feature to function reliably in various environments. We will do our best to bring this feature to you in the near future.
Check the details and the status of the update's availability on your platform in the patch notes: pearlabyss.info/3REgIIJ

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@amibotherd @CrimsonDesert_ To get it back. So these bosses are def in no way shape or form a souls like boss that isn't even a thing. You also don't have to play it like a souls like which this is much more faster paced than a normal souls like anyway.
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@CrimsonDesert_ Would love to start playing this game again, but I HATE souls like bosses, there is more than enough story, puzzles, battles and exploring WITHOUT the need to pad it out with bosses, how many others like me are missing out because of them??? 🤔🤗👍
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@amibotherd @CrimsonDesert_ Except they aren't souls like a bosses you are just some shit no offense the bosses are hard but these are bosses that have been around since before souls like games even existed. Souls like is how the game runs as in you fight you loose everything but you have a chance
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@pantiexgang I missed your sexyass glad to have you back auntie let's sneak away an make some vids

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@vagrantpistol @notkaehzy @PlayStation You had bad experiences with their products before this was implemented how slow can you be bro?
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@notkaehzy @PlayStation I still don’t trust them. Had way too many bad experiences with their products.
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Revealing Scuf Omega, a performance controller officially licensed for PS5, launching today.
Full details: play.st/49oEUF2

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@vagrantpistol @Macrike @PlayStation You literally just proved him right an you don't play that often if you did they would had stopped working half way through you may play for like 2 hours twice a week maybe but def not more than that. Also that's horrible for what you paid.
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@Macrike @PlayStation My dual sense edge lasted over a year until I had to change my sticks. 🤷🏻♂️ And I play for hours on top of that
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@vagrantpistol @PlayStation You def a cold hard liar PlayStation controller are literally the worst on the market the edge is no diff it's guaranteed stick drift buying anything from Sony
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@PlayStation …that’ll get stick drift in under 6 months. Stick to the PlayStation Dual Sense Edge instead. That’ll last over a year before you buy the stick replacements.
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@VGC_News Gonna be over 1k an gonna be 3 years behind on tech an the pro fanboys gonna suck this up
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Sony says it hasn't yet decided on the release date and price for PS6, and is running various simulations, including potentially "changing business models", as it considers its strategy.
vgc.news/news/sony-says…

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@pierre485_ They def porting back to PC sometime soon. They gotten far too cheap
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@Genki_JPN Guess they gonna start porting back to PC Real soon
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Sony reported a 120.1 billion yen ($765M) impairment loss in relation to Bungie for the fiscal year in their latest financial report.
88.6 billion yen ($565M) of that was reported from the last quarter.
sony.com/en/SonyInfo/IR…

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Forza Horizon 6 | Visual Modes
Xbox Series X:
• Quality mode native 4K resolution at 30fps with increased visual fidelity
• Performance mode targets 4K resolution, scaling dynamically to run at 60fps
Xbox Series S:
• Quality mode 1440p at 30fps
• Performance mode 1080p at 60fps
forza.net/news/forza-hor…

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New early details about PlayStation 6 have emerged from job listings and reports via MP1st
>Sony is developing high-quality AAA 2D and 3D assets for both the current PS5 and the next-gen PS6 console.
This suggests some titles could launch with cross-gen support, similar to the transition from PS4 to PS5.
>The company is also building out next-gen social apps, along with improved video streaming and multitasking features.
>Sony is partnering with an external studio on a new immersive third-person horror game, the project is being built on Unreal Engine 5 and features shooting mechanics, motion performance capture, and a player progression system.
>Additional work is focused on upgrading cloud streaming infrastructure for faster performance and advancing machine learning and AI technologies to enhance graphics and real-time visuals.
All of this remains very early-stage information pulled from public development postings.

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@Pirat_Nation PS5 pro fanboys will still find a way toay Sony was doing the right thing 🤣🤣
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Sony has settled a $7.85 million antitrust lawsuit over PlayStation digital game sales, elegible users in US will get credits in their accounts.
The class action claimed that Sony blocked third-party retailers from selling digital download vouchers for PlayStation games starting in 2019.
This allegedly let Sony control the market and charge higher prices on the PlayStation Store.
As part of the settlement, eligible US customers will receive credits in their PlayStation Network accounts.
These credits can be used to buy games and other content and covers around 4.4 million users who bought certain digital games on the PlayStation Store between April 2019 and December 2023.
Sony did not admit any wrongdoing. A court gave preliminary approval to the settlement in April 2026.


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@LFCDG91 @NextGenPlayer It's not that these are just the worst selling ones they have many more games ported an they sold millions Sony will come back to posting. Angry fanboys just have to post this
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@NextGenPlayer Underwhelming sales. No real suprise since they were released waaaaay later than the console release, but day and date was never gonna be an option for them
TLDR. Gotta go all in or don’t bother, riding the middle doesn’t bring much benefit
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PlayStation PC ports launch month number of players estimates:
🔵 God of War Ragnarok - 300,000
🔵 Spider-Man 2 - 260,000
🔵 Horizon: Forbidden West - 230,000
🔵 Ghost of Tsushima: Director’s Cut - 710,000
[Ampere Analysis data]
▶️ thegamebusiness.com/p/should-plays…

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@JakeDav08180745 @oofdagames @NextGenPlayer Because people like you eat this up. These are the games that sold the worst red dead 2 has more than half it sales on PC. Horizon zero dawn sold 3 million copies an they left out all the good stuff to make it look like Sony won't port it back. The fanboys have no lives
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@oofdagames @NextGenPlayer These numbers are terrible. Why would they continue porting?
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@oofdagames @NextGenPlayer This is also a edited list like the original horizon zero dawn the original sold 3 million copies they left out all the game that sold well
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@NextGenPlayer Based off of your previous statements, this is too much to walk away from and Sony will continue to port to PC
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@NextGenPlayer For example horizon zero dawn sold 3 million copies but they didn't post this right?
Read dead redemption 2 more than 50 percent of sales came from PC right but they wasnt posted
The last of us sold 368k on its first month.
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