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BiRO

@AmazingBiRO

Gabriel | 30 | Pcista | Analista de Infraestrutura | Segurança Cibernética

São Paulo, Brasil Katılım Aralık 2024
379 Takip Edilen2 Takipçiler
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
This indie team is making a survival horror game where you control an android exploring a toxic fog-covered post-apocalyptic city - Infiltrate abandoned locations - Search for vital resources - Evade other machines and scavengers Would you play this? It's called M.I.N.S.K.
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BiRO@AmazingBiRO·
@Pirat_Nation A decline in player engagement. Really? That was poor management on the company's part!
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Reports suggest Bungie originally planned to support Destiny 2 for much longer, but growing financial pressure appears to have changed those plans after Sony acquired the studio. According to multiple claims, Sony reviewed Bungie’s financial performance and became concerned about rising development costs, missed targets, and declining player engagement. That reportedly increased internal focus on Marathon. Several reports also say many Bungie employees were not fully aware of how serious the company’s financial situation was until layoffs and restructuring began affecting multiple teams.
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BiRO retweetledi
Mapocolops
Mapocolops@Mapocolops·
"Marathon killed Destiny" or in a much, much longer format: - Content Vault/engine upgrade: Lost story content/favourite activities and weapons gone. Player investment soured. - Sony buying Bungie for $3.6B, at a major peak for Destiny with Witch Queen - The following expansion Lightfall being a major bomb and misstep which was the result of shuffling expansion/story plans - This expansion was what they were banking on being an even further success to finance their other two projects in development at the time. - First Bungie layoffs in Oct 2023, revenue for Destiny fallen by 45%. Destiny Final Shape delayed 6 months, Marathon delayed to 2025 (at the time) - Second round of Bungie layoffs 1 month after Final Shape. Pete Parsons CEO at the time saying they had to make the decision after exhausting all other mitigation options. (What they didn't know yet is he was enjoying that inflated Bungie sale to Sony, buying a whole plethora of classic cars to enjoy while he fired hundreds of devs. but yes, all other options exhausted). - Resulted in unannounced Bungie game transitioning to a new studio under Playstation. - Creative Studios arm of Bungie moved into Playstation to help support other Sony live service. The next big Destiny thing Payback, was cancelled. Big Bungie names laid off. - These two layoffs took Bungie from 1600 employees to about 850. - Sexual harassment accusations against the at the time Marathon game director Christopher Barrett, he is fired. - Oct 2024 Red War plagarism lawsuit, dude says the narrative is lifted from work he wrote on wordpress in 2013/2014. the content is vaulted they can't access it. YouTube footage of the campaign is insiffucient. Nov 2025 they reach an undisclosed settlement. - May 2025 art plagarism with Antireal. Art she created in 2017 were found within the beta of Marathon as art assets. Bungie confirmed a former dev had used the art without permission, promising to work with Antireal to correct it and performed a full evaluation of art in Marathon to verify originality. Antireal was satisfied with the outcome they reached. Marathon delayed indefinitely at this time, with a mention of releasing within that fiscal year. - This was, and still is massively overblown to "every single part of Marathon" being plagarised, and the misinformation surrounding this is staggering and genuinely put a knife in the game's chest. This was a consequence of mass layoffs resulting in a new creative team and this team not knowing where this art came from, and one shitty dev really dealt Bungie yet another shitty hand. - Edge of Fate launches under expectations due to such baggage from these events including company management/morale, questionable decisions like the content vault and not having any onboarding for new players at all essentially only being able to cater to existing players, unable to grow the game's population as there was no fucking cohesive story, as it got vaulted. The new expansion is bad, removes things that worked, added things that didn't, and the new game director is a long term bungie employee but also hermit who just does not speak to the community, even now with it's end of life update. - Pete Parsons leaves Bungie while laughing to the bank. - Doing the Avengers Endgame problem and going right into a new phase when people are not excited about more, they needed to build the excitement again over time. Edge of Fate comes out like a wet fart and the next thing we get after that is the Star Wars crossover, this was not what Destiny needed in order to continue even if it was good. Bungie fucked up a lot, had harbored a lot of ill will and sitting with an overall soured fanbase with a decade's worth of already very demanding fans who at times were rightfully upset and over times completely not, PLUS shit that wasn't within their control to handle so piled on even further and gave the hateful crowd so much ammo that Marathon was plagued the whole time and still is. Bungie also under fire for "abandoning Destiny" but they just simply couldn't right this ship due to so many circumstances and then players leaving in droves therefore of course they will focus on their new game to try ensure a success, as that doesn't have 10+ years of baggage and it is something that needs to keep Bungie going and now we are where we are. It isn't fucking dmg's fault for being a community manager and being excited about the future of Destiny and wanting to see it thrive. WE ALL WANT THAT, BUNGIE INCLUDED! But multiple mistakes, unforeseen challenges and a lot of fucking money get in the way of this "momentum". You can't build momentum when you're one foot in mud, and the crowd supposed to be cheering you on are throwing rocks at you. The absolute batshit takes I've seen from the community is a mixture of shameful, childish and often bordering on straight up psychotic. But yeah, "Marathon killed Destiny."
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BiRO@AmazingBiRO·
@graysnx @jpcd15 Bom, com Marathon não está sendo assim. Então, espero que esses mesmos erros não aconteçam com um possível D3.
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@graysnx·
@jpcd15 @AmazingBiRO a questão é se eles vão continuar cometendo os mesmos erros do 2
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JP
JP@jpcd15·
O inevitável aconteceu: Destiny 2 chegou ao seu fim. Sua última atualização de conteúdo será em 09 de Junho e todas as DLCs futuras foram canceladas. Um final indigno para um jogo grandioso, marcado por péssimas decisões, que deveria ter acabado na Forma Final.
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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BiRO@AmazingBiRO·
Fico pensando, criaram essa nova IP - Marathon pra galera ir jogando enquanto eles vão trabalhando em um D3 (futuro). Porém, não caiu na graça da galera e fica o questionamento, será mesmo o fim da franquia Destiny?
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BiRO retweetledi
DestinyTracker🚀
DestinyTracker🚀@destinytrack·
I really hope this means Bungie is working on a new Destiny game instead of just Marathon.
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BiRO@AmazingBiRO·
Olha, nunca me senti tão feliz em jogar um jogo como este💙 Espero que tragam uma nova vida para esta franquia.
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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BiRO retweetledi
WARDOGS
WARDOGS@WARDOGS·
We're bringing high-stakes, tactical teamplay back to All-Out Warfare. ▫️ Real-world ballistics, audio and flight models. ▫️ Every decision affects YOUR account balance. ▫️ 100% player-driven militaristic sandbox. Wishlist on Steam: store.steampowered.com/app/1867240/WA…
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BiRO@AmazingBiRO·
Você, que ainda está em dúvida se joga ou não Marathon, com a nova season será o melhor momento para começar!
Marathon@MarathonTheGame

Marathon’s game director @Ziegler_Dev reflects on the journey so far and the weird and wild path ahead. Here’s the gist of it: 🔹With the first season of Marathon we’ve created a strong core community. 🔹We're embarking on a multi-season journey built around growing from the seed of this strong community. 🔹We’re looking to solve some pain points for players: * Making the game less grindy, more rewarding * Making improvements to things like the UI/UX, matchmaking, end game meta, playing as solos/duos, etc. * Smoothing out onboarding 🔹We’re also going to build out more of the core game: * Adding new fun and mind-bending content: new and updated zones, Runner shells, new combatants, weapons, loot, and more * Building systems to make progressing more interesting 🔹We want to build more survival experiences for different moods, like if you want to full sweat or lean back and chill. * Exploring more pure PVP, PVE, and PVP-lite experiences * Continue experimenting with experimental queues to learn more around these experiences Other highlights: 🔹We're bringing back Duos for Season 2 with a rotating Duos queue. 🔹We're testing some experiments in Season 2 around PVE and PVP-Lite modes. 🔹We’re expanding the max size of your Vault and increasing faction progression rates in Season 2. 🔹We’ll talk more about Season 2 content like Night Marsh, the new Cradle progression system, and the Runner shell Sentinel, the week of May 25. If this summary has your interest piqued, read the full article here: x.com/MarathonTheGam…

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BiRO retweetledi
Marathon
Marathon@MarathonTheGame·
END OF SEASON NOTICE: Reset incoming. If you were waiting for a fair fight, this is as close as it gets. Full Season 2 reveal: week of May 25.
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BiRO@AmazingBiRO·
@oFernando935 Eu acho que Destiny 2 não vai mais existir e acredito que veremos algo relacionado a franquia Destiny no futuro. Eu sei que esse jogo marcou muito a vida das pessoas, mas, já fazem 9/10 anos de sua existência, uma hora ou outra ele deixaria de existir...
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BiRO@AmazingBiRO·
Pensamentos sobre Marathon: - Marathon é um ótimo jogo e a própria reputação da Bungie é o que prejudicou Marathon. - Quem está jogando está gostanto e quem não está jogando só sabe dar hate no jogo, ao invés de dar uma chance pro game.
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BiRO@AmazingBiRO·
Final de semana deu bom no Cryo. #Marathon
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BiRO retweetledi
IGN
IGN@IGN·
If you're gonna be dumb, you gotta be tough. Watch the trailer for Jackass: Best and Last:
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BiRO@AmazingBiRO·
@ARCRaidersGame Trocar 6 por meia duzia. Vocês estão de brincadeira. Por que não deixa o jogo um pouco mais competitivo?
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ARC Raiders
ARC Raiders@ARCRaidersGame·
📡 Attention, Raiders! We’re switching some things up for the next season of Trials! In Season 4 we’ve set a renewed focus on giving all Raiders a fair chance to get stuck in and grind fun varied objectives 🎯 Season 4 kicks off April 29, check the blog for the latest changes, and how to earn the Recon Outfit arcraiders.com/news/quick-gui…
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