AnimMate
85 posts

AnimMate
@AnimMate_
Lucas Pfeiffer 3D Character Animator / Game Animator
Katılım Temmuz 2020
363 Takip Edilen218 Takipçiler

Cómo dirían los grandes maestros, todo está en el timing y en el spacing.
Un principio fundamental para la animación!
#game #animation #animacion #3d #3danimation
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@GRINDOR_FR So, to be fair, I’ve been animating for 8 years, so I knew what I was looking for, I just needed to learn where the tools were. 3D can take a lot of time 😮💨
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@AnimMate_ ... I learned Blender for a year and amounted to nothing
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"Aprendiendo a animar en Blender"
El año pasado estuve aprendiendo blender, arrancamos con ejercicios básicos, hasta llegar a este ejercicio de cinemática. Blender tiene cosas muy buenas! 🙌👏
#blender #3d #animacion #animation #game #3DCG
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@gohburiin Thankss! I'm reeeeally stretching that arm towards the camera. You don't want to see the side view 🤣🤣
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@Bro_here1 I really suck at SFX🤣 I just threw a bunch of audios and music in there
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@AnimMate_ I really love it when in action scene, the tense music remains the same, while there is a lot stuff happening
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@chuubnnuy 🤣🤣 thanks! So, I have been animating for years, but I have never tried blender before. So I'm quite new with the software
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@AnimMate_ "Learning" and its literally some of the best sfw zzz blender animation Ive ever seen
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AnimMate retweetledi

Game animation is design in motion.
Another week, another @wickedgame animation.
A Dragon fly kick designed to evade and attack in one move.
Great combat isn’t just about cool motion, it’s about layered mechanics.
#GameDev #Animation #combat
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AnimMate retweetledi

In horror, animation is often about what you hold back as much as what you show.
Another moment I animated on Reanimal with Tarsier Studios, building tension through context and controlled movement.
#REANIMAL #GameDev #Animation #HorrorGames
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AnimMate retweetledi
AnimMate retweetledi

process vid :)
Making the body smooth was the most important part. I used constraints to make sure the head, chest, and hips moved nicely in world space.
once i had that, i just made the legs work with the body and animated the tail and ears to match :)
ref was super important
Brendan Casey@brendancaseyart
Its been a few years since I did any keyframe creature animation, so my most recent personal project has been exactly that :) I referenced Daniel Fotheringham’s quadruped blog quite a but to learn his workflow, it was a lot of fun! Rig by @1080p_HDTV_sRGB and @AgoraCommunity_
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AnimMate retweetledi

@ThiccMcChungus Thanks, is a Maya rig, super useful for these cases !
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Animación lista para el #AnimMatechallenge. Probando en empujar las poses al maximo!
#game #3d #animation #animacion #combos
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Combo de ataque estilo cinematico para practicar movimientos más fluidos y dinámicos.
#game #3d #animation #animacion #combos
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