Kat Bacon
3.8K posts

Kat Bacon
@AnonymousGachaX
Having a good time ...Roblox Player. Username: AnonymousGachaX Discord: anon_4700 #BaconsRules #Roblox #freeschlep

It's now day 111 of calling on Roblox to: -REVERT the 2D Clothing update entirely -REVERT the dynamic head update -CANCEL the NEW Game requirements update -REMOVE age checks by Persona (mass surveillance; alternatives preferred)* @CoolABRio4 $RBLX

We just announced our Q1 2026 financial results. Check out our full earnings report, including our Letter to Shareholders: ir.roblox.com/financials/qua…



We’re doubling down on our commitment to creators making novel games. Starting June 8, we’re increasing the DevEx rate by 42% for U.S. player spend 18+ in eligible games and updating discovery to help you find your audience. Learn more below. #RobloxDev about.roblox.com/newsroom/2026/…


I haven't touched this game in 3 years I'm actually looking forward to it


Roblox Plus just launched for players who love fun perks like unlimited private servers and the best deals on in-game items, PLUS a whole lot more.

We’re on the verge of interactive, real-time, photorealistic video generation with what are called World Models. These require a fair amount of expensive compute, but costs will come down over time. Today, these interactions are essentially real-time dreams. They lack the persistence and shared logic that turns a video into a multiplayer game. Or concert. Or classroom. Or the holodeck. We believe the ultimate architecture for gaming (and the holodeck) is Roblox Reality. It’s a hybrid architecture that marries the structured data and logic of the Roblox Engine and Roblox Cloud with the generative power of Video World Models. The Roblox Engine provides the underlying synchronized ground truth—the score, physics, multiplayer sync, etc.—while our video model acts as a Super Upsampler to layer on photorealistic detail. We believe this will ultimately remove barriers to high-fidelity creation, allowing a team of three people to build a narrative-driven, photorealistic masterpiece in a single week. This is an early look at turning solitary AI dreams into a social, playable reality. about.roblox.com/newsroom/2026/…


There is a huge 18+ audience for highly stylized indie games like Mewgenics and R.E.P.O. Forcing developers to use a specific rig type is an unnecessary roadblock to artistic freedom, something we're constantly told this platform is placing at the forefront. We shouldn't be penalized with lower payouts just for building custom rigs that fit our game's unique vision. Ultimately, restricting creative choices like this is a quick way to alienate developers and push them toward other game engines. #Roblox



Roblox is boosting the DevEx rate by 42% for eligible spend from 18+ US players starting June 8, 2026. Qualifications: - Player must be age-checked 18+ - Player must be US-based, excluding VPN usage - Eligible games must use R15 avatars















