ARBITER 131
28 posts

ARBITER 131
@Arbiter131Game
ARBITER 131 is a story-driven tactical game set in an oppressive corporate world. Torn between following your morals and obeying your orders, what will you do?
Katılım Kasım 2023
75 Takip Edilen84 Takipçiler

@Arbiter131Game Your growth in splash arts shows the power of community support. Keep up the amazing work.
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6000!? Guys I'm gonna run out of splash arts😭
Thank you so much to everyone supporting the game, you guys are incredible!!
#indiegame #indiedev #unrealengine

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@Arbiter131Game That's exactly why indies are king in gaming today, keep making the games you want to play
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@Arbiter131Game @EpicMcDude Looks pretty sick! Add another wishlist to that!
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We reached over 2000 Steam wishlists in less than 24 hours!!
You guys are truly incredible, I don't even know what to say. Thank you so much for all the support!!
#indiedev #indiegame #unrealengine
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ARBITER 131 retweetledi
ARBITER 131 retweetledi

I've provided some animation work for Arbiter 131!
Really cool aesthetic.
youtube.com/watch?v=u_1k6g…

YouTube
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@NewsCraveNow @__silent_ Our game doesn't have hit chance!
It's real time, not turn based, so units just shoot where they aim and bullet spread is based on stuff like stance, weapon, distance, and so on. So no way you miss a shot from 2cm😆
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@__silent_ They need more games that play like 7.62 high calibre and less like xcom.
Hate kissing them and rolling a 95% chance miss.........
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I've never played XCOM, but I liked the tactical missions in This is the Police 2 and Rebel Cops. This may be similar, it seems.
ARBITER 131@Arbiter131Game
Our announcement trailer just went live on @IGN ! It feels so good to finally share what we've been working on! For a small team like us this is a big milestone, and we can't wait to showcase more soon! If you like it, wishlist Arbiter131 on Steam! youtube.com/watch?v=u_1k6g…
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@Zakon_BY @__silent_ That 99% shot into miss into instant ragequit never gets old😅
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@__silent_ i love Xcom for me its tactical sims :D
I create my firends and we fight agaisnt the aliens, with tonso f mods for customization, the only frustarrtnig part, and that just general theme, 99% chance still gets you miss
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@__silent_ It's similar but our game is real-time instead of turn-based! A bit like Door Kickers :D
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ARBITER 131 retweetledi

Introducing Arbiter 131, a real-time tactical sci-fi strategy sim for PC with a narrative focus in which you play as the titular Arbiter, analyzing citizen data to prioritize targets and remotely commanding police units. The question is, will you follow orders?
Take a look at the first trailer:
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Our announcement trailer just went live on @IGN !
It feels so good to finally share what we've been working on!
For a small team like us this is a big milestone, and we can't wait to showcase more soon!
If you like it, wishlist Arbiter131 on Steam!
youtube.com/watch?v=u_1k6g…

YouTube
English

@kitto_paint Can confirm 95% of the job is like this 😁 but keep at it! It'll click eventually
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@kitto_paint It can be a bit overwhelming at first, but once you get used to it you'll never want to go back, believe me :D
And if you need any help let me know, UE can be a bit poorly documented at times .-.
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@Arbiter131Game tbh I'm really familiar with Unity, so I'm in a lot of pain
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@LenteGameDev We are a team of 5 making a dystopian RTS! The player leads a swat team for an oppressive government and is faced with many morally challenging situations and missions. The way they are completed affects how the story develops😄




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