Season 2: BAEWATCH is here 🌊
The tides are turning with 25 new cards, Gauntlet’s return, Daily Showdowns, and new ways to target your loot with Baewatch Packs & Event Boxes. 😍
Dive into all the details and full breakdown on our Discord! 👇
The bigger the wave, the bigger the payoff. 🌊
Big Kahuna doesn’t just sit back - he turns every move into something more. The longer he’s around, the harder it is to keep up.
👉 Can you handle him… or will he take over the battlefield with his Treasures?
Our next Balance Patch is here
This update includes broad balance adjustments across multiple factions & units, plus fixes for unintended infinite loop interactions to improve overall gameplay stability.
Some things got stronger, some got toned down… you’ll want to take a look
Start strong. Stay stronger. 🍻
Pint-Pilfered Gunnar kicks off the fight with
2 Splash-Brews for your entire team. 💦💦
No setup. Just instant pressure.
👉 Who benefits the most from this opener?
Not every play is about staying alive.
Sometimes, it’s about what you leave behind. 🎁
Dynamax always makes sure it’s worth it.
👉 Do you play around it, or let it surprise you?
Sweet on the outside. Chaos on the inside. 🍹
These Treasures don’t stick around for long - but while they do, things can get wild real fast.
👉 Which one are you hoping hits your carry?
They party together. They fight together. 🍻
Things get loud real quick when the crew is around… and somehow, the more chaotic it gets, the better they perform.
One goes down. The whole crew powers up.
Pour once. Splash twice.
Barmund is stepping onto the Baewatch shores with his signature Splash-Brew - a pour so strong it doesn’t just hit once, it hits again.
A craft unique to Baewatch’s Dwarves, this brew lets you empower an ally with a double splash.
Balance Patch Update - Season 1, Week 2 📣
We’ve made balance adjustments across various units and factions to keep gameplay fair and competitive.
Jump in and check out what’s changed, Champions 🏆
#ArcaneRush
This patch fixes a range of gameplay issues, including problems with quest progression, shop interactions, and several hero and unit abilities not working as intended.
It also includes minor UI improvements to enhance overall stability and flow.
👉 Check the banner for details
Baewatch Season is just around the corner 🌴☀️
Here’s a first look at what’s coming this May - your favorite heroes are switching things up with their Baewatch fits, plus new cards ready to shake the meta 😎🔥
Mark your calendar and get ready… it’s going to be a hot one 🏄♂️
25 new cards are coming in the new season!
Baewatch Premium Pack adds new ways to target cards, and the Premium Shard Shop’s Event Box guarantees “unowned” rewards from the latest set.
Save your Premium Tokens & get ready for the beach! 🌊
Balance Patch Update - Season 1, Week 1 📣
We’ve rolled out a set of adjustments targeting infinite loops to keep the battlefield fair and competitive.
Some key interactions have been refined, so you may want to revisit your strategy.
Check it out for yourself now, Champions.
Balance Patch Update - Season 1, Week 1 📣
A few adjustments to keep the Ninja faction in check, along with fixes to improve overall consistency across the battlefield.
Jump in now, Champions 🏆
#ArcaneRush
BAEWATCH is coming 🌴
Season 2 takes us to the beach, with Dealers in fresh summer fits 🌞
First Premium Pack: Tuck & Barmund, bringing new themed cards 🏖️
Full details drop next week. Stay tuned.
2.0.1 Patch Notes: Discover our latest fixes 🛠
All about important bug fixes and gameplay adjustments, improving stability, ability consistency, claim rewards, and overall flow, plus minor UI improvements for a smoother gameplay experience.
Let the battles begin! 🤜
Season Updates 😍
- Sell cards directly from your hand now - no need to deploy! Faster, smoother gameplay
- Season 1 lasts 18 days with boosted quests
- Spell Pass & Gauntlet return next season
- New cycle starts May 1
More details on Wiki/Discord, link below 👇