Armin Halac

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Armin Halac

Armin Halac

@ArminHalac

Technical and Character Animator, Published Author. My book "A Complete Guide to Character Rigging for Games Using Blender" is available world wide.

Berlin Katılım Şubat 2020
435 Takip Edilen6.3K Takipçiler
Armin Halac
Armin Halac@ArminHalac·
@_slephy_ Something like a prop bone that you animate in Blender and attach assets to in engine. Or any other bone used as a socket, ik target, etc.
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slephy
slephy@_slephy_·
"During the export process, we only keep the deformation and helper bones necessary for the character to function, and we bake the animation onto the deformation bones." -@ArminHalac An answer to a common question. But Armin, what are examples of helper bones? #b3d #rigging
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Armin Halac
Armin Halac@ArminHalac·
@Bbbn192 I have no idea about SDFs so I will assume it’s like two vectors. I’d normalize them and do a dot product. If the absolute of the result is less than 1 then they are colliding
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Francois Rimasson
Francois Rimasson@F_Rimasson·
AbraTools contains a list of many quality-of-life animation tools for Blender 3 and 4. It's made by animators, for animators. github.com/abrasic/abrato…
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Armin Halac
Armin Halac@ArminHalac·
@MattLakeTA Congratulations! Looking forward to getting mine and digging into it
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Matt Lakeᵀᴬ 🛸 GDC
Matt Lakeᵀᴬ 🛸 GDC@MattLakeTA·
It is 1 week today Technical Animation In Video Games arrives; I cannot believe it's nearly upon us after tinkering on it since 2021. Some lucky people are already getting it early! There's a discord community setup to get like-minded tech folks together discord.gg/YZ2BEdDJRJ
Matt Lakeᵀᴬ 🛸 GDC tweet media
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Armin Halac
Armin Halac@ArminHalac·
@GerredeMeer @pierrick_picaut Hiya! The hardcover is meant for libraries and similar so it doesn’t have the nice cover image and is very pricey. So I would recommend the paperback. I put a lot of attention into making every illustration readable and the print is nice too.
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Gerre van der Meer
Gerre van der Meer@GerredeMeer·
@ArminHalac @pierrick_picaut Hi there Armin! I am determined to buy this book but hesitating between paperback and hardcover. Does the hardcover have the same print as the paperback?
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Armin Halac
Armin Halac@ArminHalac·
Had the pleasure of chatting with Pierrick and get his review of my book. Thank you so much @pierrick_picaut for the good time! Can't wait to hang out at BCON. #rigging #b3d #techart #rigtip #gamedev
Pierrick Picaut@pierrick_picaut

📖🦴 A book about #rigging ! In #b3D !!! Discover more about it in this review video and get to know the great @ArminHalac , who wrote the book 🦴📖 ▶️ youtu.be/luYhNllNkK0 #blender #blender3D #animation #p2design

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Steve Teeps
Steve Teeps@Steveteeps·
I will admit it’s strange to buy a book on software these days, but this latest release from @ArminHalac on rigging for games has been incredibly helpful. It’s focussed on #blender but the concepts are universal. Understanding rigging has really opened up my character workflow.
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Armin Halac
Armin Halac@ArminHalac·
@Steveteeps Happy to hear it helped you. And thank you for spreading the word. 🙂
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Armin Halac
Armin Halac@ArminHalac·
@pierrick_picaut I did not punch Pierrick and force him to give me an excellent review. Don't listen to him if he says otherwise.
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Chris Radsby
Chris Radsby@chrisradsby·
Guess I'm getting a bit more serious about learning this properly :) thank you for a wonderful resource @ArminHalac looking forward to checking this out properly! #Blender #Rigging #Animation
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