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My time at Riot and on TFT as a Game Designer has come to an end. Just under 10 years, and to be honest I thought it was going to be longer, but sometimes things change.
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I’m so grateful for what I was able to be a small part of, and able to accomplish in the last decade. It’s been a dream career, and I have got to do so much thanks to Riot. Even trying to list it all feels insane what I managed to do in this time. And the crazy 7 years on TFT where I got to design, balance, teach, lead, and more for my job, but then also build a community, stream, cast, go to events…it’s just been amazing. Ending on stuff like the Unlock system and a couple other things…I’m heading out proud.
To everyone I worked with over the years, thank you for letting me be a part of everything we accomplished. I hope I managed to teach you something or bring you joy in some way. I genuinely hope our paths cross again in the future.
To everyone who supported TFT or me over the years, you have no idea what it means to me. I cherish all the moments over the years, and they’ll keep me going. I am so blessed to have been a part of your lives and thank you for letting me bring some fun into your world.
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So…what’s next for me? I’m trying to figure that out.
First off, since I was on sabbatical and am terrible at relaxing/not working, I have been making my own small indie game. I’m about 2 months into development and have already had folks playtesting some early builds. I’d say the game is like 20-30% done, but my goal is to release it as a full game. It’s been fun keeping my skills sharp in a different space, and I hope to share it with you all someday.
Beyond that, I’m keeping my eyes open for other opportunities. I’ve had a few conversations here and there already during my Sabbatical. It’s a brutal industry right now, so I’m taking one day at a time and figuring out what’s next for me, whether it’s working on another studio’s game or even my own thing.
And I’d love to find a space to do some content creation and be able to share my knowledge of game development. But that may take some time to figure out how to do it right.
-------------------------------------------------------Again, thank you for everything these last 10 years. It’s a big change and I’m nervous but hoping it all works out. Until next time, take it easy!
-Mort

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Evolution Teaser: "Until We Meet" | Honkai: Nexus Anima
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Evolution Teaser: "Until We Meet" | Honkai: Nexus Anima "Euergetes, how did you get that name? Does it have something to do with Anima?!" *The game is under development and subject to change. \To win Evolution Test Access (200 winners)/ ① Follow us ② Complete the recruitment questionnaire ③ Quote with your HoYoverse Account ID and the hashtags [HonkaiNexusAnima] & [NexusAnimaEvolutionTest] \To win 100 USD gift card (10 winners)/ ① Follow us ② Comment which duo or scene in the video you're most excited about! Event ends: June 26, 2026 23:59 (UTC+8)
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@Veigar_v2 hey veigarv2 i liked your veigar guide what do you think of bandlepipes on veigar
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The tech has already caught on it seems
Mortdog@Mortdog
Pro-Tip for the current meta. If you aren't playing Piltover, hold every Caitlyn you see.
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