Ash
131 posts

Ash
@AshBuildsHere
I build for fun, unless fun needs money then I build for money 🇨🇦 Launched: 📚 https://t.co/9dW7KzZZPZ Building: 🎲 https://t.co/je9rnZeftg 🤖 https://t.co/VqbogYtV6x
Katılım Ocak 2023
118 Takip Edilen38 Takipçiler

Blur-Daddy now blurs faces in videos 👻
No tracking yet, so detection runs every frame. You can see blurred faces in distance flickering as a result and memory usage is quite high still. Still, milestone 2 complete!
#buildinpublic #opensource
GIF
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Interviewer: “How’s Blur Daddy coming along?”
Me: “Now he doesn’t just blur faces, he caresses the pixels with soft, gentle transitions.”
Interviewer: “Promoted on the spot.”
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Update: Blur looks much nicer now
#buildinpublic #opensource

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Interviewer: “What did you build?”
Me: “Blur Daddy. Because sometimes you just need someone to take control… of your pixels.”
Interviewer: “You’re hired”
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Milestone 1 (MVP): Blur faces in images ✅
Link below 👇
#buildinpublic #opensource

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Cursor already enables thousands of these micro-improvements to a dev's life. Yes you can hover on Partial and Omit to get what they are, but Cursor goes beyond simple definitions. Perfect for picking up new things. This one's simple though. #buildinpublic

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I detest doing the same thing twice. Replaying 30 minutes of a game cuz I forgot to save felt agonizing as a kid. I avoid that in coding by committing frequently. Did a single thing? Commit. That’s it.
#buildingpublic #code
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Gotta switch to fly.io and python then! Why not?
#buildinpublic
Ash@AshBuildsHere
I wanted to build ChecklistBanner™️ in a couple of hours. Simple stack: 1. Google sheets: keep ur checklist 2. Cloudflare workers: merge text on image 3. Github repo: share code to customize Cloudflare workers was NOT the best choice since it doesn't have full node compatibility. #buildinpublic
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I wanted to build ChecklistBanner™️ in a couple of hours.
Simple stack:
1. Google sheets: keep ur checklist
2. Cloudflare workers: merge text on image
3. Github repo: share code to customize
Cloudflare workers was NOT the best choice since it doesn't have full node compatibility.
#buildinpublic
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DON’T CHECK MY PROFILE HEADER.
seriously, don’t. it’s empty. no header. no creativity.
why? cuz I have NO IDEA what to put there...
but definitely don’t create a tool where I can click a button to update it with a checklist. that would be overkill.
#buildinpublic #build4fun
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Folks, top or bottom? I have two sets of images I used in these waitlist versions for gamesw.app, but not sure which looks better! #buildinpublic

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I often think of this or similar numbers. Can you solve a problem for 4k people?
vidy@vidythatte
reminder: you need about ~4k people paying $20/mo to hit 1mm ARR
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@RonnyBruknapp Hope I get enough interest to launch soon! Of course, let me know if you have any feedback on this!
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@AshBuildsHere That's exciting! I'm looking forward to seeing the GameSwapp waitlist launch. Building in public is such a great way to get feedback and iterate.
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@AshBuildsHere @AshBuildsHere, for high-quality assets, try tools like midjourney or dall-e. they offer unique styles that can elevate your visuals
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AI images look pretty good until you want to use them professionally and take a closer look! They mostly suck and are unusable.
Any suggestions for creating high quality website assets? Looking for a good 2d flat illustration AI text to image.
#buildinpublic #genai
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@samm_duc thanks! botcellar will be the easiest way to build [Telegram] bots! No code, swappable AI back-ends.
gameswapp will solve a problem for board-gamers. everyone has games they're not playing anymore and a wishlist. I'll match them to swap and give life to unused games!
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@AshBuildsHere @AshBuildsHere, that's a solid move. building waitlists can really ramp up interest. what's the plan for those domains?
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Bought two new domains today! gamesw[.app] and botcellar[.com]
Shit gets real the moment you buy the domains. Time to build some waitlists...
#buildinpublic #smallbets #saas
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7-Day #AirHop Mini-Game Challenge: Complete 🛫🛬🎯
Play here: t.me/reallyfungames…
Leaderboard integration took too long and optimization had to be skipped but who cares?!
Main goal was to ship something in a week and learn about Telegram bots and mini-games in the process ✅
#BuildInPublic #GameDev
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