Marcel Friedrichs

92 posts

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Marcel Friedrichs

Marcel Friedrichs

@AstrorEnales

Computer scientist | PhD | Bioinformatics | GameDev | Developer of AniVoxel: https://t.co/1GaYKp3rEE

Pale Blue Dot Katılım Temmuz 2011
67 Takip Edilen31 Takipçiler
Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
Started experimenting with adding scale timelines to the skeletal voxel animations in AniVoxel. Voxel positions are moved according to the scale and interpolated to fill any gaps. Already a great addition to the expressiveness! #voxel #animation #indiedev #AniVoxel
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Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
Well, here we go... still missing a lot of nice folk over there!
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Andreas
Andreas@AndiDev_·
🌳🥕🌻 Game Announcement: Match Tree 🌻🥕🌳 We made a small puzzle game about pixies, gnomes, witches - and earth's most terrifying creatures: sheep 🐑 Are you clever enough for this surprisingly challenging game? Wishlist now!✨ store.steampowered.com/app/3010870/Ma… @datgestruepp & Andreas
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Andreas
Andreas@AndiDev_·
🎙️Neuer Podcast: The Game Mechanic🎙️ Ein Ding auf meiner Bucket list war es schon lange, einen Podcast über #gamedev zu machen. Es geht um Spielmechaniken und richtet sich auch an interessierte Spieler. Mit Marcel habe ich einen exquisiten Partner gefunden. Hört doch mal rein!👇
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Oroshibu
Oroshibu@Oroshibu·
easy isometric pixel art you say? like some sort of... easymetric? soon to an @aseprite near you
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Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
Been experimenting with Godot lately and created a little island generator that takes a spline for the islands outline and a heightmap. Other options allow tweaking the results which i'm quite happy with so far. 🏝️ #screenshotsaturday #gamedev
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Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
@The_Halleester You mean those metal cylinders that you turn by hand with pins arranged to play metal plates like a kalimba? Or those with a paper strip? Love the idea!
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Alex Hallee
Alex Hallee@The_Halleester·
There should be mechanical music boxes with video game music. That would be so sick. Sure, you could do a digital music box but everyone knows that's not the same
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Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
The past days i've been working on importing glTF bones and animations in #AniVoxel as suggested by a user. Finally, all is looking correct! Needs some more user-facing options but almost ready. #screenshotsaturday #animation
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Alex Hallee
Alex Hallee@The_Halleester·
I actually have something for my first ever #screenshotsaturday!! It took a ton of time to rework my planet generation system to support biomes/ sprite variations, but it was a necessary evil. I also did a bunch of visual effects like the space bg and OOB grid!
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Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
While powerful & precise, the graph editor may be a bit unintuitive for new users. The release of AniVoxel 1.1.0 adds a new keyframe editor which is more intuitive and helps building animations faster! Both editors work in conjunction. #voxel #animation astralcrowgames.itch.io/anivoxel
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Andreas
Andreas@AndiDev_·
Wow. That was fast. They are gone. Welcome!
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Andreas
Andreas@AndiDev_·
Found this. Feel free:
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Marcel Friedrichs
Marcel Friedrichs@AstrorEnales·
The past week i've been working on a new keyframe editor for #AniVoxel animations as an alternative to the graph-based editor. So you can use the editor that best suits your workflow and even switch between them. #screenshotsaturday #voxel #indiedev
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