Attifyon

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Attifyon

Attifyon

@AttiDoes3D

Procedural 3d artist who does Blender tools PFP by @takibex Find my tools here: https://t.co/fXWTNwCwpq

Katılım Nisan 2022
273 Takip Edilen913 Takipçiler
Attifyon
Attifyon@AttiDoes3D·
Something a bit atypical for me; a still from a scrapped idea. Proud of the result but didn't fit what I was aiming for
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Savannah Reeves
Savannah Reeves@SavvyArtz·
Learning Blender 😘💋
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Attifyon
Attifyon@AttiDoes3D·
updates going forward, as everything will be done on a "felt inspired" basis Reported bugs for my tools will be dealt with, but I consider both CurveSuite and ScatterCurves to be feature complete considering how they're advertised (this hair and eyebrows were 100% CurveSuite)
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Attifyon
Attifyon@AttiDoes3D·
For those who are curious: I've given up on making a career of 3d art. My hope was to make money doing something I love, but trying to turn it into a career was not lucrative at all and instead made me hate Blender. I'm trying to resuscitate that love but expect no art or tool
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Attifyon
Attifyon@AttiDoes3D·
@bouncyclown It's ironic and sad, because exploring uncomfortable themes has a *huge* impact on personal growth and someone so afraid of them stands more to gain from art exploring such themes compared to someone who is okay with or already interested in them
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🤡Bouncy🤡
🤡Bouncy🤡@bouncyclown·
I hate when a work of fiction explores dark themes and immediately a bunch of 15 year olds start telling everyone the author needs to be “locked up” it’s like the satanic panic again but a different flavor 😭
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Attifyon
Attifyon@AttiDoes3D·
@horni4robo What was the issue with Eevee? I've used an earlier version of Krystal with Eevee and it worked just fine
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Attifyon
Attifyon@AttiDoes3D·
On the flipside, I have gotten pretty familiar with the built-in particle sim settings, and imo they're way better than FlipFluids and other stuff I've tried for what I'm trying to do, so credit where credit is due
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Attifyon
Attifyon@AttiDoes3D·
Cloth sim caches are so stubborn I paid money for an addon to expedite clearing them out Meanwhile particle sims will discard *all* cached data if you so much as select the wrong UI element even if it doesn't affect the scene whatsoever I am tiiiiiiired 💀
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Attifyon
Attifyon@AttiDoes3D·
@Kaideart What the hell, PSt18Uz2VY6R's sister!? I thought we had something special 😭
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Kaide
Kaide@Kaideart·
There is no bot problem on twitter.
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Attifyon
Attifyon@AttiDoes3D·
I'm *so* close to just saying "screw it" and making my own fluid system in simulation nodes, because it might genuinely be less work than making existing stuff work the way I want them to
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Attifyon
Attifyon@AttiDoes3D·
I've spent the last 3 days experimenting with fluid and particle sims for an animation and been hating every second of it You can't even temporarily disable particle emissions in Blender, apparently. You can temporarily reduce particle lifetime to 1 frame, which causes flickering
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Attifyon
Attifyon@AttiDoes3D·
@norkanimations This is pretty darn impressive tech-wise if it is just one scene. I would've had a separate layer with different lighting for the internal shot and composited the two layers together, I can see the lighting being hell otherwise
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NORK
NORK@norkanimations·
X-ray testing 🫤🫤🫤
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Attifyon
Attifyon@AttiDoes3D·
@norkanimations Yeah, engaging with quality work and great artists feels much better. I do wish how much you can charge for your work depended more on the quality of it rather than your clout, but I guess that's just how demand and social media works, so its unavoidable 🤷
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NORK
NORK@norkanimations·
@AttiDoes3D Hehe, I saw it. But I more often see super cool and complex work and the only emotion they evoke in me is “I NEED TO DO BETTER”, so I can sit more than 10 hours a day making porn :(
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Attifyon
Attifyon@AttiDoes3D·
All the technical work for CurveSuite v2 is done, but I don't want to post the update without updating the website because some of the changes will break existing model WIPs and I don't want to pin that confusion onto people
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Attifyon
Attifyon@AttiDoes3D·
I currently have no drive to put time into modeling, CurveSuite work or documentation, so I'll be making some renders over on my other account in the meantime
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Attifyon
Attifyon@AttiDoes3D·
@norkanimations The self-intersection issue can be somewhat mitigated with a pressure setting at the cost of looking possibly weird when compressed, and it probably won't work well with direct interactions, but swaying and gravity have been pretty serviceable from personal tests
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Attifyon
Attifyon@AttiDoes3D·
@norkanimations Oof, I actually had no idea. Always assumed it just worked because of how limited curves are with modifiers already 💀 Hair made with CurveSuite can be simulated, as it allows building hair using meshes as a base, but it can get stuttery and has no self-intersection prevention
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Attifyon
Attifyon@AttiDoes3D·
💫CurveSuite is here!✨ ⭐️Procedurally model meshes using curves and vice versa ⭐️Fully modular design that's only as complicated as you need it to be ⭐️Tools ranging from nice-to-haves to groundbreaking workflow enablers ⭐️Extensive documentation More info below ⏬
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Attifyon
Attifyon@AttiDoes3D·
@norkanimations Unfortunately not, my proficiency is bound within geo nodes and particle systems don't really support geo nodes Best approximation I can think of would be curve hair + Mesh Deform modifier, which could work just fine or horrendously depending on your goal
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NORK
NORK@norkanimations·
@AttiDoes3D Do you know if there is an addon that will finally be able to bind the hair system to the mesh via surface deform. I saw only one guide on how to make a simulation for this system. But it doesn't work very well
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