AutomotiveVP

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AutomotiveVP

AutomotiveVP

@AutomotiveVP

🎮 Gamer on all platforms | 🚗 Car game addict (old & new) | 📸 #VirtualPhotography |

United Kingdom Katılım Haziran 2022
429 Takip Edilen621 Takipçiler
AutomotiveVP retweetledi
Video Game Details
Video Game Details@VideoGameDetail·
IGN’s 6/10 on Crimson Desert is exactly why so many players have stopped taking games media seriously. @CrimsonDesert_ Sorry about our corrupt games journalists over here. You deserved a much better welcome. What you have built is nothing short of amazing. #CrimsonDesert @IGN
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Video Game Details
Video Game Details@VideoGameDetail·
The fact you can roll up to random shops in the middle of nowhere, look at everything, interact with it, and actually buy stuff is massively overlooked. It’s outstanding. That’s what makes the world feel alive it’s not just set dressing. #CrimsonDesert
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AutomotiveVP retweetledi
Forza Horizon
Forza Horizon@ForzaHorizon·
The looks you are going to steal pulling up to a Car Meet in the 1991 @Honda Beat 🔥 #NewToHorizon
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AutomotiveVP
AutomotiveVP@AutomotiveVP·
@CrimsonDesert_ Why the fuck bend the knee to streamers and whiners? Quality-of-life changes, great. Inventory improvements, great. Controls, great. But nerfing the fucking game? Stupid as fuck. Give people the option with a difficulty setting: Boring Mode or Legacy Mode.
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Crimson Desert
Crimson Desert@CrimsonDesert_·
#CrimsonDesert patch Version 1.00.03 is rolling out. This patch includes some of the improvements and fixes we were able to prepare first, including changes based on your feedback, like the addition of a Storage at Howling Hill and the beginning of improvements to keyboard and mouse controls. Version 1.00.03 is available for download on Steam. PlayStation, Xbox, EGS, and Mac will follow at a later time, and we'll provide an update in the notice below as soon as they're available. Read the patch notes here: pearlabyss.info/4sq1yEl We are continuing to review and improve various gameplay elements based on your feedback and will bring you more fixed and improvements in subsequent updates! Thank you once again for the feedback and support.
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AutomotiveVP
AutomotiveVP@AutomotiveVP·
@CrimsonDesert_ A few AI-generated 2D paintings and people lose their minds, meanwhile the game is one of the most breathtaking, next gen experiences around. Some of you are so desperate to nitpick you ignore the mountain of effort everywhere elses. Let it go ffs 🤡
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Crimson Desert
Crimson Desert@CrimsonDesert_·
We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.
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AutomotiveVP
AutomotiveVP@AutomotiveVP·
@CrimsonDesert_ Listen, you’ve made something special here. I’m literally hooked and loving every minute of it. I don’t even want it to end, so please cook up some DLC for when I make it to the endgame!
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Crimson Desert
Crimson Desert@CrimsonDesert_·
Fellow Greymanes, It has been a little over 36 hours since launch, and we would like to start with a sincere thank you to everyone who has been playing Crimson Desert. Since launch, we have been listening closely to your feedback and doing our best to make improvements to the game. In particular, we are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. We also want to apologize for not providing keyboard and mouse players with a satisfactory gameplay experience. Please know we are taking your feedback seriously and working to improve your gameplay experience as quickly as possible. If you encounter any other issues while playing, please refer to the notice below for information on how to submit a report: pearlabyss.info/crimsondesertr… We’re following your experiences across issue reports, videos, livestreams, and community discussions. Every report and shared experience helps us make the game better, and we truly appreciate the time you take to share them with us. We'll keep working to make your adventure in Pywel even more enjoyable, and thank you again for your continued support.
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AutomotiveVP retweetledi
ASUKA x Redline Reverie
Replaced all of ASUKA's default shaders with our own and now she runs twice as fast !
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AutomotiveVP
AutomotiveVP@AutomotiveVP·
@BlackPanthaaYT Forza Horizon 6 in Japan, and Japan is one of the most iconic car customization scenes in the world. Of course people were hoping they’d lean harder into that side of it. No one’s saying it has to be NFS, but the setting naturally raised those expectations. They can but wont.
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BlackPanthaa
BlackPanthaa@BlackPanthaaYT·
Seeing the level of expectation and now disappointment from the FH6 customization is so wild to me I'm really not sure what people expected. The game has always chosen more cars over anything else and I've accepted that. Forza is not NFS
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STEPH IS CRYPTO
STEPH IS CRYPTO@Steph_iscrypto·
Hey @Grok, will $QNT ever hit $1,000, or is that just a dream?
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AutomotiveVP
AutomotiveVP@AutomotiveVP·
Waking up to a preload is nice! The only downside is that it launches at 10pm for me, ffs. #CrimsonDesert
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Kaido Genkai: An Anime Racing RPG
All done the tuned version of the latest car! Dark blue is my favorite but it's hard to say. Which do you like best? (Also I've been on this platform for two years as of today 🎂🥳)
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Ziegler
Ziegler@Ziegler_Dev·
Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note: -- It will be on Perimeter only for now. -- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on). -- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos). -- You will be matched with other duos only. -- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now) -- Some things will be a bit jank. Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test. We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature. Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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