Anton U 🇨🇦 | Founder & CEO at Helika

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Anton U 🇨🇦 | Founder & CEO at Helika

Anton U 🇨🇦 | Founder & CEO at Helika

@BHelika

@HelikaGaming in blockchain and tech since 2014; data science and analytics since 2008; serial entrepreneur

Toronto, Ontario Katılım Mart 2014
244 Takip Edilen574 Takipçiler
Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
GDC Day 4 @Xbox dropped Project Helix. @Kojima_Hideo pre-ghosted his own keynote. @nvidia keeps generating frames with DLSS (number went up again). @expedition33 is about to win everything tonight because Game Developers Choice Awards. Meanwhile the Helika team is on the floor — come talk publishing, the Publishing Engine, or how to bring your IP to life. If you bump into @AbugovIlya or @BHelika — say hi and ask away! [day four. still standing.]
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MomentumX Global
MomentumX Global@momentumxglobal·
2nd Edition of Modern Money: NYC 💸 In partnership with @turnkeyhq & @therollupco! 100+ leaders are across financial institutions, fintech, asset managers, payments, venture capital, and crypto for a memorable event in the heart of Manhattan. The focus remains simple: curate a high-caliber room of founders, operators, and investors, while creating business momentum for our partners. Our next event takes place on March 26th during Digital Asset Summit 2026. More to come! Interested in attending, speaking, or partnering with us for a future event? Email events@momentumx.global or DM us directly.
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
Aaand it’s on! Demo Day 2026 has begun!
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HELIKA
HELIKA@HelikaGaming·
Monday. PGC San Francisco. We've been building toward this. Publishing Engine reveal at AM. Then two panels, live game demos, @avax x Helika Accelerator graduation and an afterparty to cap it off. This is the day. Come through. Register here: pgc.helika.io
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
Thanks @pgbiz for covering what we've been working on. March 9. PGC San Francisco. The Publishing Engine unveil. If you're around — come find us: pgc.helika.io pocketgamer.biz/helika-is-buil…
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
Game AI has had one hell of a journey — from pathfinding and behavior trees to LLMs that make characters feel alive. Time to talk about where it's going. On March 9 at PGC San Francisco, six people who've built through every era of it are sitting down to do exactly that. Alain Dessureaux · Alex Tarrand · Damian Isla · Markus Kiukkonen · Martin Singh-Blom — moderated by Susan Cummings Register here pgc.helika.io to watch the discussion yourself. #PGCSanFrancisco #GameAI #GameDev
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
Game publishing is broken. Time to talk about it. On March 9 at PGC San Francisco, we've got the right people in the room. Register here: pgc.helika.io Hilmar Veigar Pétursson · Bill Young · Emma Farrow · Jakub Kwinta · Kelly Kiewel — moderated by Jordan Mirrer
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
7 days to PGC San Francisco Demo Day. Register: pgc.helika.io On March 9, the Avalanche x Helika Accelerator cohort goes live: demos from the teams, the reveal of Helika’s Publishing Engine, and two panels on publishing + AI. If you’re building games and care about shipping, growth, and what “publishing at scale” actually looks like — be there.
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
10 days out. @avax x Helika Accelerator Demo Day at PGC San Francisco — March 9. Five studios take the stage, Publishing Engine reveal, panels worth showing up for. Register: pgc.helika.io
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
Getting a game in front of players is one thing. Keeping them engaged, growing the audience, running the pipeline — that still costs a fortune and breaks without the right people. Publishing hasn't had its Unity moment... yet.
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
"AI will democratize game development" is the new "anyone can make a game". The goalpost moved again. Both are technically true Both miss the point Making something is easy. Making something good is still hard. And making something people care about is still the entire game.
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HELIKA
HELIKA@HelikaGaming·
We spent all day arguing over UI: dark mode vs light mode. And since I GOT THE PASSWORD FOR THIS ACCOUNT: DARK THEMES ARE OVERUSED AND OVERRATED. Give us light mode. Give us whitespace. Give us color. Your product shouldn’t look like a terminal.
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Anton U 🇨🇦 | Founder & CEO at Helika retweetledi
HELIKA
HELIKA@HelikaGaming·
Hot take: A lot of AI “wins” are demo-grade and don’t survive real users, real latency, and messy edge cases at scale. Real authority comes from production-grade fixes for messy human data — monitoring, evals, guardrails, and boring reliability work. What’s your biggest AI deployment nightmare? Ours turned into a full one-month rollback: tracing regressions in prod, combing through code and prompt versions, and auditing logs to figure out what changed, when, and why. It was fun to untangle, but we'd rather never do that again lol.
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Alice
Alice@AliceTradgoth·
So I'm here now.
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