Barry

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Barry

Barry

@Barrychense

Capture Artist on TFT @Riotgames (WOAR) | 3D Animator | Prev. Editor and Motion Designer ✉️ [email protected]

Stockholm & Tokyo Katılım Mayıs 2015
1.3K Takip Edilen447 Takipçiler
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Barry
Barry@Barrychense·
Sharing some gameplay animations! Focus was to create animations and implement it inside Unreal for seamless and smooth player experience using State Machine. Rig by @KielFiggins, Environment from JessyStorm, VFX by Eric Ivar Persson and Antonia Mertes. Full breakdown below!
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Barry
Barry@Barrychense·
@Shakarez Dope setup! Subtle Herman Miller flex 😎
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Renato Perdigão
Renato Perdigão@Shakarez·
Assembled my standing desk from IKEA yesterday, should've probably gone for something slightly smaller but yolo'd it and bought it without measuring the space. Still need to do cable management
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Renato Perdigão
Renato Perdigão@Shakarez·
I'm ecstatic to announce that I started this week at @CDPROJEKTRED as a Senior Video Manager! I'll be focusing on our short form video content. It has been an amazing first week, my team is great and I'm super excited to be able to create content for some of my favorite games.
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Barry
Barry@Barrychense·
@dekhalidd You can't do this to me Khalid 😭 Just when I'm about to escape AE
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Khalid
Khalid@dekhalidd·
AE Ranked in Aether extention The more you stay locked in with After Effects, the more XP you earn. compete with other users, unlock achievements, and finish weekly challenges. #AfterEffects
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3D Gosling
3D Gosling@Shateiel3D·
This one was a tough one but I’m really happy with how it turned out. 🔥 We’ve worked with MetaHumans in Blender before but for this project we went for a more stylized/handpainted look while still using the MetaHuman face rig. Sculpted in ZBrush & Blender, painted in Substance Painter, rendered in Eevee. #b3d #VALORANT #metahuman
7NIGHTS Studio@7NIGHTS_Studio

We’ve finalized our custom Phoenix character model for our upcoming VALORANT project, developed with a hand-painted approach to match the project’s visual style. 🔥 Presented here is a facial expression demonstration created with the MetaHuman Face Rig inside Blender. #b3d #animation #VALORANT

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Barry retweetledi
Teamfight Tactics
Big, little, somewhere in-between—all legends echo across the Convergence, and the Grand Library keeps them safe. Until someone curious enough reawakens them. ✨📖✨ Bring Runeterra’s most iconic stories back to life in TFT’s newest set, Lore & Legends. Start exploring on Dec 3.
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Barry retweetledi
Teamfight Tactics
Every region. Every era. Every epic moment. Lore & Legends has it all–and it can't be contained any longer. Harness the history of Runeterra for yourself with TFT's biggest set of all time! Get a first glimpse at the Grand Library with the official set cinematic during the @LeagueofLegends #Worlds2025 Finals on November 8.
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Barry
Barry@Barrychense·
@melojoiee 👋 WOARior capturing TFT here
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Joie🌱
Joie🌱@melojoiee·
New meta just spawned? Hi im Joie & I’m always looking for new friends in games & tech~ >im a UI designer at Riot! I worked on League & now TFT >im learning to code in Roblox >if ur a gamer, you’ve probably unknowingly interacted with something I’ve made Let’s yap abt games!
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Barry
Barry@Barrychense·
@NaHyunjunNa Thank you! That means a lot to me 🙏
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phlex
phlex@itsPhlex·
officially a full-time rioter 🤠👊
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Barry
Barry@Barrychense·
Sharing some gameplay animations! Focus was to create animations and implement it inside Unreal for seamless and smooth player experience using State Machine. Rig by @KielFiggins, Environment from JessyStorm, VFX by Eric Ivar Persson and Antonia Mertes. Full breakdown below!
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Tim
Tim@unrankedtoTim·
managed to pull the nokia msi photos yay (will go through all & post them tomorrow or so, am giga jetlagged)
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Brendan Casey
Brendan Casey@brendancaseyart·
5 years ago I was lucky enough to be an intern at Vicarious Visions, and have been trying to find a way back to Activision-Blizzard ever since. Today I am excited to announce that I am starting a contract as an Animator at Blizzard Entertainment!!
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Tim
Tim@unrankedtoTim·
5 years at @FellowkidsGG!! (retirement soon)
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Tyron
Tyron@blanctyron·
A new art direction is blossoming for BDS LEC Spring Split 👀🌷
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Barry
Barry@Barrychense·
Here’s my first personal piece of the year, featuring @KielFiggins’s BlackThorn rig. Animations keyed by hand (except the hair) in Maya, rendered using Unreal Engine in Megascans’ Dark Ruins scene. VFX done using Embergen, Niagara Fluids and Sprite Emitters. Thanks for watching!
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