Michael

35.7K posts

Michael

Michael

@BellularGaming

Building many things. Warcraft: https://t.co/NSkdZDm5zN Game News: https://t.co/a3qwOgI1N8 Members: https://t.co/QFJSGvbMI7

Belfast, Northern Ireland 🇮🇪 Katılım Nisan 2013
1.1K Takip Edilen92.2K Takipçiler
Sorkara 🌌
Sorkara 🌌@Sorkara_WoW·
The funniest thing about the haranir self inserts is that when azeroth wakes up, she won't look like a troll like most people wanted. She'll probably look like a haranir. The truest middle finger to all of WoW's history and lore
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Very AFK
Very AFK@Cromwelp·
Pretty jealous of the guys who get to play AC Black Flag for the first time today. A game full of genuine freedom & adventure. Enjoy!!!!
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Baal Samael
Baal Samael@BaalTheWarlock·
It's why Zul'jan works where Anduin and Arator both failed And Blizzard fails to grasp the gold mine they had in their hands of a character that finally feels real in the franchise
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Portergauge 🏳️‍🌈@Portergauge

I've been thinking about why Arator is such a mixed bag in Midnight, and the best way to communicate that is in how he's become the "new Anduin". Because I dont think he's Anduin's story replacement, I think he's the same kind of narrative tool -- to espouse the story's message.

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Noelia Ramos-Soria
Noelia Ramos-Soria@NoeliaRamos96·
I’ve been looking at this cinematic and it really makes me think about the deeper internal writing problems Blizzard seems to have right now. #Warcraft #Midnight #games Thread 🧵 ⬇️
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Idle Sloth
Idle Sloth@IdleSloth84_·
Xbox just laid off Christiane Meister (27-year veteran), a core Bethesda artist who worked on Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4. 😢 linkedin.com/in/christiane-…
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Fabrice Condominas
Fabrice Condominas@Faburisu·
This week brought more layoffs, closures, restructures to our changing industry. Passionate game makers finding themselves without a professional home. Despite all of it, something hasn't changed: all over the world, in every demographic, players want to be immersed in worlds that make them feel whole and alive. They want play, mastery, belonging. That demand keeps growing with every generation born into games, and so do their expectations. These worlds will continue to be brought to life by the dreamers and the builders. By those who stay focused on a mission when the ground shifts under them. Tools, processes, and business models will change. But every game that matters in the coming years will still be made by designers, artists, engineers, producers, marketers, and every craft in between who care too much to ship something hollow. We do not choose the era in which we find ourselves. But we keep building anyway. We don't make games because we can, but because we have to. Hang in there, and see you in Runeterra. GG
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DiscussingFilm
DiscussingFilm@DiscussingFilm·
The first trailer for ‘AANG: THE LAST AIRBENDER’ has been released. Releasing July 25 on Paramount+
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Michael
Michael@BellularGaming·
@Portergauge i look forward to post TLT wow carrying on the Amalur IP
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Portergauge 🏳️‍🌈
Portergauge 🏳️‍🌈@Portergauge·
So is the reveal from this cinematic that elves and trolls aren’t actually a direct lineage anymore? They’re just divergent evolutions from their *real* ancestors in the Haranir? That’s… something.
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Michael
Michael@BellularGaming·
Watched "I Saw The TV Glow". Woah. I absolutely loved it. Emotionally eviscerating? Devastating? A warning to live? Highly recommend. NOT A POPCORN MOVIE. Don't expect jump spooky horror.
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MadSeasonShow
MadSeasonShow@madseason_·
Weaknesses in classes in MMORPGS are not flaws. They are just as important as strengths in shaping their identity. Remove all weaknesses, and both the individual class and the entire class system become less unique and less interesting.
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Zeodeon
Zeodeon@zeodeon·
Se acuerdan de la Plaga Roja de hace mil años? VOLVIO, en color verde. Moonguard se vio azotada por una plaga liberada desde Brackenhide Hollow. Basicamente el efecto es el mismo que ocurrio hace muchos años: salieron de la dungeon con un debuff activo y empezo a propagarse fuera de este. Ahora que tenemos Housing toca cuarentena en casa.
Zeodeon tweet mediaZeodeon tweet media
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Michael
Michael@BellularGaming·
@TheAvantasia Yeah, Xal has been a huge letdown - they really would have needed to stick something big with her to pay off the flatly constant aura farming
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Broxikor
Broxikor@TheAvantasia·
@BellularGaming Void is underwhelming, old gods makes everything midnight had looks like childsplay
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Michael
Michael@BellularGaming·
The new Quel'thalas loading screens go way harder, excellent addition. Flavor is important!
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Grox
Grox@that_kind_oforc·
@BellularGaming Flavour showing the first 2 days of the expansion 😂 Should be the dumbwell now
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Michael
Michael@BellularGaming·
@nightstalker314 Just made me think I guess, this one really hits hard as a loading screen, and it might be more flavourful
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Michael
Michael@BellularGaming·
@nightstalker314 i mean in the dev time that the x.0 has, not the expansion pacing (in this case at least)
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Nightstalker314
Nightstalker314@nightstalker314·
@BellularGaming Nah, I'd still chalk this up to "Danuser->Metzen" changes. 24-month expansions also rarely had a good pay-off and never filled those gaps with any extra story. And even the follow-up on those drought xpacs rarely showed correlation in storytelling depth.
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Michael
Michael@BellularGaming·
This is why 18 month expansions are a bad idea! Teams need time to build and iterate in game. It's literally that. Time to cook to a high enough standard.
Mike L@SnarkyPost

@BellularGaming A shame than Anduin hasn’t done any fighting, he’s just stood around channeling the light or hiding from Velen…

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