bemasckr
4.9K posts






🧵 Let’s clear up the confusion around @veve_official @StackRworld & $OMI So the @RealRandyChavez video making rounds says: “VeVe gets $OMI for Gems, then has to sell $OMI to pay licensors.” THAT IS NOT HOW IT WORKS! Here’s what’s really happening 👇 When you convert $OMI → Gems, it doesn’t go directly to VeVe. That swap happens through StackR, which handles the crypto side. VeVe only receives the fiat-equivalent value as Gems credit. They never touch or sell $OMI. Licensors? Still paid in fiat, same as always. So who actually sells $OMI? ✅ Users cashing out collectibles for $OMI, then swapping to fiat ✅ StackR (or its market makers) rebalancing liquidity ❌ Not VeVe StackR manages the “plumbing,” and VeVe stays clean on the fiat side. So is there sell pressure on the $OMI token? Yes, there’s some sell pressure (users off-ramping through $OMI). BUT there’s also buy pressure (collectors loading $OMI → Gems). And every $OMI→NFT trade burns a slice of supply which in turn permanently removes tokens from circulation 🔥 It’s all about flow balance: (Buyers + Burns) vs (Sellers + StackR hedging) The outcome depends on usage, not some fear narrative. Utility ↑ Liquidity 💧 Supply ↓ That ☝️simply means: •More reasons to use $OMI (higher adoption aka utility) •Easier movement of $OMI (healthier market aka liquidity) •Less available supply over time (scarcity effect aka $OMI burns) That’s the bullish core of $OMI’s updated design. But again it only plays out if VeVe collectibles see real demand and new users. Low demand + flat growth = no bueno for $OMI.

ROUND 1 - FIGHT! 💥 #Capcom #StreetFighter #VeVe @StreetFighter












