Benja ❤️ Videogames

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Benja ❤️ Videogames

Benja ❤️ Videogames

@Benjapenguin

🎮 Lead Designer on Voxile @VoxrayGames ❤️ Husband + Dad 🥘 Cook 🏔️ Mountains 📿 Mindfulness ✈️ @FullSail alum 🍂 Making a cozy graveyard game He/Him

New York City Katılım Nisan 2009
1.6K Takip Edilen783 Takipçiler
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
I'm Benja -- I make #videogames! 💣Producer & Writer, Just Cause 3 🌪️Narrative Designer, Just Cause 4 💥Lead Designer, JC4 Danger Rising ✌🏻Frmr. Lead Designer, Story & Mission, Contraband Presently: 🏝️Lead Designer, Voxile @voxraygames 👻Daily updates on my lofi graveyard game!
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: A bit more work on the area I started yesterday. More graves, another hidden collectible, more terrain work, and a foreshadowing automobile! 🤔 #gamedev #indieGameDev
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: Bit of production on the cairn. 🪨Textures! 🪨Placement tweaks! 🪨Scaling! ...And I think I'm done for now. Looks good! #gamedev #indieGameDev
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
@Og_balck001 On the game? I've been working on it in little bits and pieces for about five years now! Probably time to finish up 😅 Which is what I'm mostly focused on now.
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: A bit more work on the stone cairn. ⏱️Adjusted timing on the anims so it coincides better with rock placement 💾Added saving and loading for cairns I think that's basically the feature. Now it just needs art! #gamedev #indieGameDev
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Benja ❤️ Videogames retweetledi
voxray
voxray@voxraygames·
New build! Check out these goodies: * New world: Trash Panda Park! (see screenshot), a kickstarter backer world. * Rendering: per voxel normal rendering, giving a less busy, more pixel art / painterly look to the game. You can change it in the display settings. * Adventure worlds have been overhauled to allow the crafting progression consistently in all of them. * When jackhammering or damaging the world, it now spawns material blocks for you to pick up. * Hands/gloves: you can now pick up and carry stacks of smaller items. * ProcGen: 6x6 and 9x9 landscape block modes. * Sound engine overhaul. * Buildplans: clearer indicators of placement problems, improved visualization. * Carpenter Tool: windows with glass panes. * Carpenter Tool: show current size, materials and mode. * "Machines": can craft objects in the world! (More in a future Hardhats update). * Nailguns, sledgehammer and dynamite items. * Multiplayer: you can now grab items other players are holding. * Multiplayer: show list of other players on HUD. * Multiplayer: others using carpenter tool now visible. * Multiplayer: many issues fixed.
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: Some small updates to the tomb! 💥Improved collision! 🎨Toned down material contrast! 🗝️Fixed a bug with locked doors! #gamedev #indieGameDev
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: A variety of bugfixes! 🔡 UI prompts now grey out properly when something can't be "used" 🐈‍⬛ A bug where the black cat meowed during ANY interaction in game is fixed #gamedev #indieGameDev
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: My daughter found a bug where Guernsey falls through the world constantly. Tried to hone in on that one. Not a lot of luck, so also added in some more corn to fix an ugly spot in the corn maze! #gamedev #indieGameDev
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: Flirted with making the game more "open" by tweaking collision, but undid it. Would improve the game, but a lot of work to adjust! To make some forward momentum... updated the sprite for the chapter 6 bouquet to match the new flower art! #gamedev #indieGameDev
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PLAYREACH
PLAYREACH@DominionT41234·
@Benjapenguin Do you have a specific release date planned for the game yet, and have you decided on a price point after launch?
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: Small one, but added some scripting that would shake locked gates when you don't have the right key. Between quaternions and my own triggering logic, this was a bit more invovled than I thought it would be... 🤷🏻‍♂️ #gamedev #indieGameDev
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
My indie game: 💀 Cozy, lofi graveyard game 🐦‍⬛ Feed crows, pick up litter, rake leaves 👻 Help the ghosts deal with their unfinished business 🍂 An autumnal open world collectathon full of secrets Follow for daily updates on Guernsey in the Graveyard!
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ReStory: Chill Electronics Repairs | PLAY DEMO!💛@restorygame

our indie game: 💛 - chill shop management sim - 14+ electronic devices coming soon - hear your customers' stories - disassemble, clean, and repair consoles and more. - experience 2000s Japan

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PLAYREACH
PLAYREACH@DominionT41234·
@Benjapenguin If I had to guess, you’re the main dev behind this game? If you don’t mind, can I ask you a quick question about it?
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: Ran through Chapter 6 to make sure it worked, fixed some bugs. Seems in good shape now! Also did some custom pixeling so the palette-swapped flowers are different from the white flowers earlier in the game. I like 'em! 💐 #gamedev #indieGameDev #indieGames
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Nicholas Kole
Nicholas Kole@FromHappyRock·
I'm officially allowed to share the full design of Lucas! A Magic Crafter dragon I got to re-imagine for the Spyro: Reignited Trilogy! @SpyroTheDragon Since he's the keeper of certain hidden secrets, it seemed like a fun idea to imagine him as a magical mapmaker :) #Spyro
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey: Continued on this little rock cairn thing. 💥Added VFX & SFX 💨Guernsey scoots cartoonishly while working 🤓Robustly handles player stopping and starting 🔄Rocks rotate when popped in place 🔡Loc string for interaction Nice! #gamedev #indieGameDev #indieGames
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Benja ❤️ Videogames
Benja ❤️ Videogames@Benjapenguin·
Today's Guernsey update: Went for a short hike today, decided the game needed cairns. Feature creepin'. 🪨 🪨🪨 🪨 🪨🪨 🪨🪨🪨🪨 🪨🪨🪨 🪨🪨 Fundamentals are there, still needs particles, SFX, proper "collection" and all that. #gamedev #indieGameDev
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