Biim Games (available to develop your games)

1.1K posts

Biim Games (available to develop your games)

Biim Games (available to develop your games)

@Biim_Games

Solo game developer. Available for freelance work (game development, prototype creation, game consultancy, private lessons)

Japan Katılım Ağustos 2017
224 Takip Edilen158 Takipçiler
古代祐三 Yuzo Koshiro
「ファミコン実機風にして」 Grok / Gemini / ChatGPT / Claude
古代祐三 Yuzo Koshiro tweet media古代祐三 Yuzo Koshiro tweet media古代祐三 Yuzo Koshiro tweet media古代祐三 Yuzo Koshiro tweet media
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オニオンソフト
オニオンソフト@onionsoftware·
サスケVSコマンダは、ギャラクシアン以降のシューティングの中でも新しいスタイルを確立した意欲作だと思う。独力で戦えという将軍の無茶振りとボスの効率悪そうな攻撃も良い… #SasukeVsCommander #SNK #Tose #1980
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Monastery - Wishlist on Steam
Two years ago, 18% of game devs said AI was hurting the industry. Last year, 30%. This year, 52%. Among players: 85% are now negative on AI in games. 63% picked the most negative response option available. No other creative industry pairs this much hostility from its workforce and its audience at the same time. 85% player hostility and growing. How high can it get? There is not much headroom left.
Monastery - Wishlist on Steam tweet media
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Natt Akuma(ナット)🛠️
That's right! We destroyed the oldschool demo compo with my most advanced 6502 code to date. This is really running in a stock Atari 2600 with no expansions! (except 32k ROM bank switching) Full video at my channel youtu.be/aEJ0A8Wvdxs
YouTube video
YouTube
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Construct
Construct@ConstructTeam·
This is just a screenshot of an empty Construct 3 project. Nothing to see here, move along!
Construct tweet media
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Patraman🌸
Patraman🌸@patramanchan·
This is a platformer that asks you to rebuild the level to beat the level. Brilliant🤯 Game: Piece by Piece #SteamNextFest #indiegame
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Ko.dll
Ko.dll@ko_dll·
I am working on new environments for the UNDERKEEP game from Rake In Grass studio. If you like old-school dungeon crawlers, you will love this! And! Demo was released on Steam yesterday evening!
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デイビッド ―レアーオブ ザ リヴァイアサン
今のマップと、3年前に作り始めた頃のマップの比較です。 私は人生の後半からアートを始めたので、まだまだ学ぶことがたくさんあると感じていますが、それでも昔の自分よりは確実に上達していると思えるのが嬉しいです。
デイビッド ―レアーオブ ザ リヴァイアサン tweet mediaデイビッド ―レアーオブ ザ リヴァイアサン tweet media
日本語
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ヒコピコ
ヒコピコ@hicopico_koubou·
MSX BASIC 自作RPG進捗 自キャラにアニメーションをつけてみました 8x8ドットキャラでしか得られない ちょこちょこ感がかわええ 思ったより重くならなかったので、これでいこうかな
日本語
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Timeproof Games
Timeproof Games@timeproofgames·
3DSen is an emulator that transforms NES classics into 3D dioramas. It supports over 100 games and offers a fresh way to enjoy these retro titles.
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Biim Games (available to develop your games)
@dantemendes So, you too have one beat'em up or hack'n'slash in development as retro style? Since you mentioned the great Golden Axe, I would add also King of Dragons as game that made the history and then paved the road to the two D&D games.
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Dante retro dev 💾
Dante retro dev 💾@dantemendes·
Classic beat 'em ups (brawlers) for arcade. The success of Double Dragon launched a golden era for the genre. Crowds gathered around the machines to see someone 1CC them or to wait their turn. Streets of Rage wasn't arcade originally but Golden Axe was, it's here for Sega fans.👊
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Mani
Mani@manicakes·
So I built a complete game engine for the Neo Geo (1990 arcade hardware) in 3 days using Claude Code. Physics engine, Z80 audio driver in assembly, parallax scrolling, spring-based UI animations, full asset pipeline. Here's what went into it ...
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