BobbysBored
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BobbysBored
@BobbysBored
YouTube: BobbysBored
















Update: After the case was taken to court, the judge has sided with Rockstar Games at the preliminary hearing and was not convinced that the employees were fired for unionizing. Some interesting details were revealed at the hearing: - Rockstar said that some of the fired employees discussed a “top secret” feature, which is the specific number of online players planned for GTA 6 (32-player session) in a discord sever that included a journalist and 10 former employees, some working for competitors - This started with one of the fired employees talking about Rockstar’s new policy that they didn’t want more than 13 people taking time off at one time - A fired employee criticized this decision saying: “Rockstar mentioned the large session we did today being difficult to do but that was 32 players, not sure how that was difficult” - Another fired employee responded: “you have multiple studios of QA testers, surely someone can organize a 32-player session and let people have their time off” - Another employee was fired over a 15-word message that basically said there was no crunch in the North QA department, which Rockstar argues could indicate the stage of GTA 6’s development to those familiar with the industry (Source: youtu.be/dnuipPQDd_w?si…)























