bogus_order
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The Incredible Machine was created by Kevin Ryan and published by Sierra in 1993. Not what anyone would have expected from Sierra at the time, since they were so heavily invested (and dominant) in the adventure game genre. But it was a smart move, because this game really was, well... incredible.
You are presented with an area containing some fixed objects already in place, plus a limited inventory of parts (ropes, pulleys, bowling balls, balloons, gears, candles, mice, cats, fans, guns, blimps, and many more). Your job is to place, rotate, and connect these parts so they interact in a precise sequence of events to complete the level. There is no order or fixed way, you decide how and where.
The goal could be as simple as "pop the balloon" or "put the ball in the basket" - but there were countless ways to do it. Rarely has a game made you think so much, often outside the box, yet never feel like a chore. It was pure fun and joy to figure out, and the multiple solutions made it even better, and also increasing replay value.
Some games from the 80s and 90s really tested your brain. Not just mindless shooting or running, but connecting the dots, understanding abstract principles, and learning while playing. The Oregon Trail was one, as was Where in the World Is Carmen Sandiego?, and this one certainly belongs in that group too. A rare gem, loved it.
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@alan_kooper @BogusOrder No vlastně West Coast, to by šlo🙋♂️
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@FilipKrivinka My na nich byli ve Veletržáku, tak jako 2004 asi možná 2005. Propocený durch i jazyky na keckách 😁
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@BogusOrder Ballantine's Urban High, listopad 1996, Julda Fulda, snoubiče & Profigy
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Feeling old yet?
UK Back in the Day@UKBackintheDay2
30 years ago today… The Prodigy unleashed this masterpiece…
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@bambuchzehne @MichalFrost6 Takže si od úterý nevylezl z pyžámka? 😂
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@MichalFrost6 @BogusOrder Kdy asi. Ja musim tak pracovat někdy.
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@MichalFrost6 @bambuchzehne Jestli je nechce, tak já se pro ně stavím 😁
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