
Bowmanuu
98 posts










🚀 Rewards for the Previous Epoch are sent! Switch to #Polygon and check! A total of 720,000+ USDT for Token Reward Pools. 𝐁𝐐𝐋 𝐌𝐢𝐧𝐢𝐧𝐠 - Transaction Fee Pool 10,736 participants shared 578,294 USDT 🥇 65,012 USDT with 12.7M volume 🥈 61,144 USDT with 11.9M volume 🥉 57,702 USDT with 11.3M volume - BQL Dividend Pool 341 participants shared 130,116 USDT 🥇10,164 USDT 🥈5,768 USDT 🥉5,358 USDT - Random Prize Pool Shared 12,268 USDT 🥇 1,006 USDT 𝐒𝐨𝐜𝐢𝐚𝐥 𝐌𝐢𝐧𝐢𝐧𝐠 🥇 31,998Gems ( 586,626 Gems Added to Robinhood Pool)














___ 𝐈𝐬 𝐆𝐨𝐢𝐧𝐠 𝐓𝐨 𝐁𝐞 𝐓𝐡𝐞 𝐍𝐞𝐰 𝐌𝐞𝐭𝐚 How many times have you heard that? First it was The Metaverse Then it was Anime/Asian Art Then it was Free Mints Then it was Open Editions Then it was Ordinals/BRC20s While each and every one of these things changed something - forever Many of them lose their luster They fade away into the abyss There’s always ‘the new hot thing’ Something that’s been a constant since as long as I could remember - Gaming I’ve been playing video games, to some capacity, my entire life The war of words over Super Smash Bros on the N64 To the violence of Halo 2 voice chats To the console classics like GTA & CoD To the open world PC games like WoW & RuneScape And the addictiveness of mobile games like Clash of Clans & Temple Run I can even sit back and reminisce with my father and he would have fond memories of Galaga or Pac-Man in the mid to late 70s Bring up the topic of Gaming, and it seems like everyone has some sort of fond memory In 2023, the gaming industry is set to hit $250B+ in revenue, with over 40% of the world’s population (3.26B people) playing video games regularly With the release of Apple’s Vision Pro in Q1 2024, the idea of experiential / immersive gaming is coming closer and closer to reality Since atleast 2017, with the rise & fall of Cryptokitties - the blockchain market has had an insatiable appetite for gaming The problem is - nobody knew exactly how Play-to-Earn was a concept that was thrown around ALOT but never really stuck We saw $WOOL volatility take away the initial hype of Wolf Game The passive income made from $BANANA once had CyberKongz selling at $200K+ each The tokenomics in this new environment were too volatile The consumer demands were over leveraged and rooted in investor gambling This breeds both impatience and instability Gaming studios would crack under this amount of pressure They weren’t simply tasked with putting out games anymore They were challenged to build social economic infrastructures with impeccable psychological game theory If the token struggled, the game or community was next (and vice versa) This is where $PORTAL comes in Portal Labs is an Avengers-like team with an advisory board that has collaborated with the likes of Rockstar, Riot, and EA - now partnering with LayerZero and Web3 gaming giants like Oxya Origin Their partnership network has already raised over $150M+ in investments Their mission, is simple Alleviate the uncertainty in blockchain based games by developing an interoperable token Studios can focus on developing games $PORTAL would handle the underlying infrastructure Something like this is necessary for broader adoption The previous trend of every single game developer now having to play the role of tokenomics engineers and social psychologists was too unstable They would simply lose their initial focus Making games fun, timeless, and enjoyable - just as they have been for more than half a century I’m excited for their upcoming presale and look forward to the problems they will inevitably solve in the ‘forever Meta’ that is Gaming



