Boxenberger

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Boxenberger

Boxenberger

@Boxenberger

Gamer from Germany 🎮 Xbox is my main, but I play everything. Tech, honest opinions, no console wars. YouTube + Podcast Host. Game on!

Deutschland Katılım Şubat 2018
875 Takip Edilen6.5K Takipçiler
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Boxenberger
Boxenberger@Boxenberger·
To all my new followers: Welcome! 😀 I'm a gamer from Germany who plays on all platforms. Xbox is my main, but I love good games on all systems. What you'll find here: 🎮 Honest gaming opinions & takes from a European perspective 💬 Talking about the games I play — and the ones you're playing 🗞️ The latest topics from the gaming industry 📺 YouTube videos & live Podcast every Thursday No console wars. Just a genuine love for games. Game on! 🎮
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Andreas Arzensek @gamescom
Andreas Arzensek @gamescom@StormplayerDX·
@Boxenberger I played a lot of Black Ops 7 Multiplayer and Halo Reach as Part of the Halo: The Master Chief Collection. 😎💚 I hope you doing well my friend. 🤜🤛
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Boxenberger
Boxenberger@Boxenberger·
What's everyone's gaming plan for the weekend? For me it's AC Black Flag... Can't stop playing. It's so satisfying to upgrade the ship, sailing through the Caribbean and doing the missions...
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Boxenberger
Boxenberger@Boxenberger·
@Chaoswulf1 It can very well be that they do not make it exclusive, I agree that Amy hood and Co won't like it. But for the health of the platform it should be
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Tom from Toonami 🦬
Tom from Toonami 🦬@Chaoswulf1·
@Boxenberger I dont think leaving 10-20m (ball park) sales out of a 90m user base is really gonna sell well with MS, Amy Hood or Sayta to be honest. I could be completely wrong, but I just dont see it. I think especially with creations and the paid mods thats revenue they want everywhere.
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Andreas Arzensek @gamescom
Andreas Arzensek @gamescom@StormplayerDX·
@Boxenberger I’m still of the opinion that he should be fired or at least kept on a very short leash and that Matthew Ball and Asha Sharma should be the ones doing the talking instead. With them, you know there’s transparency and a clear structure.
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Boxenberger
Boxenberger@Boxenberger·
@Chaoswulf1 They are... With PC and consoles the install base is big enough
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Tom from Toonami 🦬
Tom from Toonami 🦬@Chaoswulf1·
@Boxenberger But whos buying those console at those prices when ES is set to release realistically? My argument isn't that it wouldn't be good competition my argument is xbox is not in the position to do that in the current industry situation where they know people aren't moving.
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Boxenberger
Boxenberger@Boxenberger·
I disagree here mate. Elder scrolls or fallout should be exclusive. Those are system sellers and that's exactly what they need... We're also not talking about Spiderman or god of war coming to Xbox, cause they are system sellers. And we definitely need better competition in the console space.
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Tom from Toonami 🦬
Tom from Toonami 🦬@Chaoswulf1·
@Boxenberger With how the prices are going to be the next 2 to 3 years. Honestly I think only xbox game studios games are exclusive and BGS and ABK along with Minecraft etc keep that aloft since they know GP will kill the sales of those exclusive.
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Boxenberger
Boxenberger@Boxenberger·
@StormplayerDX I don't read it like that. He's specifically talks about single player games... And overwatch or such are hardly sp. I think this is more in line of your elder scrolls or fallouts... And that would be a mistake imo
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Andreas Arzensek @gamescom
Andreas Arzensek @gamescom@StormplayerDX·
@Boxenberger I think we’re talking about titles like Minecraft, Overwatch, or Call of Duty here. Franchises that are multiplatform anyway. Everything else like Halo, Gears, or Doom. Is increasingly being made exclusive. That´s the impression i have from this statement.
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Boxenberger
Boxenberger@Boxenberger·
I can't stop taking pictures in AC Black Flag. Such a beautiful game
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Boxenberger
Boxenberger@Boxenberger·
Love to hear that! What do you think? More Fallout games are coming. From Obsidian officially now working on a new Fallout game, to remaster coming and fallout 5 being in pre production. And most importantly for me: Elder Scrolls 6 is on track and I can't wait to see that game!
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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Relic 🕹🎮
Relic 🕹🎮@Relic_cileR·
@Boxenberger This is what we needed to hear from them. The deathly silence for so long wasn't helping anything. I'm so happy right now!
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Boxenberger
Boxenberger@Boxenberger·
Unfortunately @WanderingDutchX and I will have to skip this week's podcast! We're sorry to disappoint but we will be back next week! Game On Gamers!
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